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* glsl: Remove builtin_compiler from the build system.Kenneth Graunke2013-09-091-3/+2
* glsl: Pass _mesa_glsl_parse_state into matching_signature and such.Kenneth Graunke2013-09-094-4/+4
* i965/vec4: Only zero out unused message components when there are any.Kenneth Graunke2013-09-091-2/+4
* vbo: Implement new gs prim types in vbo_count_tessellated_primitives.Paul Berry2013-09-091-0/+12
* i965: Enable AMD_seamless_cubemap_per_textureIan Romanick2013-09-083-2/+3
* mesa: Always use seamless cubemap filtering in GLES3Ian Romanick2013-09-081-0/+8
* mesa: Don't allow glSamplerParameteriv(GL_TEXTURE_CUBE_MAP_SEAMLESS) in ESIan Romanick2013-09-081-1/+2
* gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR fl...Axel Davy2013-09-062-0/+6
* mesa: Ensure gl_query_object is fully initialized.Vinson Lee2013-09-061-1/+1
* mesa: add GL_KHR_debug functions to dispatch_sanity.cppBrian Paul2013-09-061-0/+12
* i965: Remove never used DPA2 opcode.Matt Turner2013-09-051-1/+0
* i965: Remove never used RSR and RSL opcodes.Matt Turner2013-09-054-8/+0
* i965/gen7.5: Fix lower bound on number of VS URB entries.Paul Berry2013-09-054-4/+13
* i965/vs: Move vs-specific code out of brw_vec4_visitor.cpp.Paul Berry2013-09-053-192/+226
* i965/vec4: Make with_writemask() non-static.Paul Berry2013-09-052-1/+4
* i965/vs: Move vs-specific code out of brw_vec4.h.Paul Berry2013-09-052-32/+38
* i965/gs: Don't assign gl_Layer its own slot in the VUE map.Paul Berry2013-09-051-0/+5
* mesa: Setup remaining infrastucture and enable KHR_debugTimothy Arceri2013-09-042-5/+12
* mesa: Remap debug type and severityTimothy Arceri2013-09-042-8/+58
* mesa: Implement GL_DEBUG_OUTPUTTimothy Arceri2013-09-045-1/+20
* mesa: Update builds scripts to build object labelsTimothy Arceri2013-09-042-0/+2
* mesa: Implement KHR_debug ObjectLabel functionsTimothy Arceri2013-09-042-0/+343
* mesa: make _mesa_validate_sync() non-staticTimothy Arceri2013-09-042-1/+4
* mesa: free object labels when deletingTimothy Arceri2013-09-0413-0/+16
* mesa: add debug Label field to several data structuresTimothy Arceri2013-09-041-0/+12
* mesa: make _mesa_lookup_list() non-staticTimothy Arceri2013-09-042-6/+8
* mesa: make _mesa_lookup_arrayobj() non-staticTimothy Arceri2013-09-042-5/+8
* mesa: Implement glPushDebugGroup and glPopDebugGroupTimothy Arceri2013-09-043-71/+214
* mesa: Add a clone function to mesa hashTimothy Arceri2013-09-042-0/+31
* mesa: Share common code between ARB_debug_output and KHR_debug functionsTimothy Arceri2013-09-042-97/+226
* mesa: Add some constants and state variables for KHR_debug functionsTimothy Arceri2013-09-043-6/+20
* mesa: Rename gl_context::swtnl_im to vbo_context; use proper type.Kenneth Graunke2013-09-033-4/+5
* i965: Rename "prim" parameter to "prims" where it's an array.Kenneth Graunke2013-09-033-18/+18
* i965: Actually check every primitive for cut index support.Kenneth Graunke2013-09-031-2/+2
* i965: Use the proper element of the prim array in brw_try_draw_prims.Kenneth Graunke2013-09-011-4/+4
* i965: Combine brw_emit_prim and gen7_emit_prim.Kenneth Graunke2013-09-011-63/+18
* i965: Remove unused ATTRIB_BIT_DWORDS define.Kenneth Graunke2013-09-011-7/+0
* i965/fs: Gen4: Zero out extra coordinates when using shadow compareChris Forbes2013-09-011-1/+7
* i965/gs: Implement support for geometry shader samplers.Paul Berry2013-08-313-0/+30
* i965/gs: add geometry shader support to brw_texture_surfaces.Paul Berry2013-08-311-0/+7
* i965/gs: generalize brw_texture_surfaces in preparation for gs.Paul Berry2013-08-311-31/+33
* i965: Modify signature to update_texture_surface functions.Paul Berry2013-08-313-22/+17
* i965/vs: generalize gen6_vs_push_constants in preparation for GS.Paul Berry2013-08-312-16/+36
* i965/gs: make the state atom for compiling Gen7 geometry shaders.Paul Berry2013-08-3112-6/+401
* i965/gs: Implement support for geometry shader surfaces.Paul Berry2013-08-315-0/+131
* i965/vs: generalize brw_vs_binding_table in preparation for GS.Paul Berry2013-08-312-13/+35
* i965: generalize brw_vs_pull_constants in preparation for GS.Paul Berry2013-08-312-26/+51
* i965: Make sure constants re-sent after constant buffer reallocation.Paul Berry2013-08-317-5/+24
* i965/gs: Allocate push constant space for use by GS.Paul Berry2013-08-316-22/+68
* i965/gen7: Emit CS stall after 3DSTATE_PUSH_CONSTANT_ALLOC_PS.Paul Berry2013-08-311-0/+30