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* mesa: s/MALLOC/malloc/Brian Paul2012-09-0117-32/+32
* mesa: clean-up LOG2() functionBrian Paul2012-09-011-18/+16
* mesa: move IS_NEGATIVE() and DIFFERENT_SIGNS() to macros.hBrian Paul2012-09-012-29/+32
* mesa: clean up F_TO_I, IFLOOR, ICEIL functionsBrian Paul2012-09-011-60/+30
* i965/fs: Don't use brw->fragment_program in calculate_urb_setup().Kenneth Graunke2012-08-311-1/+1
* mesa: don't wait in _mesa_ClientWaitSync if timeout is 0Vadim Girlin2012-09-011-2/+6
* dri: Rework planar image interfaceJakob Bornecrantz2012-08-312-8/+153
* xmlconfig: use __progname when building for AndroidTapani Pälli2012-08-311-1/+1
* st/mesa: s/CALLOC/calloc/ to fix allocation bugBrian Paul2012-08-311-1/+1
* mesa: fix-up and use _mesa_delete_renderbuffer()Brian Paul2012-08-317-7/+11
* mesa: Bump version to 9.0Ian Romanick2012-08-301-3/+3
* i965/msaa: flag _NEW_MULTISAMPLE in the brw_tracked_stateAnuj Phogat2012-08-302-2/+3
* meta: remove call to _meta_in_progress(), fix multisample enable/disableBrian Paul2012-08-302-8/+32
* meta: add parenthesis to silence compiler warningsBrian Paul2012-08-301-2/+2
* scons : add HAVE_DLOPEN to build environmentTapani Pälli2012-08-301-0/+1
* i965/fs: Remove a dead member from live variables analysis.Eric Anholt2012-08-292-6/+0
* i965/fs: Initialize output_components[] by filling it with zeros.Kenneth Graunke2012-08-291-0/+1
* mesa: Do something sensible when on-line compression is requested but not pos...Ian Romanick2012-08-291-0/+31
* i965: Allow creation of OpenGL 3.1 contextsIan Romanick2012-08-291-0/+19
* i965: Advertise GLSL 1.40 and TexBOs in core contextsIan Romanick2012-08-291-1/+9
* intel: Clean up bits of cruft in intelCreateContextIan Romanick2012-08-291-40/+11
* i965: Set context flagsIan Romanick2012-08-293-2/+12
* mesa/dri: Allow creation of forward-compatible contextsIan Romanick2012-08-291-5/+5
* mesa/es: Enable GL_OES_vertex_array_objectIan Romanick2012-08-293-13/+10
* mesa: Enable GL_{ARB,APPLE}_vertex_array_object in all driversIan Romanick2012-08-297-17/+3
* meta: Don't use deprecated keyword in 1.30 shaderIan Romanick2012-08-291-1/+1
* mesa: Disallow alpha, luminance, and LA textures in core contextIan Romanick2012-08-291-4/+6
* mesa: Disallow more deprecated functions in core contextIan Romanick2012-08-292-3/+2
* mesa: Require names from Gen in core contextIan Romanick2012-08-292-0/+9
* mesa: Allow NULL vertex pointer without a VBOIan Romanick2012-08-291-4/+13
* mesa: Disallow VertexAttribPointer without a VAO in a core contextIan Romanick2012-08-291-0/+17
* mesa: Disallow wide lines in forward compatible contextIan Romanick2012-08-291-0/+17
* mesa: Only FRONT_AND_BACK is allowed for PolygonMode in core contextIan Romanick2012-08-292-2/+16
* meta: Don't stray outside the confines of the API specified in the contextPaul Berry2012-08-292-43/+65
* mesa: Don't allow display lists or evaluators in core contextIan Romanick2012-08-292-3/+7
* mesa: Don't allow GL_EXTENSIONS query in core contextIan Romanick2012-08-291-0/+4
* mesa: Non-sprite points are deprecatedIan Romanick2012-08-291-1/+13
* mesa: Fix VAO deletion on GL 3.1 core.Eric Anholt2012-08-291-1/+1
* mesa: Enable a bunch of missing getters on 3.1 core.Eric Anholt2012-08-291-1/+1
* mesa: Expose texture buffer objects when the context is GL 3.1 core.Eric Anholt2012-08-292-10/+18
* mesa: Allow PACK / UNPACK queries for ES2Ian Romanick2012-08-291-9/+9
* mesa: Kill ES2 wrapper functionsIan Romanick2012-08-299-166/+226
* mesa: glGetVertexAttribPointerv is part of core profile and ES2Ian Romanick2012-08-291-1/+1
* mesa/es: Validate glPointParameter pname in Mesa code rather than the ES wrapperIan Romanick2012-08-293-25/+1
* mesa: Require OpenGL 2.0 for GL_POINT_SPRITE_COORD_ORIGINIan Romanick2012-08-291-5/+4
* mesa: Require that drivers supporting point sprites support point parametersIan Romanick2012-08-291-60/+46
* mesa/es: Validate glGetTexEnv parameters in Mesa code rather than the ES wrapperIan Romanick2012-08-292-87/+5
* mesa/es: Validate glTexEnv parameters in Mesa code rather than the ES wrapperIan Romanick2012-08-293-329/+43
* mesa/es: Validate glGetTexGen parameters in Mesa code rather than the ES wrapperIan Romanick2012-08-294-62/+22
* mesa/es: Validate glTexGen parameters in Mesa code rather than the ES wrapperIan Romanick2012-08-293-128/+39