Commit message (Collapse) | Author | Age | Files | Lines | |
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* | slang: Explicitly enable ARB_draw_buffers and ARB_texture_rectangle. | Michal Krol | 2009-12-10 | 1 | -0/+7 |
| | | | | They are no longer built into the glsl preprocessor. | ||||
* | Build mesa glsl with make. | michal | 2009-12-10 | 2 | -42/+28 |
| | | | | Still don't know how to add glsl to mesa dependencies. | ||||
* | slang/library: Don't need the *_gc.h files, they are autogenerated now. | Michal Krol | 2009-11-25 | 7 | -2828/+0 |
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* | scons: Autogenerate GLSL builtin library *_gc.h from *.gc files. | Michal Krol | 2009-11-25 | 2 | -1/+47 |
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* | slang: Fix order of parameters to sl_pp_tokenise(). | Michal Krol | 2009-11-23 | 1 | -1/+1 |
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* | slang: No need to purify source text for tokeniser. | Michal Krol | 2009-11-21 | 1 | -12/+2 |
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* | slang: Report syntax parser errors. | Michal Krol | 2009-11-13 | 1 | -5/+10 |
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* | slang: Regenerate .gc files. | Michal Krol | 2009-11-13 | 5 | -2590/+2581 |
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* | slang: Get rid of the old syntax file and utilities. | Michal Krol | 2009-11-13 | 5 | -2400/+0 |
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* | slang: Plug in the new syntax parser. | Michal Krol | 2009-11-13 | 1 | -57/+58 |
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* | slang: Update for glsl/pp interface changes. | Michal Krol | 2009-11-10 | 1 | -2/+4 |
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* | grammar: Include the correct glsl pp header. | Michal Krol | 2009-09-23 | 1 | -1/+1 |
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* | slang: Differentiate between uints and floats. | Michal Krol | 2009-09-22 | 3 | -5/+6 |
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* | grammar: Differentiate between uints and floats. | Michal Krol | 2009-09-22 | 1 | -2/+4 |
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* | slang: Use glsl pp public interface. | Michal Krol | 2009-09-18 | 1 | -18/+16 |
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* | Merge commit 'origin/master' into glsl-pp-rework-2 | Michal Krol | 2009-09-17 | 44 | -1924/+2641 |
|\ | | | | | | | | | Conflicts: src/gallium/winsys/gdi/SConscript | ||||
| * | mesa: begin some texstore code refactoring | Brian Paul | 2009-09-16 | 1 | -28/+25 |
| | | | | | | | | | | Next step will be to move the calls to ctx->Driver.ChooseTextureFormat() into the teximage.c functions so drivers don't have to do it. | ||||
| * | mesa: meta driver functions for glCopyTex[Sub]Image() | Brian Paul | 2009-09-16 | 2 | -23/+335 |
| | | | | | | | | | | Implement in terms of glReadPixels + glTex[Sub]Image(). This will allow us to get rid of some swrast texture code. | ||||
| * | swrast: remove mipmap generation checks (done in core Mesa now) | Brian Paul | 2009-09-16 | 1 | -25/+0 |
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| * | s3v: remove unneeded initializations | Brian Paul | 2009-09-16 | 1 | -11/+0 |
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| * | ffb: remove disabled code | Brian Paul | 2009-09-16 | 1 | -18/+0 |
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| * | Merge branch 'mesa_7_6_branch' | Ian Romanick | 2009-09-16 | 3 | -0/+668 |
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| | * | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Ian Romanick | 2009-09-16 | 2 | -0/+667 |
| | |\ | | | | | | | | | | | | | | | | | Conflicts: src/mesa/main/dlist.c | ||||
| | | * | intel: Deassociated drawables from private context struct in intelUnbindContext | Ian Romanick | 2009-09-16 | 1 | -0/+8 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a context. However, the intel_context structure keeps cached copies of these pointers. If these cached pointers are not NULLed and the drawable is actually destroyed after unbinding the context (typically by way of glXDestroyWindow), freed memory will be dereferenced in intelDestroyContext. This should fix bug #23418. | ||||
| | | * | mesa: compile glUniformMatrix() functions into display lists | Brian Paul | 2009-09-15 | 1 | -0/+242 |
| | | | | | | | | | | | | | | | | | | | | I believe this is the last of the shader-related functions that needed display list treatment. | ||||
| | | * | mesa: implement more glUniform display list functions | Brian Paul | 2009-09-15 | 1 | -1/+365 |
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| | | * | mesa: compile glUniform4f() into display lists | Brian Paul | 2009-09-15 | 1 | -0/+26 |
| | | | | | | | | | | | | | | | | Note: there are more glUniform functions to compile... | ||||
| | | * | mesa: compile glUseProgram/glUseProgramObjectARB into display lists | Brian Paul | 2009-09-15 | 1 | -0/+28 |
| | | | | | | | | | | | | | | | | Fixes bug 23746 | ||||
| | * | | i965: do a flush in clear, fix openarena render issue, | Zou Nan hai | 2009-09-16 | 1 | -0/+1 |
| | | | | | | | | | | | | | | | | fd.o bug# 23857 | ||||
| * | | | radeon: cleanup compile defines mess. | Dave Airlie | 2009-09-16 | 9 | -88/+67 |
| | | | | | | | | | | | | | | | | | | | | I inherited this and really it stayed around far too long, make it nice and simple. | ||||
| * | | | radeon: oops remove debugging left on in previous patch | Dave Airlie | 2009-09-16 | 1 | -2/+0 |
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| * | | | radeon: use txformat to decide to emit rect tex state. | Dave Airlie | 2009-09-16 | 1 | -4/+8 |
| | | | | | | | | | | | | | | | | This is more logical, and fixes a TFP issue. | ||||
| * | | | mesa: move generate mipmap calls | Brian Paul | 2009-09-15 | 10 | -177/+112 |
| | | | | | | | | | | | | | | | | | | | | | | | | Per the suggestion in the Intel driver, move the calls to ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't have to worry about it. | ||||
| * | | | mesa: minor clean-up | Brian Paul | 2009-09-15 | 1 | -3/+3 |
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| * | | | mesa: remove last of gotos | Brian Paul | 2009-09-15 | 1 | -62/+62 |
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| * | | | mesa: more goto removal | Brian Paul | 2009-09-15 | 1 | -142/+129 |
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| * | | | mesa: remove some gotos | Brian Paul | 2009-09-15 | 1 | -105/+96 |
| | | | | | | | | | | | | | | | | This will make some subsequent changes easier... | ||||
| * | | | mesa: clean-up fbo debug code | Brian Paul | 2009-09-15 | 1 | -16/+23 |
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| * | | | mesa: added GL_ARB_provoking_vertex (same as EXT version) | Brian Paul | 2009-09-15 | 1 | -0/+1 |
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| * | | | radeon: don't build non-r600 span code on r600 | Alex Deucher | 2009-09-15 | 1 | -1/+5 |
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| * | | | r600: minor span cleanups | Alex Deucher | 2009-09-15 | 1 | -4/+3 |
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| * | | | mesa: remove incorrect texture state check | Brian Paul | 2009-09-15 | 1 | -6/+0 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes incorrectly textured bitmap text in engine demo. It's incorrect to test the texture enable bits here since they may have been changed by disabling the shader above. Optimization is still possible but will have to be reexamined. | ||||
| * | | | st/mesa: disable accidentally committed _mesa_print_program() call | Brian Paul | 2009-09-15 | 1 | -1/+1 |
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| * | | | Merge branch 'mesa_7_6_branch' | Brian Paul | 2009-09-15 | 4 | -4/+47 |
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| | * | | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Brian Paul | 2009-09-15 | 3 | -3/+46 |
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| | | * | glsl: added some link debug code (disabled) | Brian Paul | 2009-09-14 | 1 | -0/+15 |
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| | | * | glsl: remove extra #version directives from concatenated shader sources | Brian Paul | 2009-09-14 | 1 | -0/+28 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When we concatenate shaders to do our form of poor-man linking, if there's multiple #version directives, preprocessing fails. This change disables the extra #version directives by changing the first two chars to //. This should help with some Wine issues such as bug 23946. | ||||
| | | * | mesa: raise GL_INVALID_ENUM not GL_INVALID_VALUE for glTexParamter errors | Vinson Lee | 2009-09-11 | 1 | -3/+3 |
| | | | | | | | | | | | | | | | | Signed-off-by: Brian Paul <[email protected]> | ||||
| | * | | radeon: Remove structure allocation from iterator variable. | Pauli Nieminen | 2009-09-11 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | dma_bo varaible is only used for iterating so allocating memory for it only causes memory leaks. | ||||
| * | | | ARB prog parser: regenerated file | Brian Paul | 2009-09-15 | 1 | -193/+197 |
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