| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | glsl: fix typo in the vec2 += operator function | Brian Paul | 2009-01-08 | 2 | -2/+2 |
* | mesa: set version string to 7.3-rc1 | Brian Paul | 2009-01-08 | 1 | -1/+1 |
* | glsl: fix broken +=, -=, *=, /= operators | Brian Paul | 2009-01-08 | 2 | -737/+786 |
* | mesa: fix off-by-one bug in _mesa_delete_instructions() | Brian Paul | 2009-01-08 | 1 | -1/+1 |
* | i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w. | Eric Anholt | 2009-01-07 | 1 | -1/+1 |
* | i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change. | Eric Anholt | 2009-01-07 | 1 | -4/+0 |
* | mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. | Eric Anholt | 2009-01-07 | 8 | -41/+5 |
* | i965: Remove dead brw_vs_tnl.c | Eric Anholt | 2009-01-07 | 3 | -61/+0 |
* | i965: allow gl_FragData[0] usage when there's only one color buffer | Brian Paul | 2009-01-07 | 1 | -2/+9 |
* | mesa: additional case in file_string() | Brian Paul | 2009-01-07 | 1 | -0/+2 |
* | glsl: pass GLcontext::Extension info down into GLSL preprocessor | Brian Paul | 2009-01-07 | 3 | -35/+65 |
* | glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY | Brian Paul | 2009-01-07 | 1 | -1/+1 |
* | glsl: check that the fragment shader does not write both gl_FragColor and gl_... | Brian Paul | 2009-01-07 | 1 | -0/+11 |
* | i965: init dst reg RelAddr field to zero | Brian Paul | 2009-01-07 | 1 | -1/+2 |
* | i965: Note when we drop saturate mode on the floor in a VP. | Eric Anholt | 2009-01-07 | 1 | -0/+5 |
* | i965: Add support for LRP in VPs. | Eric Anholt | 2009-01-07 | 1 | -0/+42 |
* | mesa: Add _mesa_snprintf. | José Fonseca | 2009-01-07 | 5 | -7/+22 |
* | glsl: disable some unused functions (but don't remove just yet) | Brian Paul | 2009-01-07 | 1 | -1/+8 |
* | glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." | Brian Paul | 2009-01-07 | 1 | -24/+58 |
* | glsl: remove dead code | Brian Paul | 2009-01-07 | 1 | -13/+2 |
* | mesa: OSMesa Makefile fixes (use LIB_DIR) | Brian Paul | 2009-01-07 | 1 | -4/+3 |
* | glsl: loop unroll adjustments | Brian Paul | 2009-01-06 | 1 | -1/+20 |
* | glsl: implement loop unrolling for simple 'for' loops | Brian Paul | 2009-01-06 | 1 | -24/+205 |
* | mesa: Move var declaration to top of scope. | Brian Paul | 2009-01-06 | 1 | -0/+8 |
* | mesa: fix GL_DEPTH_CLEAR_VALUE casting | Brian Paul | 2009-01-06 | 2 | -4/+4 |
* | mesa: Fix the size per pixel for packed pixel format data type. | Xiang, Haihao | 2009-01-06 | 3 | -2/+9 |
* | mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #1... | Xiang, Haihao | 2009-01-06 | 1 | -1/+1 |
* | dri: correct the damage. | Xiang, Haihao | 2009-01-06 | 1 | -2/+17 |
* | mesa: add GLushort cases for render to texture (Z-buffers) | Brian Paul | 2009-01-05 | 1 | -2/+50 |
* | mesa: fix a GLSL swizzled writemask bug | Brian Paul | 2009-01-05 | 1 | -2/+18 |
* | i965: implement OPCODE_TRUNC (round toward zero) on vertex path. | Brian Paul | 2009-01-05 | 4 | -1/+7 |
* | mesa: fix warning about possibly undefined var in GLSL compiler | Brian Paul | 2009-01-02 | 1 | -6/+4 |
* | mesa: fix another "out of samplers" problem | Brian Paul | 2009-01-02 | 3 | -18/+50 |
* | i965: increase number of texture samplers to 16 | Brian Paul | 2009-01-01 | 2 | -3/+5 |
* | i965: comments, clean-ups, re-order some functions | Brian Paul | 2009-01-01 | 1 | -34/+54 |
* | i965: added OPCODE_NRM3/4 | Brian Paul | 2009-01-01 | 1 | -0/+3 |
* | i965: fix comment | Brian Paul | 2009-01-01 | 1 | -1/+1 |
* | i965: indentation and formatting fixes | Brian Paul | 2009-01-01 | 1 | -45/+36 |
* | i965: implement OPCODE_NRM3/NRM4 | Brian Paul | 2009-01-01 | 1 | -3/+33 |
* | i965: whitespace, comment changes | Brian Paul | 2009-01-01 | 1 | -26/+11 |
* | mesa: comments, whitespace changes | Brian Paul | 2009-01-01 | 1 | -13/+31 |
* | mesa: updated comments about GLSL constants | Brian Paul | 2009-01-01 | 1 | -2/+3 |
* | mesa: increase max texture image units and GLSL samplers to 16 | Brian Paul | 2008-12-31 | 14 | -137/+189 |
* | intel: Share passthrough transform setup between glBitmap and glDrawPixels. | Eric Anholt | 2008-12-31 | 5 | -45/+52 |
* | intel: Add support for glBitmap as metaops using GL calls. | Eric Anholt | 2008-12-31 | 4 | -0/+350 |
* | mesa: fix bug in evaluation of structure fields | Brian Paul | 2008-12-30 | 1 | -3/+1 |
* | mesa: allow variable indexing into the predefined uniform variable arrays | Brian Paul | 2008-12-30 | 5 | -91/+376 |
* | mesa: better error message when running out of GLSL samplers | Brian Paul | 2008-12-30 | 1 | -1/+4 |
* | mesa: comments for some state vars | Brian Paul | 2008-12-30 | 1 | -4/+4 |
* | mesa: increase max constants/uniforms to 256 (vec4 vectors) | Brian Paul | 2008-12-30 | 1 | -2/+2 |