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* mesa: Non-sprite points are deprecatedIan Romanick2012-08-291-1/+13
* mesa: Fix VAO deletion on GL 3.1 core.Eric Anholt2012-08-291-1/+1
* mesa: Enable a bunch of missing getters on 3.1 core.Eric Anholt2012-08-291-1/+1
* mesa: Expose texture buffer objects when the context is GL 3.1 core.Eric Anholt2012-08-292-10/+18
* mesa: Allow PACK / UNPACK queries for ES2Ian Romanick2012-08-291-9/+9
* mesa: Kill ES2 wrapper functionsIan Romanick2012-08-299-166/+226
* mesa: glGetVertexAttribPointerv is part of core profile and ES2Ian Romanick2012-08-291-1/+1
* mesa/es: Validate glPointParameter pname in Mesa code rather than the ES wrapperIan Romanick2012-08-293-25/+1
* mesa: Require OpenGL 2.0 for GL_POINT_SPRITE_COORD_ORIGINIan Romanick2012-08-291-5/+4
* mesa: Require that drivers supporting point sprites support point parametersIan Romanick2012-08-291-60/+46
* mesa/es: Validate glGetTexEnv parameters in Mesa code rather than the ES wrapperIan Romanick2012-08-292-87/+5
* mesa/es: Validate glTexEnv parameters in Mesa code rather than the ES wrapperIan Romanick2012-08-293-329/+43
* mesa/es: Validate glGetTexGen parameters in Mesa code rather than the ES wrapperIan Romanick2012-08-294-62/+22
* mesa/es: Validate glTexGen parameters in Mesa code rather than the ES wrapperIan Romanick2012-08-293-128/+39
* mesa/es: Validate glLightModel pname in Mesa code rather than the ES wrapperIan Romanick2012-08-293-35/+11
* mesa/es: Validate glMaterial face and pname in Mesa code rather than the ES w...Ian Romanick2012-08-293-34/+11
* mesa/es: Validate glGetMaterial pname in Mesa code rather than the ES wrapperIan Romanick2012-08-293-21/+6
* mesa/es: Validate glGetPointerv pname in Mesa code rather than the ES wrapperIan Romanick2012-08-292-12/+33
* mesa/es: Validate glMatrixMode mode in Mesa code rather than the ES wrapperIan Romanick2012-08-292-10/+4
* mesa/es: Validate glFog pname in Mesa code rather than the ES wrapperIan Romanick2012-08-293-54/+12
* mesa/es: Validate glReadPixels format and type in Mesa code rather than the E...Ian Romanick2012-08-292-53/+33
* mesa/es: Validate glPixelStore pname in Mesa code rather than the ES wrapperIan Romanick2012-08-292-29/+37
* mesa/es: Validate glEnable cap in Mesa code rather than the ES wrapperIan Romanick2012-08-292-183/+296
* mesa/es: Validate glHint target in Mesa code rather than the ES wrapperIan Romanick2012-08-292-19/+25
* mesa/es: Validate glGetVertexAttribf pname in Mesa code rather than the ES wr...Ian Romanick2012-08-292-19/+12
* mesa/es: Validate glGetString pname in Mesa code rather than the ES wrapperIan Romanick2012-08-292-15/+12
* mesa/es: Validate primitive modes in Mesa code rather than the ES wrapperIan Romanick2012-08-292-42/+5
* mesa: Refactor _mesa_valid_prim_mode to use a switch-statementIan Romanick2012-08-291-5/+27
* mesa/es: Validate blend function enums in Mesa code rather than the ES wrapperIan Romanick2012-08-292-115/+11
* mesa/es: Validate glClear mask in Mesa code rather than the ES wrapperIan Romanick2012-08-292-11/+9
* mesa/es: Validate glRenderbufferStorage internalFormat in Mesa code rather th...Ian Romanick2012-08-292-90/+132
* mesa/es: Validate glGetRenderbufferParameter pname in Mesa code rather than t...Ian Romanick2012-08-292-29/+2
* mesa/es: Validate glGetFramebufferAttachmentParameter pname in Mesa code rath...Ian Romanick2012-08-292-42/+29
* mesa/es: Validate glGenerateMipmap target in Mesa code rather than the ES wra...Ian Romanick2012-08-292-9/+9
* mesa/es: Validate glFramebufferTexture2D textarget in Mesa code rather than t...Ian Romanick2012-08-292-18/+4
* meta: Add GLSL variant of _mesa_meta_GenerateMipmap() functionAnuj Phogat2012-08-291-58/+220
* mesa: convert a few more macros to inline functionsBrian Paul2012-08-291-22/+21
* mesa: remove COPY_4V_CAST() macroBrian Paul2012-08-292-10/+1
* mesa: convert a bunch of math macros to inline functionsBrian Paul2012-08-291-56/+86
* tnl: use INTERP_4F() instead of four INTERP_F() callsBrian Paul2012-08-291-4/+1
* swrast: fix wrong assignments in _swrast_add_spec_terms_line()Brian Paul2012-08-291-2/+2
* mesa: test for GL_EXT_framebuffer_sRGB in glPopAttrib()Brian Paul2012-08-291-1/+2
* mesa: Define CPU_TO_LE32 to work on OpenBSDMartin Pieuchot2012-08-291-0/+3
* i965: Disable the swrast context setup on GL 3.1 core.Eric Anholt2012-08-283-15/+34
* i965: Replace general sw fallback support with a manual check for rendermode.Eric Anholt2012-08-285-120/+14
* intel: Move RenderMode fallback func to i915 driver.Eric Anholt2012-08-285-18/+20
* i965: Drop the old sw fallback for position array being disabled.Eric Anholt2012-08-281-7/+0
* i965: Drop support for forcing drawing through sw fallbacks.Eric Anholt2012-08-282-5/+2
* i965: Move depth resolve for span fallbacks to a simpler place.Eric Anholt2012-08-282-28/+3
* i965: Drop manual hiz resolves in span rendering.Eric Anholt2012-08-281-10/+0