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Author
Age
Files
Lines
*
mesa: add ARB_enhanced_layouts
Timothy Arceri
2015-11-12
2
-0
/
+2
*
i965: Split nir_emit_intrinsic by stage with a general fallback.
Kenneth Graunke
2015-11-11
2
-277
/
+381
*
mesa/copyimage: allow width/height to not be multiples of block
Ilia Mirkin
2015-11-11
1
-3
/
+34
*
i965/brw_reg: Add a brw_VxH_indirect helper
Jason Ekstrand
2015-11-11
1
-0
/
+11
*
mesa: remove old comments in arrayobj.c
Brian Paul
2015-11-11
1
-5
/
+0
*
i965: Print force_writemask_all in dump_instructions().
Kenneth Graunke
2015-11-11
2
-0
/
+6
*
i965: Combine BRW_NEW_*_BINDING_TABLE dirty bits.
Kenneth Graunke
2015-11-11
5
-26
/
+14
*
i965: Map GL_PATCHES to 3DPRIM_PATCHLIST_n.
Kenneth Graunke
2015-11-11
2
-1
/
+10
*
i965/nir/opt_peephole_ffma: Bypass fusion if any operand of fadd and fmul is ...
Eduardo Lima Mitev
2015-11-10
1
-0
/
+31
*
nir/nir_opt_peephole_ffma: Move this lowering pass to the i965 driver
Eduardo Lima Mitev
2015-11-10
4
-1
/
+272
*
glsl: Lower UBO and SSBO access in glsl linker
Kristian Høgsberg Kristensen
2015-11-10
5
-3
/
+5
*
glsl: Drop exec_list argument to lower_ubo_reference
Kristian Høgsberg Kristensen
2015-11-10
2
-2
/
+2
*
st/mesa: Destroy buffer object's mutex.
Jose Fonseca
2015-11-10
1
-0
/
+1
*
i965/fs: Use regs_read/written for post-RA scheduling in calculate_deps
Jason Ekstrand
2015-11-07
1
-11
/
+4
*
i965/nir/fs: Add comment for no-op memory barrier functions
Francisco Jerez
2015-11-06
1
-0
/
+19
*
i965/nir/fs: Implement new barrier functions for compute shaders
Jordan Justen
2015-11-06
1
-0
/
+7
*
mesa: report enum name in glClientActiveTexture() error string
Brian Paul
2015-11-05
1
-1
/
+2
*
i965: Fix scalar VS float[] and vec2[] output arrays.
Kenneth Graunke
2015-11-05
4
-2
/
+17
*
st/mesa: set debug callback for debug contexts
Ilia Mirkin
2015-11-05
1
-0
/
+57
*
st/mesa: account for texture views when doing CopyImageSubData
Ilia Mirkin
2015-11-05
1
-0
/
+8
*
i965/fs: Do not mark used surfaces in FS_OPCODE_GET_BUFFER_SIZE
Iago Toral Quiroga
2015-11-05
2
-4
/
+4
*
i965/vec4: Do not mark used surfaces in VS_OPCODE_GET_BUFFER_SIZE
Iago Toral Quiroga
2015-11-05
2
-5
/
+5
*
i965/vec4: Do not mark used direct surfaces in VS_OPCODE_PULL_CONSTANT_LOAD
Iago Toral Quiroga
2015-11-05
3
-13
/
+8
*
i965/fs: Do not mark used direct surfaces in UNIFORM_PULL_CONSTANT_LOAD
Iago Toral Quiroga
2015-11-05
2
-11
/
+1
*
i965/fs: Do not mark direct used surfaces in VARYING_PULL_CONSTANT_LOAD
Iago Toral Quiroga
2015-11-05
3
-13
/
+8
*
i965/skl+: Enable support for 16x multisampling
Neil Roberts
2015-11-05
2
-1
/
+10
*
mesa/meta: Use interpolateAtOffset for 16x MSAA copy blit
Neil Roberts
2015-11-05
1
-2
/
+37
*
meta/blit: Always try to enable GL_ARB_sample_shading
Neil Roberts
2015-11-05
1
-14
/
+2
*
meta: Support 16x MSAA in the multisample scaled blit shader
Neil Roberts
2015-11-05
4
-11
/
+49
*
i965/meta: Support 16x MSAA in the meta stencil blit
Neil Roberts
2015-11-05
1
-5
/
+17
*
i965/fs/skl+: Fix calculating gl_SampleID for 16x MSAA
Neil Roberts
2015-11-05
1
-1
/
+7
*
i965: Support allocating the MCS buffer for 16x MSAA
Neil Roberts
2015-11-05
1
-0
/
+6
*
i965: Support calculating the bits needed to set up 16x MSAA
Neil Roberts
2015-11-05
1
-1
/
+1
*
i965/fs: Add a sampler program key for whether the texture is 16x MSAA
Neil Roberts
2015-11-05
3
-1
/
+16
*
i965/vec4/skl+: Use ld2dms_w instead of ld2dms
Neil Roberts
2015-11-05
3
-2
/
+18
*
i965/fs/skl+: Use ld2dms_w instead of ld2dms
Neil Roberts
2015-11-05
6
-5
/
+60
*
i965: Program 16x MSAA sample positions.
Neil Roberts
2015-11-05
3
-7
/
+34
*
i965: Handle 16x MSAA in IMS dimension munging code.
Kenneth Graunke
2015-11-05
1
-2
/
+6
*
i965/vec4: select predicate based on writemask for sel emissions
Alejandro Piñeiro
2015-11-05
1
-1
/
+17
*
mesa/tests: add glBufferStorageEXT to ES 3.1 dispatch list
Ilia Mirkin
2015-11-04
1
-0
/
+3
*
vbo: fix another GL_LINE_LOOP bug
Brian Paul
2015-11-04
2
-2
/
+10
*
i965: check inst->predicate when clearing flag_live at dead code eliminate
Alejandro Piñeiro
2015-11-04
2
-2
/
+2
*
i965/meta: Assert fast clears and rep clears never overlap
Ben Widawsky
2015-11-03
1
-0
/
+2
*
mesa: expose support for GL_EXT_buffer_storage
Ryan Houdek
2015-11-04
1
-0
/
+1
*
i965: enable ARB_arrays_of_arrays
Timothy Arceri
2015-11-04
1
-0
/
+1
*
i965: add support for image AoA
Timothy Arceri
2015-11-04
2
-14
/
+18
*
mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndex
Jordan Justen
2015-11-03
4
-10
/
+11
*
i965/vec4: Send from GRF in atomic operations.
Matt Turner
2015-11-03
1
-12
/
+18
*
i965: Add scalar geometry shader support.
Kenneth Graunke
2015-11-03
5
-24
/
+666
*
i965: Add scalar GS input lowering code.
Kenneth Graunke
2015-11-03
1
-5
/
+39
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