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* i965: Use the same nir options for all gensJason Ekstrand2015-04-011-10/+2
* i965/nir: Run DCE again before going out of SSAJason Ekstrand2015-04-011-0/+2
* i965/nir: Run the ffma peephole after the rest of the optimizationsJason Ekstrand2015-04-012-2/+11
* nir: Add a dedicated ffma peephole optimizationJason Ekstrand2015-04-011-0/+2
* nir/algebraic: Add a seperate section for "late" optimizationsJason Ekstrand2015-04-011-0/+3
* configure: nuke --with-max-{width,height}Emil Velikov2015-04-011-1/+1
* main: create_buffers unlocks mutex when throwing OUT_OF_MEMORY.Laura Ekstrand2015-04-011-0/+1
* mesa: don't include colormac.h in format codeBrian Paul2015-04-013-2/+2
* mesa: remove unneeded #include of colormac.hBrian Paul2015-04-0113-13/+5
* tnl: remove unneeded #include of colormac.hBrian Paul2015-04-0111-11/+1
* swrast: remove unneeded #include of colormac.hBrian Paul2015-04-0119-19/+4
* mesa: remove unused macros from colormac.hBrian Paul2015-04-011-45/+0
* mesa: Make a shared header for 3D pipeline enum / #defines.Eric Anholt2015-04-011-141/+1
* xmlpool: remove the clean targetEmil Velikov2015-04-011-6/+4
* xmlpool: don't forget to ship the MOSEmil Velikov2015-04-011-1/+8
* osmesa: don't try to bundle osmesa.def SConscriptEmil Velikov2015-04-011-2/+0
* i965: Handle scratch accesses where reladdr also points to scratch spaceIago Toral Quiroga2015-04-012-26/+76
* mesa/fbo: lock ctx->Shared->Mutex when allocating renderbuffersMartin Peres2015-04-011-0/+2
* mesa/fbo: do not assign a value that is never read later onMartin Peres2015-04-011-6/+3
* egl: add initial EGL_MESA_image_dma_buf_export v2.4Dave Airlie2015-04-011-2/+23
* i965/state: Remove brw->state.dirtyJordan Justen2015-03-312-7/+0
* i965/state: Don't use brw->state.dirty.mesaJordan Justen2015-03-315-12/+11
* i965/state: Don't use brw->state.dirty.brwJordan Justen2015-03-3133-83/+82
* i965/state: Add compute pipeline with empty atom listsJordan Justen2015-03-313-1/+37
* i965/state: Only upload render programs for render state uploadsJordan Justen2015-03-311-20/+25
* i965/state: Create separate dirty state bits for each pipelineJordan Justen2015-03-312-27/+75
* i965/state: Support multiple pipelines in brw->num_atomsJordan Justen2015-03-312-39/+65
* i965/state: Rename brw_clear_dirty_bits to brw_render_state_finishedJordan Justen2015-03-313-3/+3
* i965/state: Rename brw_upload_state to brw_upload_render_stateJordan Justen2015-03-313-10/+11
* i965/fs: Allow CSE to handle MULs with negated arguments.Matt Turner2015-03-311-5/+37
* i965: Mark brw_inst_bits' brw_inst* parameter const.Matt Turner2015-03-311-12/+12
* i965/skl: Avoid using the 1D stencil layout for stencil-only imagesNeil Roberts2015-03-311-1/+2
* glsl: allow ForceGLSLVersion to override #version directivesBrian Paul2015-03-301-2/+2
* i965/nir: Use NIR for ARB_vertex_program support on Gen8+.Kenneth Graunke2015-03-271-4/+10
* i965: Move env_var_as_boolean to intel_debug.c.Kenneth Graunke2015-03-273-22/+29
* i965/fs: Add ARB_fragment_program support to the NIR backend.Kenneth Graunke2015-03-272-26/+51
* nir: Implement a Mesa IR -> NIR translator.Kenneth Graunke2015-03-275-0/+1143
* i965/skl: Don't use the PMA depth stall workaroundBen Widawsky2015-03-271-1/+6
* i965/skl: Disable partial resolve in VCBen Widawsky2015-03-272-0/+11
* st/mesa: initialize have_fma in constructorIlia Mirkin2015-03-261-0/+1
* st/mesa: update arrays when the current attrib has been updatedIlia Mirkin2015-03-261-1/+1
* st_glsl_to_tgsi: only do mov copy propagation on temps (v2)Dave Airlie2015-03-261-0/+1
* i965: Drop unnecessary brw->gen >= 8 check from scalar VS code.Kenneth Graunke2015-03-251-1/+1
* i965/fs: Implement texture projection support.Kenneth Graunke2015-03-251-1/+10
* i965/fs: Rename offset to tex_offset to avoid shadowing offset().Kenneth Graunke2015-03-251-4/+4
* mesa: Avoid MSVC C6334 warning in /analyze mode.Jose Fonseca2015-03-251-0/+7
* scons: Don't build osmesa.Jose Fonseca2015-03-253-56/+0
* scons: Fix git_sha1.h generation fallback.Jose Fonseca2015-03-251-3/+4
* main: Added entry points for NamedRenderbufferStorage/MultisampleMartin Peres2015-03-253-41/+127
* main: Added entry point for glGetNamedRenderbufferParameterivMartin Peres2015-03-253-18/+50