summaryrefslogtreecommitdiffstats
path: root/src/mesa
Commit message (Expand)AuthorAgeFilesLines
* mesa: add _mesa_shader_debug()Dylan Noblesmith2012-05-022-0/+46
* dri/nv10-nv20: Add support for S3TCViktor Novotný2012-05-024-0/+28
* dri/nouveau: Add general support for compressed formats.Viktor Novotný2012-05-024-33/+138
* xlib: use _mesa_is_winsys/user_fbo() helpersBrian Paul2012-05-011-5/+6
* intel: use _mesa_is_winsys/user_fbo() helpersBrian Paul2012-05-0116-32/+48
* nouveau: use _mesa_is_winsys/user_fbo() helpersBrian Paul2012-05-013-3/+7
* radeon: use _mesa_is_winsys/user_fbo() helpersBrian Paul2012-05-014-10/+14
* i965: Support Android RGBX8888 format for EGL generated imagesSean V Kelley2012-04-302-0/+12
* intel: set dri_format field for all imagesAnder Conselvan de Oliveira2012-04-301-0/+18
* intel: properly return the image format on intel_query_imageAnder Conselvan de Oliveira2012-04-301-1/+2
* mesa: reject immutable textures in glEGLImageTargetTexture2DOES()Dylan Noblesmith2012-04-301-0/+7
* mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0Dylan Noblesmith2012-04-291-0/+1
* autoconf: pass -Wall to automakeDylan Noblesmith2012-04-292-6/+6
* i965/fs: Fix FB writes that tried to use the non-existent m16 register.Kenneth Graunke2012-04-271-1/+4
* mesa/st: Fix derreference after free.José Fonseca2012-04-251-2/+6
* i965/vs: Fix texelFetchOffset()Eric Anholt2012-04-241-3/+23
* i965/fs: Fix texelFetchOffset()Eric Anholt2012-04-241-6/+21
* u_vbuf: take advantage of all new vertex fetch capsMarek Olšák2012-04-241-1/+3
* st/mesa: always expose ARB_ES2_compatibilityMarek Olšák2012-04-241-3/+1
* st/mesa: always expose ARB_half_float_vertexMarek Olšák2012-04-241-3/+1
* gallium: make user vertex buffers optionalMarek Olšák2012-04-242-0/+29
* st/mesa: use cso_set_index_buffer and cso_draw_vboMarek Olšák2012-04-241-7/+9
* vbo: call UpdateState directly when notifying a driver about _NEW_ARRAYMarek Olšák2012-04-234-14/+5
* vbo: do FLUSH_CURRENT before validating and updating stateMarek Olšák2012-04-231-10/+16
* st/mesa: no-op glCopyPixels if source region is out of boundsBrian Paul2012-04-231-1/+9
* mesa: move gl_array_attrib::NewState to gl_array_object::NewArraysBrian Paul2012-04-206-18/+10
* i965: Convert live interval computation to using live variable analysis.Eric Anholt2012-04-191-39/+26
* i965: Move the old live interval analysis code next to the new live vars code.Eric Anholt2012-04-192-122/+122
* i965: Add support for live variable analysis using dataflow analysis.Eric Anholt2012-04-193-0/+245
* i965: Add basic block generator.Eric Anholt2012-04-195-0/+392
* i965/fs: Suppress printing the whole loop in BRW_OPCODE_DO annotation.Eric Anholt2012-04-191-0/+2
* Revert "mesa: only update _MaxElement when we actually need it"Marek Olšák2012-04-191-3/+1
* mesa: move unrefs of array objects earlier in _mesa_free_context_data()Brian Paul2012-04-191-3/+3
* vbo: remove vbo_context::mat_currvalMarek Olšák2012-04-195-12/+8
* vbo: remove vbo_context::generic_currvalMarek Olšák2012-04-197-12/+16
* vbo: remove vbo_context::legacy_currvalMarek Olšák2012-04-197-16/+14
* vbo: remove unused variables in vbo_contextMarek Olšák2012-04-191-4/+0
* vbo: don't check twice whether it's valid to renderMarek Olšák2012-04-191-20/+0
* mesa: set _NEW_VARYING_VP_INPUTS flag only if fixed-func VP is enabled & validMarek Olšák2012-04-191-1/+10
* mesa: add _NEW_VARYING_VP_INPUTS for gl_context::varying_vp_inputsMarek Olšák2012-04-195-9/+11
* mesa,vbo: properly detect when vertex arrays need to be recalculatedMarek Olšák2012-04-196-45/+25
* mesa: only update _MaxElement when we actually need itMarek Olšák2012-04-191-1/+3
* st/mesa: use bitshifting to define state flagsMarek Olšák2012-04-191-6/+6
* i965: Rename BRW_MAX_SURFACES to BRW_MAX_WM_SURFACES.Kenneth Graunke2012-04-182-4/+4
* i965: Fix outdated comments about binding tables.Kenneth Graunke2012-04-181-12/+8
* mesa: Use array object constructor.Mathias Fröhlich2012-04-182-2/+3
* gallium/u_gen_mipmap: don't release vertex buffer at end of frame / in glFlushMarek Olšák2012-04-181-4/+0
* gallium/u_blit: don't release vertex buffer at end of frame / in glFlushMarek Olšák2012-04-181-1/+0
* st/mesa: write vertices directly into the buffer for glClear fallbackMarek Olšák2012-04-182-20/+21
* st/mesa: use u_upload_mgr to upload vertices for glClear fallbackMarek Olšák2012-04-184-66/+11