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* push and pop ESI (Daniel Borca)Brian Paul2002-09-191-1/+3
* fixed glSampleCoverage typoBrian Paul2002-09-061-0/+6
* added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul2002-09-061-0/+48
* added OpenGL 1.4 entrypointsBrian Paul2002-09-061-0/+222
* re-enable ASSIGN_NORM_GROUP( 3dnow )Brian Paul2002-08-211-8/+4
* change GLvector3f to GLvector4f for normal transformationBrian Paul2002-08-081-3/+3
* change dest stride to 16 bytes instead of 12Brian Paul2002-08-081-35/+35
* changed normal stride from 12 to 16 bytes since normals are now GLfloat[4] (f...Brian Paul2002-08-071-7/+7
* applied Eric Anholt's patch for Athlon SSEBrian Paul2002-07-112-3/+28
* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...Brian Paul2002-06-301-0/+12
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-1/+2
* Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)Brian Paul2002-06-114-764/+769
* NASM fix for *_CONTENT() macros (Josh Vanderhoof)Brian Paul2002-06-061-1/+10
* use CONTENT() macro on line 205 (Josh Vanderhoof)Brian Paul2002-06-041-4/+4
* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-291-0/+12
* updated vertex program dispatchBrian Paul2002-05-271-130/+130
* Re-scheduling of the instructions according to the MMX pairing rules. This is...Jose Fonseca2002-04-191-42/+36
* Added min and max blend functions.Jose Fonseca2002-04-192-10/+77
* MMX add blending function added.Jose Fonseca2002-04-192-2/+21
* MMX modulate belding function added.Jose Fonseca2002-04-193-47/+59
* Definition of several utility macros for self-contained MMX operations such a...Jose Fonseca2002-04-182-305/+339
* Removed code that was proven to have faster alternatives to reduce complexity...Jose Fonseca2002-04-181-69/+0
* Remaining patch for the 255x255=255 identity correction beJose Fonseca2002-04-141-0/+12
* Jose's latest patch (GMBT_GEOMETRIC_CORRECTION)Brian Paul2002-04-121-1/+17
* new MMX blend code (Jose Fonseca)Brian Paul2002-04-101-336/+378
* remove dead vertex assemblyKeith Whitwell2002-04-098-77/+8
* more blending updates from JoseBrian Paul2002-04-021-19/+22
* DJGPP updatesBrian Paul2002-04-022-3/+3
* updates from Jose FonsecaBrian Paul2002-04-021-25/+30
* syntax fixes for Solaris (David Dawes)Brian Paul2002-03-076-613/+726
* updated VERT_BIT_* definitionsBrian Paul2002-02-151-28/+28
* Clean-up/renaming of the per-vertex attribute bits, specifically, theBrian Paul2002-01-221-2/+2
* fix bug 498555 - test for __GNUC__Brian Paul2002-01-041-2/+2
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-2/+2
* updated vertex buffer identifiersBrian Paul2001-12-161-12/+13
* vertex program check-inBrian Paul2001-12-141-0/+384
* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-041-296/+290
* 3dnow normalize_normals broken, disableKeith Whitwell2001-11-191-2/+4
* added test implementation of GL_ARB_window_posBrian Paul2001-11-181-0/+96
* API dispath updatesBrian Paul2001-11-181-331/+347
* applied Andrew Lewycky's patchesBrian Paul2001-10-223-179/+104
* added new entrypoints for 1.3Brian Paul2001-10-171-0/+278
* Remove _BaseAlpha, fix reflect lighting bug.Keith Whitwell2001-07-281-2/+1
* test for X86_FXSR_MAGIC to be sure we have the _fpstate.magic field, needed f...Brian Paul2001-06-061-5/+5
* replaced #ifdef 0 with #if 0Brian Paul2001-05-311-2/+2
* Initial commit of cliptest work. More to come shortly.Gareth Hughes2001-05-213-36/+29
* Fix long-standing FP exception bug in _mesa_x86_cliptest_points4().Gareth Hughes2001-05-132-5/+17
* Remove all traces of CULL_MASK_ACTIVE.Gareth Hughes2001-03-306-218/+135
* Consolidation of asm code in 3.5Gareth Hughes2001-03-2920-139/+6916
* Make generation of matypes.h more transparent.Gareth Hughes2001-03-291-2/+1