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mesa
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x86
Commit message (
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Author
Age
Files
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mesa: Prefix main includes with dir to avoid conflicts.
José Fonseca
2008-07-24
5
-8
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+8
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*
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mesa: added checks for OpenBSD
Brad Smith
2008-07-17
1
-0
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+18
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*
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mesa: added test for __NetBSD__
Blair Sadewitz
2008-07-15
1
-0
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+8
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*
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mesa: added test for __NetBSD__
Blair Sadewitz
2008-07-15
1
-1
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+2
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mesa: Remove assyntax.h include from generated matypes.h.
José Fonseca
2008-06-04
16
-2
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+16
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*
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Remove CVS keywords.
José Fonseca
2008-05-26
25
-25
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+0
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*
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mesa: fix #include path for glapioffsets.h (fixes x86 build)
Brian
2008-05-21
1
-1
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+1
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*
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Regenerated API dispatch files
Brian Paul
2008-05-18
1
-30
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+30
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*
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mesa: fix broken x86_call()
Keith Whitwell
2008-04-11
1
-1
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+8
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Alias glStencilOpSeparateATI with glStencilOpSeparate.
Brian
2008-04-04
1
-7
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+6
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Finish up ATI_separate_stencil
Brian
2008-04-04
1
-6
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+10
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Remove src/mesa and src/mesa/main from gallium source include paths.
José Fonseca
2008-02-19
1
-1
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+1
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*
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x86: fix assignment in assert typo
Keith Whitwell
2008-02-13
1
-1
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+1
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*
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x86: remove debug
Keith Whitwell
2008-02-13
1
-2
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+0
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*
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x86: emit absolute calls, as reallocating exec mem breaks relative ones
Keith Whitwell
2008-02-13
2
-1
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+15
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*
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x86: reallocate exec mem when we run out
Keith Whitwell
2008-02-13
2
-35
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+61
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*
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tgsi: Fall back to interpreter instead of assert(0) on unimplemented SSE code.
Michel Dänzer
2008-02-07
1
-0
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+1
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*
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Use HOST_CC for programs that will run on the build host
Ian Romanick
2008-01-23
1
-1
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+1
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*
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Add glapi/ path for inclusion of glapioffsets.h.
Michel Dänzer
2008-01-10
1
-1
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+1
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*
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Double amount of memory allocated for generated shader code.
Michel Dänzer
2007-10-03
1
-1
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+1
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*
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Remove gl dependency from the x86 assembler code
Zack Rusin
2007-09-28
2
-58
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+59
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*
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Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
2
-59
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+58
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*
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Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
2
-58
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+59
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*
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Fix some compiler warnings with -pedantic
Keith Whitwell
2007-09-27
2
-4
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+10
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*
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Enable codegen based whenever __i386__ is defined.
Keith Whitwell
2007-09-27
2
-2
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+2
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*
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Indent. Remove GL dependencies. Simplify. Add rtasm instructions.
michal
2007-08-24
2
-0
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+61
*
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mesa: regenerated GL API files
Brian Paul
2009-01-22
1
-54
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+73
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*
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Fix X86 compilation.
Chris Rankin
2008-09-21
1
-0
/
+1
*
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Remove CVS keywords.
Keith Whitwell
2008-09-21
25
-25
/
+0
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_
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/
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*
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mesa: Remove assyntax.h include from generated matypes.h.
José Fonseca
2008-09-21
16
-2
/
+16
*
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mesa: fix asst path/include mistakes in prev commits
Chris Rankin
2008-09-18
1
-1
/
+1
*
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mesa: prefix a bunch of #include lines with "main/".
Brian Paul
2008-09-18
5
-8
/
+8
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/
/
*
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mesa: added checks for OpenBSD
Brad Smith
2008-07-17
1
-0
/
+18
*
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mesa: added test for __NetBSD__
Blair Sadewitz
2008-07-15
1
-0
/
+8
*
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mesa: added test for __NetBSD__
Blair Sadewitz
2008-07-15
1
-1
/
+2
*
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_generic_read_RGBA_span_BGRA8888_REV_SSE2: It should adjust the source
Xiang, Haihao
2008-05-14
1
-1
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+3
*
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Never fail `make clean'
Dan Nicholson
2008-05-07
1
-1
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+1
*
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x86_init_func_size() returns int to indicate success/fail (bug 15119)
Brian
2008-03-19
2
-2
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+3
*
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set outputs_safe to 0 as it's possible for the code generation
Alan Hourihane
2008-03-19
2
-105
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+204
*
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remove commented-out code
Benno Schulenberg
2007-11-09
1
-110
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+7
*
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recreate from changed gl_API.xml
Roland Scheidegger
2007-11-09
1
-29
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+29
*
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fix mmx code (bug 12614)
Brian
2007-11-05
1
-8
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+8
*
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Fix mem leak in SSE code generation path (Michel Dänzer) and don't crash if ...
Brian
2007-11-03
2
-10
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+18
*
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Alias glStencilOpSeparateATI with glStencilOpSeparate.
Brian
2007-10-30
1
-7
/
+6
*
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Finish up ATI_separate_stencil
Brian
2007-10-30
1
-6
/
+10
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Add a few missing GL 2.0 entrypoints, regenerate related files.
Brian
2007-06-28
1
-0
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+6
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Fix TEXREL issues when using GLX_USE_TLS (see bug 7459).
Brian
2007-06-12
1
-3
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+11
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Remove dubious compile-time test for pre-2.4 Linux kernels.
Michel Dänzer
2007-06-05
1
-7
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+2
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Initial implementation of MESA_texture_array
Ian Romanick
2007-05-16
1
-6
/
+7
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Fix some bugs related to loop counters and conditional branching.
Patrick Baggett
2007-05-11
1
-24
/
+24
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