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path: root/src/mesa/x86/glapi_x86.S
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* Set symbol visibility to 'default', if supported by gcc.Brian Paul2004-11-271-0/+7
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* renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol2004-10-281-1/+1
| | | | | to get BlendEquation have offset 710 fix param name lack with GetInfoLogARB
* add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-0/+42
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* GL_ARB_draw_buffersBrian Paul2004-10-021-1/+2
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* Fix mgl name mangling (patch 1014800)Brian Paul2004-08-251-4/+10
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* Fixed an assembler warning / error (depending on the version of GAS used).Ian Romanick2004-08-171-11/+3
| | | | Fixed a crash in the optimized pthreads dispatch path.
* put back the correct dispatcher for non-threaded builds.Daniel Borca2004-07-021-3/+3
| | | | fixed x86 entrypoints for Mingw/DJGPP.
* Make sure THREADS is set no matter which threading model is selected.Ian Romanick2004-07-011-0/+4
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* First phase of TLS work. At this point SPARC assembly dispatch isIan Romanick2004-06-291-5501/+999
| | | | | broken, but it will be fixed "shortly." This is pretty much the same as the patch I sent to the dri-devel list on 22-Jun-2004.
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-0/+12
| | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
* updated after APIspec fixesBrian Paul2003-11-241-4/+4
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* generate the OpenGL 1.5 entrypointsBrian Paul2003-11-241-0/+114
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* more MinGW fixesDaniel Borca2003-10-231-1/+1
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* More SciTech SNAP updates. Some of these files didn't really change, butKendall Bennett2003-10-221-1795/+1798
| | | | | | | they show up in the list (GLU stuff) for some reason. The major change here is the addition of code in the glx86asm.py file to generate assembler stub entry points with the correct name decorations for _stdcall calling conventions so this can be used on Windows boxes.
* regenerated for GL_IBM_multimode_draw_arraysBrian Paul2003-08-241-12/+12
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* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-221-0/+12
| | | | | | | | Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB.
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+48
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* alias ARB/NV program functions where possibleBrian Paul2003-04-211-102/+108
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* GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program ↵Brian Paul2003-03-291-0/+474
| | | | entrypoints
* added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul2002-11-071-30/+48
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* added missing 1.4 glFogCoord functionsBrian Paul2002-11-071-0/+30
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* fixed glSampleCoverage typoBrian Paul2002-09-061-0/+6
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* added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul2002-09-061-0/+48
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* added OpenGL 1.4 entrypointsBrian Paul2002-09-061-0/+222
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* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵Brian Paul2002-06-301-0/+12
| | | | glMultiDrawElementsEXT().
* Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)Brian Paul2002-06-111-750/+752
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* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-291-0/+12
| | | | Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
* updated vertex program dispatchBrian Paul2002-05-271-130/+130
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* DJGPP updatesBrian Paul2002-04-021-1/+1
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* vertex program check-inBrian Paul2001-12-141-0/+384
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* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-041-296/+290
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* added test implementation of GL_ARB_window_posBrian Paul2001-11-181-0/+96
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* API dispath updatesBrian Paul2001-11-181-331/+347
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* added new entrypoints for 1.3Brian Paul2001-10-171-0/+278
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* Major rework of tnl moduleKeith Whitwell2000-12-261-1240/+0
| | | | | | | New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
* Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.cBrian Paul2000-10-271-0/+136
| | | | | | | | and state.c file for plugging those functions into the dispatch table. Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets. Commented-out references to ctx->FogMode and VB->Specular in FX driver. Minor clean-up in extensions.c Removed unused prototype in fog.h
* replaced ## with CONCAT macroBrian Paul2000-09-061-2/+2
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* DeleteTexturesEXT was missingBrian Paul2000-05-181-0/+8
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* now generated from bin/glx86asm.py scriptBrian Paul2000-05-181-1846/+2014
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* added more entrypointsBrian Paul2000-02-241-82/+433
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* added more extension entrypointsBrian Paul2000-02-241-1/+300
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* include glapioffset.h instead of ../glapioffsets.hBrian Paul2000-01-281-2/+2
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* renamed _mesa_Dispatch to _glapi_Dispatch, misc clean-upBrian Paul2000-01-171-988/+992
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* added copyright infoBrian Paul2000-01-171-0/+32
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* x86 assembly dispatchJosh Vanderhoof2000-01-161-0/+3985