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path: root/src/mesa/x86/glapi_x86.S
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* Deprecate GL_EXT_vertex_weighting.Ian Romanick2006-08-291-42/+39
* More static dispatch function removal.Ian Romanick2006-08-291-46/+78
* Add a couple of the missing GL 2.0 functions. Enable GLX protocol forIan Romanick2006-08-251-0/+2
* GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.Ian Romanick2006-08-241-14/+14
* Add a new offset mode to the GL API XML. This mode, called "assign,"Ian Romanick2006-08-241-346/+296
* Add new attribute called static_dispatch to the <function> element. ThisIan Romanick2006-08-221-6/+12
* Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick2006-08-151-0/+2
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-2/+6
* Add .note.GNU-stack section to assembler files to avoid the default behaviorKristian Høgsberg2006-04-171-0/+4
* Added glBlitFramebufferEXT function.Brian Paul2006-03-011-0/+1
* Updates for GL_EXT_timer_query:Brian Paul2005-12-071-0/+2
* remove unneeded HIDDEN definition (bug 4956)Brian Paul2005-11-041-14/+0
* Remove _glapi_check_multithread from the interface exported by the loader toIan Romanick2005-08-101-2/+2
* Convert all instances of XTHREADS to USE_XTHREADS. This fixes one ofIan Romanick2005-08-031-1/+1
* Mammoth update to the Python code generator scripts that live inIan Romanick2005-06-211-95/+95
* Make a couple minor corrections to gl_API.xml. Fixes the name of anIan Romanick2005-05-261-0/+10
* x86-64 transform optimizations (Mikko T.)Brian Paul2005-05-071-10/+0
* Add TLS support to libGL and, by virtue of using glthread.h and GL_CALL, allIan Romanick2005-04-131-4/+50
* Add new entrypoints for GL_EXT_framebuffer_object.Brian Paul2005-02-081-0/+17
* OpenGL 2.0 StencilFunc/Op/MaskSeparate functionsBrian Paul2005-01-121-0/+3
* Use GNU AS label aliasing, if available. This must be enabled by addingIan Romanick2005-01-071-179/+188
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+14
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-271-58/+58
* Set symbol visibility to 'default', if supported by gcc.Brian Paul2004-11-271-0/+7
* renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol2004-10-281-1/+1
* add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-0/+42
* GL_ARB_draw_buffersBrian Paul2004-10-021-1/+2
* Fix mgl name mangling (patch 1014800)Brian Paul2004-08-251-4/+10
* Fixed an assembler warning / error (depending on the version of GAS used).Ian Romanick2004-08-171-11/+3
* put back the correct dispatcher for non-threaded builds.Daniel Borca2004-07-021-3/+3
* Make sure THREADS is set no matter which threading model is selected.Ian Romanick2004-07-011-0/+4
* First phase of TLS work. At this point SPARC assembly dispatch isIan Romanick2004-06-291-5501/+999
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-0/+12
* updated after APIspec fixesBrian Paul2003-11-241-4/+4
* generate the OpenGL 1.5 entrypointsBrian Paul2003-11-241-0/+114
* more MinGW fixesDaniel Borca2003-10-231-1/+1
* More SciTech SNAP updates. Some of these files didn't really change, butKendall Bennett2003-10-221-1795/+1798
* regenerated for GL_IBM_multimode_draw_arraysBrian Paul2003-08-241-12/+12
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-221-0/+12
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+48
* alias ARB/NV program functions where possibleBrian Paul2003-04-211-102/+108
* GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program en...Brian Paul2003-03-291-0/+474
* added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul2002-11-071-30/+48
* added missing 1.4 glFogCoord functionsBrian Paul2002-11-071-0/+30
* fixed glSampleCoverage typoBrian Paul2002-09-061-0/+6
* added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul2002-09-061-0/+48
* added OpenGL 1.4 entrypointsBrian Paul2002-09-061-0/+222
* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...Brian Paul2002-06-301-0/+12
* Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)Brian Paul2002-06-111-750/+752
* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-291-0/+12