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path: root/src/mesa/x86/glapi_x86.S
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* glapi: GL_OES_EGL_image autogenerated filesKristian Høgsberg2010-02-241-0/+2
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-251-1/+1
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| * glapi: Do not use .type pseudo-op on Mac OS X.Vinson Lee2010-01-231-1/+1
* | Merge branch 'master' into opengl-es-v2Chia-I Wu2010-01-121-14/+23
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| * | mesa: added dispatch for GL_NV_conditional_render extensionBrian Paul2009-12-311-13/+15
| * | mesa: regenerate API files related to GL_EXT_draw_buffers2Brian Paul2009-12-291-13/+19
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| * ARB_fbo: Regenerate files from previous commits.Ian Romanick2009-11-171-0/+1
* | glapi: Include headers with directory prefixes.Chia-I Wu2009-11-051-1/+1
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* glapi: regenerated filesBrian Paul2009-09-191-0/+1
* glapi: Add ARB_draw_elements_base_vertexEric Anholt2009-09-081-67/+70
* ARB sync: Regenerate files from previous commitIan Romanick2009-09-031-74/+81
* Regenerate files for GL_APPLE_flush_buffer_rangeIan Romanick2009-08-141-9/+17
* glapi: regenerated GL API assembly filesRALOVICH, Kristóf2009-07-271-1/+1
* mesa: regenerated files related to GL_ARB_vertex_array_objectBrian Paul2009-06-191-58/+60
* Merge branch 'ext-provoking-vertex'Brian Paul2009-06-191-7/+8
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| * mesa: regenerated API files for GL_EXT_provoking_vertexBrian Paul2009-05-281-7/+8
* | mesa: regenerated files for GL_ARB_map_buffer_rangeBrian Paul2009-06-081-58/+60
* | glapi: regenerated files for GL_ARB_copy_bufferBrian Paul2009-06-021-54/+55
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* regenerate glapiRoland Scheidegger2009-03-121-25/+29
* mesa: regenerated GL API filesBrian Paul2009-01-221-54/+73
* mesa: fix asst path/include mistakes in prev commitsChris Rankin2008-09-181-1/+1
* recreate from changed gl_API.xmlRoland Scheidegger2007-11-091-29/+29
* Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian2007-10-301-7/+6
* Finish up ATI_separate_stencilBrian2007-10-301-6/+10
* Add a few missing GL 2.0 entrypoints, regenerate related files.Brian2007-06-281-0/+6
* Fix TEXREL issues when using GLX_USE_TLS (see bug 7459).Brian2007-06-121-3/+11
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-6/+7
* Bug 9628: no entry for GetVertexAttribPointervGeorge Sapountzis2007-01-271-0/+1
* #define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set.Brian Paul2006-11-031-0/+1
* Added OpenGL 2.1 entrypoints.Brian Paul2006-11-031-63/+69
* Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.Brian Paul2006-11-021-64/+146
* Fix bug #4681.Ian Romanick2006-10-111-93/+123
* Changes to generated code caused by the previous commits.Ian Romanick2006-10-041-10/+10
* Deprecate GL_EXT_vertex_weighting.Ian Romanick2006-08-291-42/+39
* More static dispatch function removal.Ian Romanick2006-08-291-46/+78
* Add a couple of the missing GL 2.0 functions. Enable GLX protocol forIan Romanick2006-08-251-0/+2
* GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.Ian Romanick2006-08-241-14/+14
* Add a new offset mode to the GL API XML. This mode, called "assign,"Ian Romanick2006-08-241-346/+296
* Add new attribute called static_dispatch to the <function> element. ThisIan Romanick2006-08-221-6/+12
* Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick2006-08-151-0/+2
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-2/+6
* Add .note.GNU-stack section to assembler files to avoid the default behaviorKristian Høgsberg2006-04-171-0/+4
* Added glBlitFramebufferEXT function.Brian Paul2006-03-011-0/+1
* Updates for GL_EXT_timer_query:Brian Paul2005-12-071-0/+2
* remove unneeded HIDDEN definition (bug 4956)Brian Paul2005-11-041-14/+0
* Remove _glapi_check_multithread from the interface exported by the loader toIan Romanick2005-08-101-2/+2
* Convert all instances of XTHREADS to USE_XTHREADS. This fixes one ofIan Romanick2005-08-031-1/+1
* Mammoth update to the Python code generator scripts that live inIan Romanick2005-06-211-95/+95
* Make a couple minor corrections to gl_API.xml. Fixes the name of anIan Romanick2005-05-261-0/+10
* x86-64 transform optimizations (Mikko T.)Brian Paul2005-05-071-10/+0