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path: root/src/mesa/x86/3dnow.h
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* remove dead vertex assemblyKeith Whitwell2002-04-091-2/+1
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* New type system for assembly code. Asm files should now includeGareth Hughes2001-03-281-2/+2
| | | | | matypes.h, which includes assyntax.h and is generated from the core Mesa header files.
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-3/+3
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* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-2/+2
| | | | | | | | | | | | | | | math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
* Major audit of all Mesa's x86 assembly code. This round is basicallyGareth Hughes2000-10-231-65/+10
| | | | | | | | general cleanups - more to come. Added P6 architecture timing to debug_xform routines. Still need to add test_all_vertex_functions test for the v16 asm. Dynamic reconfiguration of counter overhead for more accurate benchmarking.
* Initial revisionjtg1999-08-191-0/+95