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* mesa: Rename gl_context::swtnl_im to vbo_context; use proper type.Kenneth Graunke2013-09-032-3/+3
* mesa/main: Check for 0 size draws after validation.Fabian Bieler2013-08-271-0/+12
* mesa/vbo: Fix handling of attribute 0 in non-compatibilty contextsIan Romanick2013-08-151-23/+59
* mesa: add const qualifier to glMultiDrawElementsEXT() indices paramBrian Paul2013-06-262-2/+2
* mesa: remove outdated version lines in commentsRico Schüller2013-06-0513-13/+0
* vbo: Use the new primitive restart index helper function.Kenneth Graunke2013-05-292-2/+3
* vbo: Ignore PRIMITIVE_RESTART_FIXED_INDEX for glDrawArrays().Kenneth Graunke2013-05-291-5/+5
* mesa: skip _MaxElement computation unless driver needs strict bounds checkingMarek Olšák2013-05-111-3/+23
* vbo: add comments, const qualifiersBrian Paul2013-05-032-9/+24
* vbo: use new no-op ArrayElement in _mesa_noop_vtxfmt_init()Brian Paul2013-05-031-2/+7
* mesa; change ctx->Driver.SaveNeedFlush to boolean, and document it.Brian Paul2013-05-031-4/+4
* vbo: update comments for vbo_save_NotifyBegin()Brian Paul2013-05-031-2/+10
* vbo: implement primitive merging for glBegin/End sequencesBrian Paul2013-05-032-14/+38
* vbo: create a few utility functions for merging primitivesBrian Paul2013-05-032-0/+109
* mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()Brian Paul2013-05-024-146/+107
* mesa: remove GLvertexformat::Rectf()Brian Paul2013-05-024-49/+22
* mesa: simplify dispatch for glDraw* functionsBrian Paul2013-05-025-272/+0
* vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch()Brian Paul2013-05-023-0/+68
* mesa: remove _MESA_INIT_EVAL_VTXFMT() macroBrian Paul2013-05-023-3/+24
* mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macroBrian Paul2013-05-023-3/+3
* mesa: remove _MESA_INIT_DLIST_VTXFMT() macroBrian Paul2013-05-023-3/+7
* vbo: fix initial value of ctx->Driver.CurrentSavePrimitiveBrian Paul2013-05-021-1/+1
* vbo: fix error detection in vbo_save_playback_vertex_list()Brian Paul2013-05-021-11/+6
* vbo: remove redundant vfmt->Begin = _save_Begin assignmentBrian Paul2013-05-021-1/+0
* vbo: fix parameter validation for saving dlist glDraw* functionsBrian Paul2013-05-021-4/+39
* mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constantBrian Paul2013-05-021-2/+1
* mesa: fix CurrentSavePrimitive <= GL_POLYGON testsBrian Paul2013-05-021-1/+1
* vbo: fix possible use-after-free segfault after a VAO is deletedMarek Olšák2013-05-013-4/+25
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-2315-45/+60
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-2315-15/+15
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-2313-13/+13
* mesa: use new _mesa_inside_dlist_begin_end() functionBrian Paul2013-04-231-2/+1
* mesa: use new _mesa_inside_begin_end() functionBrian Paul2013-04-233-8/+8
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-1711-11/+0
* vbo: fix crash found with shared display listsBrian Paul2013-03-071-1/+1
* vbo: Merge GL_QUADS drawing requests in display lists.Eric Anholt2013-02-111-0/+43
* vbo: Print display list debug using printf() like dlist.c does.Eric Anholt2013-02-111-8/+8
* vbo: add a null pointer check to handle OOM instead of crashingBrian Paul2013-01-251-0/+5
* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-7/+0
* mesa: Install a minimal dispatch table during glBegin()/glEnd().Eric Anholt2013-01-211-0/+17
* mesa: Remove the dead PrepareExecBegin() driver hook.Eric Anholt2013-01-211-3/+0
* mesa: Use an early return to unindent most of vbo_exec_Begin/End().Eric Anholt2013-01-211-55/+54
* mesa/es3: Add support for GL_PRIMITIVE_RESTART_FIXED_INDEXIan Romanick2013-01-112-9/+9
* mesa: Change args to vbo_count_tessellated_primitives.Paul Berry2012-12-182-16/+21
* mesa: don't initialize VBO vtxfmt in _vbo_CreateContextJordan Justen2012-12-163-9/+0
* mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry2012-11-292-5/+5
* vbo: move another line of code after declarationsBrian Paul2012-11-271-1/+1
* vbo: move code after declarations to fix MSVC errorsBrian Paul2012-11-271-7/+7
* vbo: minor whitespace fixBrian Paul2012-11-271-1/+1
* mesa/vbo: Check for invalid types in various packed vertex functions.Kenneth Graunke2012-11-271-0/+43