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* vbo: mark vertex arrays as dirty when re-bindingMarek Olšák2011-03-081-1/+12
* vbo: fix error parameterBrian Paul2011-03-021-1/+1
* vbo: add vbo_always_unmap_buffers()Brian Paul2011-03-013-1/+22
* vbo: generate GL_INVALID_VALUE for bad glVertexAttrib indexBrian Paul2011-03-013-26/+26
* vbo: silence unused var warningBrian Paul2011-02-281-0/+1
* vbo: added vbo_check_buffers_are_unmapped() debug functionBrian Paul2011-02-222-0/+19
* vbo: removed unused #defines, add commentsBrian Paul2011-02-221-3/+6
* vbo: simplify NeedFlush flag clearingBrian Paul2011-02-221-4/+1
* vbo: use ctx intstead of exec->ctxBrian Paul2011-02-221-8/+8
* vbo: more commentsBrian Paul2011-02-211-0/+5
* vbo: make vbo_exec_FlushVertices_internal() staticBrian Paul2011-02-212-22/+20
* vbo: remove old debug code, add commentsBrian Paul2011-02-211-4/+8
* vbo: rename, document function paramsBrian Paul2011-02-211-5/+5
* vbo: commentsBrian Paul2011-02-211-0/+8
* vbo: replace assert(0) with proper assertionsBrian Paul2011-02-211-5/+2
* vbo: rename some vars, add new comments, fix formatting, etc.Brian Paul2011-02-212-58/+77
* vbo: use ctx instead of exec->ctxBrian Paul2011-02-211-3/+3
* vbo: add debug code to verify that buffers are unmapped before drawingBrian Paul2011-02-181-0/+25
* vbo: bind arrays only when necessaryMarek Olšák2011-02-141-0/+5
* vbo: notify a driver that we change buffer offsets, strides, etc.Marek Olšák2011-02-142-0/+2
* vbo: added commentBrian Paul2011-01-201-1/+1
* vbo: initialize num_instances in a few placesBrian Paul2011-01-182-0/+2
* vbo: init num_instances in split_prims()Brian Paul2011-01-171-0/+1
* mesa: s/primcount/numInstances/Brian Paul2011-01-171-10/+10
* vbo: Include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-099-0/+9
* vbo: remove a redundant call to _ae_invalidate_stateMarek Olšák2011-01-061-1/+0
* vbo: Clean up header file inclusion in vbo.h.Vinson Lee2010-12-301-1/+4
* vbo: Avoid the copy to current in dlists if not required.Mathias Fröhlich2010-12-103-25/+36
* vbo: Fix GLES2 glVertexAttrib.Chia-I Wu2010-12-082-34/+48
* vbo: Drop second ATTR macro.Chia-I Wu2010-12-081-27/+1
* vbo: Avoid unnecessary copy to/from current in vertex format upgrade.Francisco Jerez2010-11-062-48/+63
* Merge branch 'glapi-reorg'Chia-I Wu2010-10-291-8/+8
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| * vbo: Use CALL_* macros.Chia-I Wu2010-10-271-8/+8
* | mesa: implement integer-valued vertex attribute functionsBrian Paul2010-10-283-0/+237
* | vbo: re-indent fileBrian Paul2010-10-281-181/+234
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* vbo: support for primitive restartBrian Paul2010-10-213-86/+186
* Drop the "neutral" tnl moduleKristian Høgsberg2010-10-141-7/+7
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-1319-123/+123
* i965: Don't rebase the index buffer to min 0 if any arrays are in VBOs.Eric Anholt2010-10-122-0/+13
* mesa: Revert accidentally committed vertex code chunkKristian Høgsberg2010-09-131-2/+0
* glx: Don't destroy DRI2 drawables for legacy glx drawablesKristian Høgsberg2010-09-131-0/+2
* mesa: fix some printf warnings with castsBrian Paul2010-09-021-2/+2
* mesa: Remove inclusion of compiler.h from mtypes.h.Vinson Lee2010-07-311-0/+1
* mesa: Remove unnecessary headers.Vinson Lee2010-07-301-1/+0
* mesa: Fix potential out-of-bounds access by _vbo_Materialf.Vinson Lee2010-07-151-1/+4
* vbo: misc clean-upsBrian Paul2010-06-041-29/+36
* vbo: Remove unnecessary header.Vinson Lee2010-05-301-1/+0
* vbo: comments and whitespaceBrian Paul2010-05-271-7/+5
* vbo: remove unused prototypeBrian Paul2010-05-271-3/+0
* vbo: remove dead codeBrian Paul2010-05-271-21/+0