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* mesa: Correct the is_vertex_position decision for dlists.Mathias Fröhlich2019-05-043-14/+28
* mesa: Set CurrentSavePrimitive in vbo_save_NotifyBegin.Mathias Fröhlich2019-05-041-0/+2
* mesa: Remove the _glapi_table argument from _mesa_array_element.Mathias Fröhlich2019-05-041-10/+7
* mesa: Rip out now unused gl_context::aelt_context.Mathias Fröhlich2019-05-042-26/+0
* vbo: Fix GL_PRIMITIVE_RESTART_FIXED_INDEX in display list compiles.Mathias Fröhlich2019-03-151-5/+9
* vbo: Fix basevertex handling in display list compiles.Mathias Fröhlich2019-03-151-5/+12
* mesa: Replace _ae_{,un}map_vbos with _mesa_vao_{,un}map_arraysMathias Fröhlich2019-03-151-5/+7
* mesa: Use _mesa_array_element in dlist save.Mathias Fröhlich2019-03-151-4/+19
* mesa: Factor out struct gl_vertex_format.Mathias Fröhlich2018-11-216-30/+26
* mesa: Work with bitmasks when en/dis-abling VAO arrays.Mathias Fröhlich2018-11-212-9/+5
* mesa: Remove gl_array_attributes::Enabled.Mathias Fröhlich2018-11-211-2/+0
* mesa: Rename gl_vertex_array_object::_Enabled -> Enabled.Mathias Fröhlich2018-11-215-12/+12
* mesa/glthread: enable immediate modeMarek Olšák2018-11-201-4/+10
* mesa/vbo: Move _vbo_draw_indirect -> _mesa_draw_indirectMathias Fröhlich2018-11-012-84/+0
* mesa/vbo: Move src/mesa/vbo/vbo_exec_array.c -> src/mesa/main/draw.cMathias Fröhlich2018-11-012-2177/+1
* vbo: Pull the _mesa_set_draw_vao calls out of the if clauses.Mathias Fröhlich2018-11-011-76/+38
* vbo: Preserve vbo_save::no_current_update on primitive restart.Mathias Fröhlich2018-11-011-1/+2
* vbo: Make no_current_update an argument to vbo_save_NotifyBegin.Mathias Fröhlich2018-11-013-9/+9
* vbo: Move no_current_update out of _mesa_prim.Mathias Fröhlich2018-11-014-8/+9
* vbo: Remove the now unused VBO_SAVE_PRIM_WEAK define.Mathias Fröhlich2018-11-011-1/+0
* vbo: Remove the always false branch dlist replay.Mathias Fröhlich2018-11-011-29/+1
* vbo: Test for VBO_SAVE_PRIM_WEAK in _mesa_prim::mode is false.Mathias Fröhlich2018-11-011-1/+1
* vbo: Remove VBO_SAVE_PRIM_WEAK from vbo_save_NotifyBegin calls.Mathias Fröhlich2018-11-011-5/+3
* vbo: Remove set but not used weak field from _mesa_prim.Mathias Fröhlich2018-11-015-14/+3
* vbo: Remove the VBO_SAVE_FALLBACK flag.Mathias Fröhlich2018-11-012-8/+2
* vbo: Remove unused vbo_save_fallback function.Mathias Fröhlich2018-11-012-16/+0
* mesa: expose ARB_indirect_parameters in the compatibility profileMarek Olšák2018-07-191-7/+4
* vbo: fix ARB_multi_draw_indirect for the compatibility profileMarek Olšák2018-07-191-2/+2
* vbo_save: add support for doubles to display list codeDave Airlie2018-06-303-11/+28
* mesa: add compat profile support for ARB_multi_draw_indirectTimothy Arceri2018-06-301-2/+75
* mesa: add ARB_draw_indirect support to compat profileTimothy Arceri2018-06-301-1/+70
* mesa: Make sure that imm draws are flushed before other draws execute.Mathias Fröhlich2018-06-052-39/+40
* mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)Marek Olšák2018-05-291-1/+1
* vbo: remove MaxVertexAttribStride assert check.Dave Airlie2018-05-181-1/+0
* mesa: The glArrayElement api is independent of the current program.Mathias Fröhlich2018-05-171-1/+1
* mesa: Remove flush_vertices argument from VAO methods.Mathias Fröhlich2018-05-173-7/+7
* mesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.Mathias Fröhlich2018-05-102-123/+0
* mesa: Compute effective buffer bindings in the vao.Mathias Fröhlich2018-05-103-1/+38
* mesa: rename api_validate.{c,h} -> draw_validate.{c,h}Timothy Arceri2018-04-243-3/+3
* mesa: include mtypes.h lessMarek Olšák2018-04-1211-13/+5
* Fix use of alloca() without #include <c99_alloca.h>Jon Turney2018-04-041-0/+1
* vbo: Use alloca for _vbo_draw_indirect.Mathias Fröhlich2018-03-311-24/+55
* vbo: Remove unused includes to vbo_private.hMathias Fröhlich2018-03-312-3/+0
* vbo: Move vbo_split into the tnl module.Mathias Fröhlich2018-03-315-1247/+0
* vbo: Readd the arrays argument to the legacy draw methods.Mathias Fröhlich2018-03-313-14/+4
* vbo: Remove the now unused vbo draw path.Mathias Fröhlich2018-03-315-86/+0
* vbo: Remove vbo_indirect_draw_func.Mathias Fröhlich2018-03-313-102/+30
* vbo: MaxVertexAttribStride is not always setJakob Bornecrantz2018-03-301-1/+6
* vbo: Make sure the internal VAO's stay within limits.Mathias Fröhlich2018-03-232-1/+6
* vbo: Remove now duplicate _DrawVAO notification.Mathias Fröhlich2018-03-221-5/+0