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vbo
Commit message (
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Author
Age
Files
Lines
*
mesa: Drop the "target" parameter from NewBufferObject().
Kenneth Graunke
2014-10-16
2
-4
/
+2
*
mesa: Drop the always-software-primitive-restart paths.
Eric Anholt
2014-09-30
2
-42
/
+8
*
mesa: Set correct array element in vbo_exec_vtx_init.
Kenneth Graunke
2014-09-24
1
-1
/
+1
*
mesa: Delete VAO _MaxElement code and index buffer bounds checking.
Kenneth Graunke
2014-09-19
4
-24
/
+6
*
Eliminate several cases of multiplication in arguments to calloc
Carl Worth
2014-09-03
1
-1
/
+1
*
mesa: Expose vbo_exec_DrawArraysInstanced as _mesa_DrawArraysInstanced.
Kenneth Graunke
2014-08-15
1
-0
/
+6
*
mesa: fix crash in st/mesa after deleting a VAO
Marek Olšák
2014-07-11
2
-33
/
+4
*
mesa: check constant before null check
Timothy Arceri
2014-05-22
1
-3
/
+3
*
mesa: add extra null checks in vbo_rebase_prims()
Juha-Pekka Heikkila
2014-05-02
1
-2
/
+21
*
mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0
Anuj Phogat
2014-05-01
1
-22
/
+23
*
mesa: allow buffers to be mapped multiple times
Marek Olšák
2014-02-25
8
-56
/
+81
*
mesa: allow buffers mapped with the persistent flag to be used by the GPU
Marek Olšák
2014-02-25
1
-2
/
+2
*
mesa: add storage flags parameter to Driver.BufferData
Marek Olšák
2014-02-25
3
-3
/
+13
*
mesa: Rename ElementArrayBufferObj to IndexBufferObj.
Kenneth Graunke
2014-02-03
2
-21
/
+21
*
mesa: Rename "struct gl_array_object" to gl_vertex_array_object.
Kenneth Graunke
2014-02-03
1
-2
/
+2
*
mesa: Rename "arrayObj" local variables to "vao".
Kenneth Graunke
2014-02-03
1
-8
/
+8
*
mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.
Kenneth Graunke
2014-02-03
2
-23
/
+23
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
19
-31
/
+31
*
mesa: modified _mesa_align_free() to accept NULL pointer
Siavash Eliasi
2013-12-04
1
-5
/
+4
*
vbo: map indirect buffer and extract params if doing sw primitive restart
Chris Forbes
2013-11-25
1
-0
/
+33
*
mesa: pass indirect buffer to sw primitive restart
Chris Forbes
2013-11-25
3
-3
/
+5
*
vbo: Flesh out implementation of indirect draws
Chris Forbes
2013-11-25
1
-0
/
+218
*
mesa: add indirect_offset, is_indirect to _mesa_prim
Chris Forbes
2013-11-25
4
-1
/
+12
*
glapi: add plumbing for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect
Chris Forbes
2013-11-25
1
-0
/
+35
*
mesa: add indirect drawing buffer parameter to draw functions
Christoph Bumiller
2013-11-25
8
-12
/
+13
*
vbo: add 10_11_11 support to vbo_attrib_tmp
Chris Forbes
2013-11-08
1
-6
/
+26
*
mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib
Fredrik Höglund
2013-11-07
1
-6
/
+6
*
mesa: Add a new GetTransformFeedbackVertexCount() driver hook.
Kenneth Graunke
2013-10-31
1
-0
/
+10
*
vbo: fix MSVC double->float conversion warnings
Brian Paul
2013-10-31
1
-2
/
+2
*
vbo: access VBO memory more efficiently when building display lists
Brian Paul
2013-10-16
1
-8
/
+31
*
vbo: assorted minor clean-ups
Brian Paul
2013-10-11
4
-14
/
+14
*
vbo: Implement new gs prim types in vbo_count_tessellated_primitives.
Paul Berry
2013-09-09
1
-0
/
+12
*
mesa: Rename gl_context::swtnl_im to vbo_context; use proper type.
Kenneth Graunke
2013-09-03
2
-3
/
+3
*
mesa/main: Check for 0 size draws after validation.
Fabian Bieler
2013-08-27
1
-0
/
+12
*
mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts
Ian Romanick
2013-08-15
1
-23
/
+59
*
mesa: add const qualifier to glMultiDrawElementsEXT() indices param
Brian Paul
2013-06-26
2
-2
/
+2
*
mesa: remove outdated version lines in comments
Rico Schüller
2013-06-05
13
-13
/
+0
*
vbo: Use the new primitive restart index helper function.
Kenneth Graunke
2013-05-29
2
-2
/
+3
*
vbo: Ignore PRIMITIVE_RESTART_FIXED_INDEX for glDrawArrays().
Kenneth Graunke
2013-05-29
1
-5
/
+5
*
mesa: skip _MaxElement computation unless driver needs strict bounds checking
Marek Olšák
2013-05-11
1
-3
/
+23
*
vbo: add comments, const qualifiers
Brian Paul
2013-05-03
2
-9
/
+24
*
vbo: use new no-op ArrayElement in _mesa_noop_vtxfmt_init()
Brian Paul
2013-05-03
1
-2
/
+7
*
mesa; change ctx->Driver.SaveNeedFlush to boolean, and document it.
Brian Paul
2013-05-03
1
-4
/
+4
*
vbo: update comments for vbo_save_NotifyBegin()
Brian Paul
2013-05-03
1
-2
/
+10
*
vbo: implement primitive merging for glBegin/End sequences
Brian Paul
2013-05-03
2
-14
/
+38
*
vbo: create a few utility functions for merging primitives
Brian Paul
2013-05-03
2
-0
/
+109
*
mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()
Brian Paul
2013-05-02
4
-146
/
+107
*
mesa: remove GLvertexformat::Rectf()
Brian Paul
2013-05-02
4
-49
/
+22
*
mesa: simplify dispatch for glDraw* functions
Brian Paul
2013-05-02
5
-272
/
+0
*
vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch()
Brian Paul
2013-05-02
3
-0
/
+68
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