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mesa
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vbo
Commit message (
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Author
Age
Files
Lines
*
mesa/main: Make FEATURE_dlist follow feature conventions.
Chia-I Wu
2009-09-30
2
-8
/
+2
*
mesa/main: Make FEATURE_evaluators follow feature conventions.
Chia-I Wu
2009-09-30
2
-17
/
+13
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mesa/main: New feature FEATURE_arrayelt.
Chia-I Wu
2009-09-30
2
-2
/
+4
*
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-09-24
1
-19
/
+25
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vbo: limit number of warnings to 10
Brian Paul
2009-09-24
1
-18
/
+25
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mesa: refine the error checking vbo_exec_DrawRangeElements()
Brian Paul
2009-09-21
1
-4
/
+31
*
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vbo: added comment about max array index
Brian Paul
2009-09-21
1
-0
/
+6
*
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vbo: restore some lost warning output
Brian Paul
2009-09-21
1
-4
/
+5
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vbo: disable the GL_ARB_draw_elements_base_vertex rebase path
Brian Paul
2009-09-21
1
-1
/
+4
*
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mesa: refine the error checking vbo_exec_DrawRangeElements()
Brian Paul
2009-09-21
1
-6
/
+33
*
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mesa: Add support for ARB_draw_elements_base_vertex.
Eric Anholt
2009-09-08
6
-43
/
+200
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mesa: Make MultiDrawElements submit multiple primitives at once.
Eric Anholt
2009-09-01
2
-0
/
+162
*
vbo: Fix array pointer calculation for MapBufferRange-mapped vertex data.
Eric Anholt
2009-08-28
1
-1
/
+3
*
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-26
1
-0
/
+1
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vbo: fix divide by zero exception
Brian Paul
2009-08-24
1
-1
/
+1
*
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vbo: fix divide by zero exception
Brian Paul
2009-08-24
1
-1
/
+1
*
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vbo: call _mesa_valid_to_render()
Brian Paul
2009-08-14
1
-4
/
+2
*
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vbo: call _mesa_valid_to_render()
Brian Paul
2009-08-14
1
-20
/
+1
*
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vbo: use _mesa_is_bufferobj()
Brian Paul
2009-08-12
4
-18
/
+21
*
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vbo: fix incorrect pointer
Brian Paul
2009-08-12
1
-1
/
+1
*
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vbo: Avoid extra validation of DrawElements.
Eric Anholt
2009-08-12
7
-75
/
+94
*
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vbo: Fix build on windows.
Michal Krol
2009-07-30
1
-1
/
+1
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-13
1
-0
/
+5
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*
vbo: fix vbo/dlist memory leak
Brian Paul
2009-07-10
1
-0
/
+5
*
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mesa/vbo: always recalculate min_index and max_index when splitting vertices
Maciej Cencora
2009-07-08
1
-26
/
+10
*
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Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-03
4
-24
/
+38
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*
mesa/vbo: fix compile and replay of nodes ending in a FALLBACK
Keith Whitwell
2009-06-30
1
-13
/
+27
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*
Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuit
Keith Whitwell
2009-06-30
1
-9
/
+19
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*
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mesa/vbo: use _lookup_prim_by_nr for debugging
Keith Whitwell
2009-06-30
4
-4
/
+4
*
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vbo: If MapBufferRange fails, try MapBuffer instead.
Corbin Simpson
2009-07-02
1
-1
/
+2
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-30
1
-9
/
+19
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*
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mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange.
José Fonseca
2009-06-30
1
-9
/
+19
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*
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-06-22
2
-10
/
+10
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*
vbo: return VP_NONE from get_program_mode() if running fixed-func vertex program
Brian Paul
2009-06-22
1
-0
/
+2
*
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mesa: Make VBO dlist printing use the same path as other dlist printing.
Eric Anholt
2009-06-19
1
-12
/
+12
*
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mesa: revert some recent VBO buffer object refcounting changes
Brian Paul
2009-06-15
2
-8
/
+3
*
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mesa: use _mesa_reference_buffer_object() in a few places
Brian Paul
2009-06-12
3
-4
/
+10
*
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Merge branch 'mesa_7_5_branch'
José Fonseca
2009-06-11
1
-2
/
+7
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*
vbo: fix assertion, #define IMM_BUFFER_NAME
Brian Paul
2009-06-11
1
-2
/
+7
*
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Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-06-09
1
-8
/
+21
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*
mesa/vbo: drop all references to vbo on destroy
Keith Whitwell
2009-06-08
1
-8
/
+21
*
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vbo: more glDrawElements debug code (disabled)
Brian Paul
2009-06-09
1
-3
/
+74
*
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vbo: minor reformatting
Brian Paul
2009-06-03
1
-16
/
+23
*
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vbo: move/refactor debug code
Brian Paul
2009-06-03
1
-38
/
+49
*
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vbo: added debug code to check array data validity (disabled)
Brian Paul
2009-06-03
1
-0
/
+156
*
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vbo: new debug/dump code (disabled)
Brian Paul
2009-06-03
1
-0
/
+58
*
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vbo: tweak out-of-bounds VBO access error message
Brian Paul
2009-06-03
1
-1
/
+1
*
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mesa: fix warning message in vbo_exec_DrawRangeElements()
Brian Paul
2009-05-22
1
-1
/
+2
*
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mesa: use Elements() for loop limit
Brian Paul
2009-05-22
1
-3
/
+2
*
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mesa: use Elements() for loop limit
Brian Paul
2009-05-22
1
-1
/
+1
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