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vbo
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Author
Age
Files
Lines
*
vbo: fix incorrect min/max_index values in display list draw call
Brian Paul
2018-01-24
3
-3
/
+8
*
vbo: whitespace/formatting fixes in vbo_split_inplace.c
Brian Paul
2018-01-24
1
-104
/
+111
*
vbo: whitespace/formatting fixes in vbo.h
Brian Paul
2018-01-24
1
-44
/
+68
*
vbo/i965: move vbo_all_varyings_in_vbos() to brw_draw.c
Brian Paul
2018-01-24
2
-13
/
+0
*
vbo: remove unused vbo_any_varyings_in_vbos() function
Brian Paul
2018-01-24
2
-13
/
+0
*
vbo: remove unneeded #includes
Brian Paul
2018-01-24
4
-5
/
+0
*
vbo: remove vbo_context.h and change includes to use vbo.h instead
Brian Paul
2018-01-24
11
-72
/
+1
*
vbo: move remaining items from vbo_context.h to vbo.h
Brian Paul
2018-01-24
6
-43
/
+34
*
vbo: move VBO-private types, prototypes, etc. into new vbo_private.h header
Brian Paul
2018-01-24
12
-165
/
+227
*
mesa: use new _vbo_install_exec_vtxfmt() function
Brian Paul
2018-01-24
2
-0
/
+14
*
vbo: move vbo_sizeof_ib_type() into vbo_exec_array.c
Brian Paul
2018-01-24
2
-23
/
+24
*
mesa: move vbo_count_tessellated_primitives() to api_validate.c
Brian Paul
2018-01-24
2
-69
/
+0
*
vbo: move DLIST_DANGLING_REFS from mtypes.h to vbo_save_api.c
Brian Paul
2018-01-24
1
-0
/
+5
*
vbo: replace assert(0) with unreachable()
Brian Paul
2018-01-24
5
-11
/
+10
*
vbo: fix, add comment in vbo_save.h
Brian Paul
2018-01-24
1
-2
/
+2
*
vbo: whitespace, formatting fixes in vbo_split.[ch]
Brian Paul
2018-01-24
2
-60
/
+65
*
vbo: fix VBO optimization regression
Brian Paul
2018-01-18
2
-4
/
+7
*
mesa: remove unneeded #includes of main/compiler.h
Brian Paul
2018-01-17
1
-1
/
+0
*
vbo: reindent vbo_attrib.h to use 3 spaces
Brian Paul
2018-01-17
1
-50
/
+50
*
vbo: whitespace, formatting fixes in vbo_exec_api.c
Brian Paul
2018-01-17
1
-99
/
+98
*
vbo: add assertions, comments in vbo_exec_api.c
Brian Paul
2018-01-17
1
-1
/
+7
*
vbo: whitespace, formatting fixes in vbo_exec_draw.c
Brian Paul
2018-01-17
1
-64
/
+64
*
vbo: use inputs_read var to simplify code
Brian Paul
2018-01-17
2
-8
/
+8
*
vbo: whitespace, formatting fixes in vbo_split_copy.c
Brian Paul
2018-01-17
1
-160
/
+144
*
vbo: use a new local 'array' variable in bind_vertex_list() loop
Brian Paul
2018-01-17
1
-12
/
+13
*
vbo: remove unneeded #includes in vbo_context.c
Brian Paul
2018-01-17
1
-2
/
+0
*
vbo: whitespace, formatting fixes in vbo_context.c
Brian Paul
2018-01-17
1
-24
/
+35
*
vbo: change vbo_context attribute map arrays to GLubyte
Brian Paul
2018-01-17
4
-5
/
+8
*
vbo: lift common code out of switch cases
Brian Paul
2018-01-17
2
-18
/
+12
*
vbo: optimize some display list drawing (v2)
Brian Paul
2018-01-17
3
-0
/
+40
*
vbo: rewrite some code in playback_copy_to_current()
Brian Paul
2018-01-17
1
-8
/
+6
*
vbo: add some comments in vbo_save_api.c
Brian Paul
2018-01-17
1
-0
/
+17
*
vbo: rename some functions in vbo_save_api.c
Brian Paul
2018-01-17
1
-37
/
+37
*
vbo: rename some functions in vbo_save_draw.c
Brian Paul
2018-01-17
1
-9
/
+9
*
vbo: add comment that vbo_save_vertex_list::buffer_offset is in bytes
Brian Paul
2018-01-17
1
-1
/
+1
*
vbo: minor code simplification in _save_compile_vertex_list()
Brian Paul
2018-01-17
1
-4
/
+5
*
vbo: rename prim to prims
Brian Paul
2018-01-17
3
-47
/
+47
*
vbo: removed unused ctx parameter for alloc_prim_store()
Brian Paul
2018-01-17
1
-4
/
+3
*
vbo: rename vbo_save_context::buffer to buffer_map
Brian Paul
2018-01-17
2
-9
/
+9
*
vbo: remove unused vbo_save_context::count field
Brian Paul
2018-01-17
1
-1
/
+0
*
vbo: s/GLuint/GLbitfield/ for vbo_save_context::replay_flags
Brian Paul
2018-01-17
1
-1
/
+1
*
vbo: rename vbo_save_vertex_list::count to vertex_count
Brian Paul
2018-01-17
3
-12
/
+13
*
vbo: rename vbo_save_vertex_store::buffer to buffer_map
Brian Paul
2018-01-17
3
-14
/
+15
*
vbo: rename vbo_save_primitive_store::buffer to prims
Brian Paul
2018-01-17
2
-2
/
+2
*
vbo: whitespace fixes in vbo_save.h
Brian Paul
2018-01-17
1
-15
/
+17
*
vbo: whitespace fixes in vbo_save_draw.c
Brian Paul
2018-01-17
1
-30
/
+31
*
mesa: shrink VERT_ATTRIB bitfields to 32 bits
Marek Olšák
2017-11-25
3
-3
/
+3
*
mesa: remove unused vertex attrib WEIGHT
Marek Olšák
2017-11-25
1
-1
/
+0
*
mesa: don't assign numbers to vertex attrib enums manually
Marek Olšák
2017-11-25
1
-46
/
+46
*
mesa: use simple mtx in core mesa
Timothy Arceri
2017-11-09
1
-4
/
+4
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