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vbo
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Author
Age
Files
Lines
*
vbo: fix breakage from previous commit
Brian Paul
2012-01-11
1
-1
/
+1
*
vbo: fix void * arithmetic compilation error on MSVC
Brian Paul
2012-01-11
1
-4
/
+5
*
vbo: introduce vbo_get_minmax_indices function
Yuanhan Liu
2012-01-12
2
-11
/
+45
*
vbo: introduce vbo_sizeof_ib_type() function
Yuanhan Liu
2011-12-30
2
-33
/
+23
*
vbo: Clean up recalculate_input_bindings.
Mathias Fröhlich
2011-12-27
2
-46
/
+17
*
vbo: signal _NEW_ARRAY when transitioning between glBegin/End, glDrawArrays
Brian Paul
2011-12-26
5
-7
/
+49
*
mesa: Add count_tessellated_primitives() function.
Paul Berry
2011-12-20
2
-0
/
+51
*
vbo: add comment for map_vp_non[] array
Brian Paul
2011-12-16
1
-0
/
+1
*
mesa: implement DrawTransformFeedback from ARB_transform_feedback2
Marek Olšák
2011-12-15
8
-11
/
+112
*
vbo: remove unreachable _mesa_error() call
Brian Paul
2011-12-02
1
-3
/
+0
*
mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.
Mathias Fröhlich
2011-11-29
2
-65
/
+35
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
3
-4
/
+4
*
vbo: Use The VERT_{ATTRIB,BIT} defines.
Mathias Fröhlich
2011-11-29
7
-70
/
+87
*
mesa: move ElementArrayBufferObj to gl_array_object
Yuanhan Liu
2011-11-29
2
-23
/
+23
*
vbo: fix !FEATURE_beginend build
Chia-I Wu
2011-11-25
1
-0
/
+6
*
vbo: better handling of VBO allocation failures
Brian Paul
2011-11-11
5
-39
/
+125
*
mesa: replace api_noop.[ch] with vbo_noop.[ch]
Brian Paul
2011-11-11
2
-0
/
+564
*
vbo: pull some code from api_noop.c into vbo module
Brian Paul
2011-11-11
2
-16
/
+208
*
mesa: Set the "Integer" field of gl_client_array properly.
Paul Berry
2011-11-02
1
-0
/
+1
*
vbo: Clean up unused variables in the vbo module.
Mathias Froehlich
2011-10-22
3
-16
/
+1
*
vbo: Redeclare bind_array() as non-static vbo_bind_array()
Chad Versace
2011-10-18
2
-5
/
+6
*
mesa: Add dd_function_table::PrepareExecBegin
Chad Versace
2011-10-18
1
-0
/
+3
*
mesa/vbo: Treat attribute 0 and vertex as the same
Ian Romanick
2011-10-14
1
-1
/
+2
*
Revert "vbo: Don't discount stride == 0 for testing all varyings in VBOs."
Eric Anholt
2011-10-01
1
-1
/
+2
*
mesa: s/INLINE/inline/
Brian Paul
2011-10-01
4
-12
/
+12
*
mesa: check glBegin()/glDrawArrays()/etc mode with _mesa_valid_prim_mode()
Brian Paul
2011-09-21
1
-0
/
+7
*
mesa: fix error handling for glMaterial*
Yuanhan Liu
2011-09-20
1
-1
/
+12
*
mesa/vbo: s/inline/INLINE/
Vinson Lee
2011-09-06
1
-6
/
+6
*
mesa/vbo: add ARB_vertex_type_2_10_10_10_rev APIs.
Dave Airlie
2011-09-06
3
-2
/
+490
*
mesa/tnl_dd: Remove unused header file t_dd_rendertmp.h
Ian Romanick
2011-08-26
1
-2
/
+1
*
vbo: remove unused var, remove unneeded local var
Brian Paul
2011-08-24
1
-4
/
+1
*
mesa: Only map the necessary buffer range in vbo_get_minmax_index
Ian Romanick
2011-08-23
1
-4
/
+19
*
mesa: Eliminate dd_function_table::MapBuffer
Ian Romanick
2011-08-23
6
-31
/
+35
*
mesa: Remove target parameter from dd_function_table::FlushMappedBufferRange
Ian Romanick
2011-08-23
1
-2
/
+1
*
mesa: Remove target parameter from dd_function_table::MapBufferRange
Ian Romanick
2011-08-23
1
-2
/
+1
*
mesa: Remove target parameter from dd_function_table::GetBufferSubData
Ian Romanick
2011-08-23
1
-1
/
+1
*
mesa: Remove target parameter from dd_function_table::MapBuffer
Ian Romanick
2011-08-23
6
-18
/
+7
*
mesa: Remove target parameter from dd_function_table::UnmapBuffer
Ian Romanick
2011-08-23
7
-17
/
+12
*
mesa: fix !FEATURE_GL build
Chia-I Wu
2011-08-21
1
-18
/
+18
*
vbo: do not call _mesa_max_buffer_index in debug builds
Marek Olšák
2011-08-05
1
-3
/
+1
*
vbo: minor optimisation in vbo_exec_DrawRangeElements
Dave Airlie
2011-07-14
1
-3
/
+3
*
vbo: Don't discount stride == 0 for testing all varyings in VBOs.
Eric Anholt
2011-06-23
1
-2
/
+1
*
vbo: Don't bother checking for stride == 0 for "any varying in a VBO".
Eric Anholt
2011-06-23
1
-2
/
+1
*
vbo: minor simplification in print_draw_arrays() debug function
Brian Paul
2011-06-13
1
-4
/
+4
*
vbo: run 'indent' on vbo_save_api.c
Brian Paul
2011-06-08
1
-362
/
+456
*
vbo: rename DO_FALLBACK -> dlist_fallback
Brian Paul
2011-06-08
1
-9
/
+9
*
vbo: remove node->count > 0 test in vbo_save_playback_vertex_list()
Brian Paul
2011-06-08
1
-9
/
+11
*
vbo: check array indexes to prevent negative indexing
Brian Paul
2011-06-08
2
-10
/
+13
*
vbo: added a comment
Brian Paul
2011-06-08
1
-1
/
+1
*
mesa: add implementation of glDrawElementsInstancedBaseVertex
Pierre-Eric Pelloux-Prayer
2011-06-02
1
-1
/
+26
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