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* mesa: Remove unnecessary headers.Vinson Lee2010-07-301-1/+0
* mesa: Fix potential out-of-bounds access by _vbo_Materialf.Vinson Lee2010-07-151-1/+4
* vbo: misc clean-upsBrian Paul2010-06-041-29/+36
* vbo: Remove unnecessary header.Vinson Lee2010-05-301-1/+0
* vbo: comments and whitespaceBrian Paul2010-05-271-7/+5
* vbo: remove unused prototypeBrian Paul2010-05-271-3/+0
* vbo: remove dead codeBrian Paul2010-05-271-21/+0
* vbo: update/add commentsBrian Paul2010-05-271-15/+62
* mesa/es: Remove omit list.Chia-I Wu2010-05-127-7/+35
* mesa: Only initialize save dispatch table for OpenGLKristian Høgsberg2010-05-031-2/+4
* mesa: Move GLES1/2 vbo entrypoints to vbo_exec_api.cKristian Høgsberg2010-04-272-0/+81
* mesa: unmap the immediate mode VB before destroying itBrian Paul2010-04-191-1/+4
* mesa: implement core Mesa support for GL_ARB_draw_instancedBrian Paul2010-04-044-4/+90
* vbo: Fix vbo_split_copy to pass correct max_index to draw.Pauli Nieminen2010-03-211-1/+1
* Grammar and spelling fixesJeff Smith2010-03-121-1/+1
* mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu2010-02-254-4/+4
* vbo: remove dead codeBrian Paul2010-02-241-35/+3
* Drop macro wrappers for the aligned memory functionsKristian Høgsberg2010-02-191-2/+2
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-198-84/+84
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-193-13/+13
* Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke2010-02-193-28/+28
* vbo: fix broken glMultiDrawElements()Brian Paul2010-02-151-4/+5
* mesa: Enable true refcounting for NullBufferObj.Michal Krol2010-02-092-2/+22
* mesa: Fix null buffer object reference counting.José Fonseca2010-02-091-0/+11
* vbo: fix void * arithmetic warningKeith Whitwell2010-02-031-1/+2
* vbo: Fix up in-place splitting for non-contiguous/indexed primitives.Francisco Jerez2010-02-031-51/+62
* vbo: fix missing state validation bugsBrian Paul2010-01-291-14/+14
* mesa: Warn when indices are out of bounds, but do not skip the draw in debug ...Brian Paul2010-01-291-3/+1
* mesa: fix int/uint comparison warningsBrian Paul2010-01-272-6/+8
* vbo: if 'end' is out of bounds, clamp itBrian Paul2010-01-261-0/+4
* vbo: clamp DrawElements start/end to max possible valuesBrian Paul2010-01-261-0/+10
* vbo: Remove unnecessary headers from vbo_exec.c.Vinson Lee2010-01-121-3/+0
* vbo: Remove unnecessary header from vbo_exec_array.c.Vinson Lee2010-01-121-1/+0
* vbo: Remove unnecessary header from vbo_exec_draw.c.Vinson Lee2010-01-121-1/+0
* vbo: Remove unnecessary headers from vbo_save.c.Vinson Lee2010-01-121-2/+0
* vbo: Remove unnecessary header from vbo_save_loopback.c.Vinson Lee2010-01-111-1/+0
* vbo: Remove unnecessary header from vbo_split_copy.c.Vinson Lee2010-01-111-3/+0
* Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul2009-12-111-12/+21
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| * vbo: fix array index out of bounds error, and fix evaluator prioritiesBrian Paul2009-12-081-12/+21
* | vbo: make flush recursion check code per-contextBrian Paul2009-12-012-5/+10
* | vbo: added recursion check in vbo_exec_FlushVertices()Brian Paul2009-11-191-1/+17
* | mesa: fix assorted compiler warningsBrian Paul2009-11-171-1/+1
* | Merge branch 'mesa_7_6_branch'Brian Paul2009-11-043-1/+11
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| * vbo: fix out-of-bounds array accessBrian Paul2009-11-043-1/+11
* | mesa: fix up vbo commentsBrian Paul2009-10-221-8/+14
* | vbo: clean-ups, reformattingBrian Paul2009-10-141-25/+24
* | mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.Brian Paul2009-10-141-0/+29
* | mesa: rename display list functionsBrian Paul2009-10-071-6/+6
* | mesa/main: New feature FEATURE_beginend.Chia-I Wu2009-09-303-1/+117
* | mesa/main: Make FEATURE_dlist follow feature conventions.Chia-I Wu2009-09-302-8/+2