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* vbo: initialize num_instances in a few placesBrian Paul2011-01-182-0/+2
* vbo: init num_instances in split_prims()Brian Paul2011-01-171-0/+1
* mesa: s/primcount/numInstances/Brian Paul2011-01-171-10/+10
* vbo: Include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-099-0/+9
* vbo: remove a redundant call to _ae_invalidate_stateMarek Olšák2011-01-061-1/+0
* vbo: Clean up header file inclusion in vbo.h.Vinson Lee2010-12-301-1/+4
* vbo: Avoid the copy to current in dlists if not required.Mathias Fröhlich2010-12-103-25/+36
* vbo: Fix GLES2 glVertexAttrib.Chia-I Wu2010-12-082-34/+48
* vbo: Drop second ATTR macro.Chia-I Wu2010-12-081-27/+1
* vbo: Avoid unnecessary copy to/from current in vertex format upgrade.Francisco Jerez2010-11-062-48/+63
* Merge branch 'glapi-reorg'Chia-I Wu2010-10-291-8/+8
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| * vbo: Use CALL_* macros.Chia-I Wu2010-10-271-8/+8
* | mesa: implement integer-valued vertex attribute functionsBrian Paul2010-10-283-0/+237
* | vbo: re-indent fileBrian Paul2010-10-281-181/+234
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* vbo: support for primitive restartBrian Paul2010-10-213-86/+186
* Drop the "neutral" tnl moduleKristian Høgsberg2010-10-141-7/+7
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-1319-123/+123
* i965: Don't rebase the index buffer to min 0 if any arrays are in VBOs.Eric Anholt2010-10-122-0/+13
* mesa: Revert accidentally committed vertex code chunkKristian Høgsberg2010-09-131-2/+0
* glx: Don't destroy DRI2 drawables for legacy glx drawablesKristian Høgsberg2010-09-131-0/+2
* mesa: fix some printf warnings with castsBrian Paul2010-09-021-2/+2
* mesa: Remove inclusion of compiler.h from mtypes.h.Vinson Lee2010-07-311-0/+1
* mesa: Remove unnecessary headers.Vinson Lee2010-07-301-1/+0
* mesa: Fix potential out-of-bounds access by _vbo_Materialf.Vinson Lee2010-07-151-1/+4
* vbo: misc clean-upsBrian Paul2010-06-041-29/+36
* vbo: Remove unnecessary header.Vinson Lee2010-05-301-1/+0
* vbo: comments and whitespaceBrian Paul2010-05-271-7/+5
* vbo: remove unused prototypeBrian Paul2010-05-271-3/+0
* vbo: remove dead codeBrian Paul2010-05-271-21/+0
* vbo: update/add commentsBrian Paul2010-05-271-15/+62
* mesa/es: Remove omit list.Chia-I Wu2010-05-127-7/+35
* mesa: Only initialize save dispatch table for OpenGLKristian Høgsberg2010-05-031-2/+4
* mesa: Move GLES1/2 vbo entrypoints to vbo_exec_api.cKristian Høgsberg2010-04-272-0/+81
* mesa: unmap the immediate mode VB before destroying itBrian Paul2010-04-191-1/+4
* mesa: implement core Mesa support for GL_ARB_draw_instancedBrian Paul2010-04-044-4/+90
* vbo: Fix vbo_split_copy to pass correct max_index to draw.Pauli Nieminen2010-03-211-1/+1
* Grammar and spelling fixesJeff Smith2010-03-121-1/+1
* mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu2010-02-254-4/+4
* vbo: remove dead codeBrian Paul2010-02-241-35/+3
* Drop macro wrappers for the aligned memory functionsKristian Høgsberg2010-02-191-2/+2
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-198-84/+84
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-193-13/+13
* Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke2010-02-193-28/+28
* vbo: fix broken glMultiDrawElements()Brian Paul2010-02-151-4/+5
* mesa: Enable true refcounting for NullBufferObj.Michal Krol2010-02-092-2/+22
* mesa: Fix null buffer object reference counting.José Fonseca2010-02-091-0/+11
* vbo: fix void * arithmetic warningKeith Whitwell2010-02-031-1/+2
* vbo: Fix up in-place splitting for non-contiguous/indexed primitives.Francisco Jerez2010-02-031-51/+62
* vbo: fix missing state validation bugsBrian Paul2010-01-291-14/+14
* mesa: Warn when indices are out of bounds, but do not skip the draw in debug ...Brian Paul2010-01-291-3/+1