| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: check constant before null check | Timothy Arceri | 2014-05-22 | 1 | -3/+3 |
* | mesa: add extra null checks in vbo_rebase_prims() | Juha-Pekka Heikkila | 2014-05-02 | 1 | -2/+21 |
* | mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0 | Anuj Phogat | 2014-05-01 | 1 | -22/+23 |
* | mesa: allow buffers to be mapped multiple times | Marek Olšák | 2014-02-25 | 8 | -56/+81 |
* | mesa: allow buffers mapped with the persistent flag to be used by the GPU | Marek Olšák | 2014-02-25 | 1 | -2/+2 |
* | mesa: add storage flags parameter to Driver.BufferData | Marek Olšák | 2014-02-25 | 3 | -3/+13 |
* | mesa: Rename ElementArrayBufferObj to IndexBufferObj. | Kenneth Graunke | 2014-02-03 | 2 | -21/+21 |
* | mesa: Rename "struct gl_array_object" to gl_vertex_array_object. | Kenneth Graunke | 2014-02-03 | 1 | -2/+2 |
* | mesa: Rename "arrayObj" local variables to "vao". | Kenneth Graunke | 2014-02-03 | 1 | -8/+8 |
* | mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO. | Kenneth Graunke | 2014-02-03 | 2 | -23/+23 |
* | s/Tungsten Graphics/VMware/ | José Fonseca | 2014-01-17 | 19 | -31/+31 |
* | mesa: modified _mesa_align_free() to accept NULL pointer | Siavash Eliasi | 2013-12-04 | 1 | -5/+4 |
* | vbo: map indirect buffer and extract params if doing sw primitive restart | Chris Forbes | 2013-11-25 | 1 | -0/+33 |
* | mesa: pass indirect buffer to sw primitive restart | Chris Forbes | 2013-11-25 | 3 | -3/+5 |
* | vbo: Flesh out implementation of indirect draws | Chris Forbes | 2013-11-25 | 1 | -0/+218 |
* | mesa: add indirect_offset, is_indirect to _mesa_prim | Chris Forbes | 2013-11-25 | 4 | -1/+12 |
* | glapi: add plumbing for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect | Chris Forbes | 2013-11-25 | 1 | -0/+35 |
* | mesa: add indirect drawing buffer parameter to draw functions | Christoph Bumiller | 2013-11-25 | 8 | -12/+13 |
* | vbo: add 10_11_11 support to vbo_attrib_tmp | Chris Forbes | 2013-11-08 | 1 | -6/+26 |
* | mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib | Fredrik Höglund | 2013-11-07 | 1 | -6/+6 |
* | mesa: Add a new GetTransformFeedbackVertexCount() driver hook. | Kenneth Graunke | 2013-10-31 | 1 | -0/+10 |
* | vbo: fix MSVC double->float conversion warnings | Brian Paul | 2013-10-31 | 1 | -2/+2 |
* | vbo: access VBO memory more efficiently when building display lists | Brian Paul | 2013-10-16 | 1 | -8/+31 |
* | vbo: assorted minor clean-ups | Brian Paul | 2013-10-11 | 4 | -14/+14 |
* | vbo: Implement new gs prim types in vbo_count_tessellated_primitives. | Paul Berry | 2013-09-09 | 1 | -0/+12 |
* | mesa: Rename gl_context::swtnl_im to vbo_context; use proper type. | Kenneth Graunke | 2013-09-03 | 2 | -3/+3 |
* | mesa/main: Check for 0 size draws after validation. | Fabian Bieler | 2013-08-27 | 1 | -0/+12 |
* | mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts | Ian Romanick | 2013-08-15 | 1 | -23/+59 |
* | mesa: add const qualifier to glMultiDrawElementsEXT() indices param | Brian Paul | 2013-06-26 | 2 | -2/+2 |
* | mesa: remove outdated version lines in comments | Rico Schüller | 2013-06-05 | 13 | -13/+0 |
* | vbo: Use the new primitive restart index helper function. | Kenneth Graunke | 2013-05-29 | 2 | -2/+3 |
* | vbo: Ignore PRIMITIVE_RESTART_FIXED_INDEX for glDrawArrays(). | Kenneth Graunke | 2013-05-29 | 1 | -5/+5 |
* | mesa: skip _MaxElement computation unless driver needs strict bounds checking | Marek Olšák | 2013-05-11 | 1 | -3/+23 |
* | vbo: add comments, const qualifiers | Brian Paul | 2013-05-03 | 2 | -9/+24 |
* | vbo: use new no-op ArrayElement in _mesa_noop_vtxfmt_init() | Brian Paul | 2013-05-03 | 1 | -2/+7 |
* | mesa; change ctx->Driver.SaveNeedFlush to boolean, and document it. | Brian Paul | 2013-05-03 | 1 | -4/+4 |
* | vbo: update comments for vbo_save_NotifyBegin() | Brian Paul | 2013-05-03 | 1 | -2/+10 |
* | vbo: implement primitive merging for glBegin/End sequences | Brian Paul | 2013-05-03 | 2 | -14/+38 |
* | vbo: create a few utility functions for merging primitives | Brian Paul | 2013-05-03 | 2 | -0/+109 |
* | mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2() | Brian Paul | 2013-05-02 | 4 | -146/+107 |
* | mesa: remove GLvertexformat::Rectf() | Brian Paul | 2013-05-02 | 4 | -49/+22 |
* | mesa: simplify dispatch for glDraw* functions | Brian Paul | 2013-05-02 | 5 | -272/+0 |
* | vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch() | Brian Paul | 2013-05-02 | 3 | -0/+68 |
* | mesa: remove _MESA_INIT_EVAL_VTXFMT() macro | Brian Paul | 2013-05-02 | 3 | -3/+24 |
* | mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macro | Brian Paul | 2013-05-02 | 3 | -3/+3 |
* | mesa: remove _MESA_INIT_DLIST_VTXFMT() macro | Brian Paul | 2013-05-02 | 3 | -3/+7 |
* | vbo: fix initial value of ctx->Driver.CurrentSavePrimitive | Brian Paul | 2013-05-02 | 1 | -1/+1 |
* | vbo: fix error detection in vbo_save_playback_vertex_list() | Brian Paul | 2013-05-02 | 1 | -11/+6 |
* | vbo: remove redundant vfmt->Begin = _save_Begin assignment | Brian Paul | 2013-05-02 | 1 | -1/+0 |
* | vbo: fix parameter validation for saving dlist glDraw* functions | Brian Paul | 2013-05-02 | 1 | -4/+39 |