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vbo
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Author
Age
Files
Lines
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*
glx: Don't destroy DRI2 drawables for legacy glx drawables
Kristian Høgsberg
2010-09-13
1
-0
/
+2
*
mesa: fix some printf warnings with casts
Brian Paul
2010-09-02
1
-2
/
+2
*
mesa: Remove inclusion of compiler.h from mtypes.h.
Vinson Lee
2010-07-31
1
-0
/
+1
*
mesa: Remove unnecessary headers.
Vinson Lee
2010-07-30
1
-1
/
+0
*
mesa: Fix potential out-of-bounds access by _vbo_Materialf.
Vinson Lee
2010-07-15
1
-1
/
+4
*
vbo: misc clean-ups
Brian Paul
2010-06-04
1
-29
/
+36
*
vbo: Remove unnecessary header.
Vinson Lee
2010-05-30
1
-1
/
+0
*
vbo: comments and whitespace
Brian Paul
2010-05-27
1
-7
/
+5
*
vbo: remove unused prototype
Brian Paul
2010-05-27
1
-3
/
+0
*
vbo: remove dead code
Brian Paul
2010-05-27
1
-21
/
+0
*
vbo: update/add comments
Brian Paul
2010-05-27
1
-15
/
+62
*
mesa/es: Remove omit list.
Chia-I Wu
2010-05-12
7
-7
/
+35
*
mesa: Only initialize save dispatch table for OpenGL
Kristian Høgsberg
2010-05-03
1
-2
/
+4
*
mesa: Move GLES1/2 vbo entrypoints to vbo_exec_api.c
Kristian Høgsberg
2010-04-27
2
-0
/
+81
*
mesa: unmap the immediate mode VB before destroying it
Brian Paul
2010-04-19
1
-1
/
+4
*
mesa: implement core Mesa support for GL_ARB_draw_instanced
Brian Paul
2010-04-04
4
-4
/
+90
*
vbo: Fix vbo_split_copy to pass correct max_index to draw.
Pauli Nieminen
2010-03-21
1
-1
/
+1
*
Grammar and spelling fixes
Jeff Smith
2010-03-12
1
-1
/
+1
*
mesa: Move src/mesa/glapi/dispatch.h to mesa.
Chia-I Wu
2010-02-25
4
-4
/
+4
*
vbo: remove dead code
Brian Paul
2010-02-24
1
-35
/
+3
*
Drop macro wrappers for the aligned memory functions
Kristian Høgsberg
2010-02-19
1
-2
/
+2
*
Replace the _mesa_*printf() wrappers with the plain libc versions
Kristian Høgsberg
2010-02-19
8
-84
/
+84
*
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
Kristian Høgsberg
2010-02-19
3
-13
/
+13
*
Remove _mesa_memcpy in favor of plain memcpy.
Kenneth Graunke
2010-02-19
3
-28
/
+28
*
vbo: fix broken glMultiDrawElements()
Brian Paul
2010-02-15
1
-4
/
+5
*
mesa: Enable true refcounting for NullBufferObj.
Michal Krol
2010-02-09
2
-2
/
+22
*
mesa: Fix null buffer object reference counting.
José Fonseca
2010-02-09
1
-0
/
+11
*
vbo: fix void * arithmetic warning
Keith Whitwell
2010-02-03
1
-1
/
+2
*
vbo: Fix up in-place splitting for non-contiguous/indexed primitives.
Francisco Jerez
2010-02-03
1
-51
/
+62
*
vbo: fix missing state validation bugs
Brian Paul
2010-01-29
1
-14
/
+14
*
mesa: Warn when indices are out of bounds, but do not skip the draw in debug ...
Brian Paul
2010-01-29
1
-3
/
+1
*
mesa: fix int/uint comparison warnings
Brian Paul
2010-01-27
2
-6
/
+8
*
vbo: if 'end' is out of bounds, clamp it
Brian Paul
2010-01-26
1
-0
/
+4
*
vbo: clamp DrawElements start/end to max possible values
Brian Paul
2010-01-26
1
-0
/
+10
*
vbo: Remove unnecessary headers from vbo_exec.c.
Vinson Lee
2010-01-12
1
-3
/
+0
*
vbo: Remove unnecessary header from vbo_exec_array.c.
Vinson Lee
2010-01-12
1
-1
/
+0
*
vbo: Remove unnecessary header from vbo_exec_draw.c.
Vinson Lee
2010-01-12
1
-1
/
+0
*
vbo: Remove unnecessary headers from vbo_save.c.
Vinson Lee
2010-01-12
1
-2
/
+0
*
vbo: Remove unnecessary header from vbo_save_loopback.c.
Vinson Lee
2010-01-11
1
-1
/
+0
*
vbo: Remove unnecessary header from vbo_split_copy.c.
Vinson Lee
2010-01-11
1
-3
/
+0
*
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-11
1
-12
/
+21
|
\
|
*
vbo: fix array index out of bounds error, and fix evaluator priorities
Brian Paul
2009-12-08
1
-12
/
+21
*
|
vbo: make flush recursion check code per-context
Brian Paul
2009-12-01
2
-5
/
+10
*
|
vbo: added recursion check in vbo_exec_FlushVertices()
Brian Paul
2009-11-19
1
-1
/
+17
*
|
mesa: fix assorted compiler warnings
Brian Paul
2009-11-17
1
-1
/
+1
*
|
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-11-04
3
-1
/
+11
|
\
|
|
*
vbo: fix out-of-bounds array access
Brian Paul
2009-11-04
3
-1
/
+11
*
|
mesa: fix up vbo comments
Brian Paul
2009-10-22
1
-8
/
+14
*
|
vbo: clean-ups, reformatting
Brian Paul
2009-10-14
1
-25
/
+24
*
|
mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.
Brian Paul
2009-10-14
1
-0
/
+29
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