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Author
Age
Files
Lines
*
mesa: implement new DrawTransformFeedback functions
Marek Olšák
2012-07-12
2
-6
/
+101
*
vbo: optimize validation for glMultiDrawElements
Marek Olšák
2012-06-28
1
-12
/
+6
*
vbo: first ASSERT_OUTSIDE_BEGIN_END then FLUSH, not the other way around
Marek Olšák
2012-06-28
1
-22
/
+0
*
vbo: don't call twice _mesa_valid_to_render in DrawArraysInstancedBaseInstance
Marek Olšák
2012-06-28
1
-5
/
+2
*
mesa: more const qualifiers to match the latest glext.h
Brian Paul
2012-06-27
3
-5
/
+6
*
mesa: rename ColorMaterialBitmask to _ColorMaterialBitmask
Brian Paul
2012-06-27
1
-1
/
+1
*
mesa: Add support for GL_ARB_base_instance
Fredrik Höglund
2012-06-19
5
-11
/
+113
*
vbo: use software primitive restart in the VBO module
Jordan Justen
2012-05-17
1
-6
/
+37
*
vbo: add software primitive restart support
Jordan Justen
2012-05-17
2
-0
/
+239
*
mesa: implement DEBUG_ALWAYS_FLUSH debug option
Brian Paul
2012-05-11
2
-0
/
+20
*
mesa: fix glMaterial / dlist bug
Brian Paul
2012-05-11
3
-58
/
+152
*
vbo: add some comments
Brian Paul
2012-05-08
2
-1
/
+7
*
mesa: add gl_context::NewDriverState and use it for vertex arrays
Marek Olšák
2012-05-08
7
-4
/
+10
*
mesa: move gl_client_array*[] from vbo_draw_func into gl_context
Marek Olšák
2012-05-08
8
-17
/
+43
*
vbo: move vbo_draw_method into vbo_context.h
Marek Olšák
2012-05-08
5
-40
/
+38
*
vbo: call UpdateState directly when notifying a driver about _NEW_ARRAY
Marek Olšák
2012-04-23
4
-14
/
+5
*
vbo: do FLUSH_CURRENT before validating and updating state
Marek Olšák
2012-04-23
1
-10
/
+16
*
vbo: remove vbo_context::mat_currval
Marek Olšák
2012-04-19
5
-12
/
+8
*
vbo: remove vbo_context::generic_currval
Marek Olšák
2012-04-19
7
-12
/
+16
*
vbo: remove vbo_context::legacy_currval
Marek Olšák
2012-04-19
7
-16
/
+14
*
vbo: remove unused variables in vbo_context
Marek Olšák
2012-04-19
1
-4
/
+0
*
vbo: don't check twice whether it's valid to render
Marek Olšák
2012-04-19
1
-20
/
+0
*
mesa: add _NEW_VARYING_VP_INPUTS for gl_context::varying_vp_inputs
Marek Olšák
2012-04-19
2
-3
/
+3
*
mesa,vbo: properly detect when vertex arrays need to be recalculated
Marek Olšák
2012-04-19
3
-39
/
+25
*
mesa: Fold error generation into _mesa_valid_prim_mode().
Eric Anholt
2012-03-19
1
-2
/
+1
*
mesa/vbo: inline vbo_sizeof_ib_type.
Dave Airlie
2012-02-28
2
-18
/
+16
*
vbo: Eliminate short-circuiting in invalid-start case.
Kenneth Graunke
2012-02-17
1
-5
/
+1
*
vbo: Rework checking of 'end' against _MaxElement.
Kenneth Graunke
2012-02-17
1
-11
/
+6
*
vbo: Ignore invalid element ranges which are outside VBO bounds.
Kenneth Graunke
2012-02-17
1
-0
/
+25
*
vbo: Remove pedantic warning about 'end' beind out of bounds.
Kenneth Graunke
2012-02-17
1
-47
/
+2
*
vbo: unmap vertex store before executing lists
Brian Paul
2012-02-09
3
-12
/
+40
*
vbo: fix a building error
Chih-Wei Huang
2012-02-04
1
-0
/
+2
*
vbo: fix node_attrsz[] usage in vbo_bind_vertex_list()
Brian Paul
2012-02-01
1
-2
/
+2
*
vbo: fix breakage from previous commit
Brian Paul
2012-01-11
1
-1
/
+1
*
vbo: fix void * arithmetic compilation error on MSVC
Brian Paul
2012-01-11
1
-4
/
+5
*
vbo: introduce vbo_get_minmax_indices function
Yuanhan Liu
2012-01-12
2
-11
/
+45
*
vbo: introduce vbo_sizeof_ib_type() function
Yuanhan Liu
2011-12-30
2
-33
/
+23
*
vbo: Clean up recalculate_input_bindings.
Mathias Fröhlich
2011-12-27
2
-46
/
+17
*
vbo: signal _NEW_ARRAY when transitioning between glBegin/End, glDrawArrays
Brian Paul
2011-12-26
5
-7
/
+49
*
mesa: Add count_tessellated_primitives() function.
Paul Berry
2011-12-20
2
-0
/
+51
*
vbo: add comment for map_vp_non[] array
Brian Paul
2011-12-16
1
-0
/
+1
*
mesa: implement DrawTransformFeedback from ARB_transform_feedback2
Marek Olšák
2011-12-15
8
-11
/
+112
*
vbo: remove unreachable _mesa_error() call
Brian Paul
2011-12-02
1
-3
/
+0
*
mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.
Mathias Fröhlich
2011-11-29
2
-65
/
+35
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
3
-4
/
+4
*
vbo: Use The VERT_{ATTRIB,BIT} defines.
Mathias Fröhlich
2011-11-29
7
-70
/
+87
*
mesa: move ElementArrayBufferObj to gl_array_object
Yuanhan Liu
2011-11-29
2
-23
/
+23
*
vbo: fix !FEATURE_beginend build
Chia-I Wu
2011-11-25
1
-0
/
+6
*
vbo: better handling of VBO allocation failures
Brian Paul
2011-11-11
5
-39
/
+125
*
mesa: replace api_noop.[ch] with vbo_noop.[ch]
Brian Paul
2011-11-11
2
-0
/
+564
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