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vbo
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Author
Age
Files
Lines
*
vbo: replace __FUNCTION__ with __func__
Marius Predut
2015-04-14
4
-5
/
+5
*
i965: Fix software primitive restart with indirect draws.
Kenneth Graunke
2015-04-14
1
-2
/
+4
*
vbo: improve the code style by adjust the preprocessing c code directives
Marius Predut
2015-03-11
2
-42
/
+34
*
Fix invalid extern "C" around header inclusion.
Mark Janes
2015-03-05
2
-0
/
+16
*
mesa: include stdio.h where needed
Brian Paul
2015-03-05
5
-0
/
+6
*
mesa/vbo: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
5
-18
/
+18
*
mesa: use fi_type in vertex attribute code
Marius Predut
2015-02-25
9
-80
/
+97
*
mesa/vbo: Use unreachable to silence uninitialized var warning.
Matt Turner
2015-02-23
1
-2
/
+1
*
mesa: Use assert() instead of ASSERT wrapper.
Matt Turner
2015-02-23
5
-17
/
+17
*
vbo: fix an unitialized-variable warning
Marek Olšák
2015-02-21
1
-0
/
+1
*
mesa: fix display list 8-byte alignment issue
Brian Paul
2015-01-30
1
-1
/
+4
*
mesa: Fix some signed-unsigned comparison warnings
Jan Vesely
2015-01-21
1
-1
/
+2
*
vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
Marek Olšák
2015-01-07
1
-1
/
+2
*
mesa: Silence unused parameter warnings in _mesa_validate_Draw functions
Ian Romanick
2014-12-02
1
-12
/
+11
*
vbo: also print buffer object pointer in vbo_print_vertex_list()
Brian Paul
2014-12-01
1
-2
/
+6
*
mesa: some improvements for print_list()
Brian Paul
2014-12-01
1
-4
/
+4
*
mesa: Add SSE 4.1 optimisation for glDrawElements.
Timothy Arceri
2014-11-06
1
-3
/
+11
*
mesa: Drop the "target" parameter from NewBufferObject().
Kenneth Graunke
2014-10-16
2
-4
/
+2
*
mesa: Drop the always-software-primitive-restart paths.
Eric Anholt
2014-09-30
2
-42
/
+8
*
mesa: Set correct array element in vbo_exec_vtx_init.
Kenneth Graunke
2014-09-24
1
-1
/
+1
*
mesa: Delete VAO _MaxElement code and index buffer bounds checking.
Kenneth Graunke
2014-09-19
4
-24
/
+6
*
Eliminate several cases of multiplication in arguments to calloc
Carl Worth
2014-09-03
1
-1
/
+1
*
mesa: Expose vbo_exec_DrawArraysInstanced as _mesa_DrawArraysInstanced.
Kenneth Graunke
2014-08-15
1
-0
/
+6
*
mesa: fix crash in st/mesa after deleting a VAO
Marek Olšák
2014-07-11
2
-33
/
+4
*
mesa: check constant before null check
Timothy Arceri
2014-05-22
1
-3
/
+3
*
mesa: add extra null checks in vbo_rebase_prims()
Juha-Pekka Heikkila
2014-05-02
1
-2
/
+21
*
mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0
Anuj Phogat
2014-05-01
1
-22
/
+23
*
mesa: allow buffers to be mapped multiple times
Marek Olšák
2014-02-25
8
-56
/
+81
*
mesa: allow buffers mapped with the persistent flag to be used by the GPU
Marek Olšák
2014-02-25
1
-2
/
+2
*
mesa: add storage flags parameter to Driver.BufferData
Marek Olšák
2014-02-25
3
-3
/
+13
*
mesa: Rename ElementArrayBufferObj to IndexBufferObj.
Kenneth Graunke
2014-02-03
2
-21
/
+21
*
mesa: Rename "struct gl_array_object" to gl_vertex_array_object.
Kenneth Graunke
2014-02-03
1
-2
/
+2
*
mesa: Rename "arrayObj" local variables to "vao".
Kenneth Graunke
2014-02-03
1
-8
/
+8
*
mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.
Kenneth Graunke
2014-02-03
2
-23
/
+23
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
19
-31
/
+31
*
mesa: modified _mesa_align_free() to accept NULL pointer
Siavash Eliasi
2013-12-04
1
-5
/
+4
*
vbo: map indirect buffer and extract params if doing sw primitive restart
Chris Forbes
2013-11-25
1
-0
/
+33
*
mesa: pass indirect buffer to sw primitive restart
Chris Forbes
2013-11-25
3
-3
/
+5
*
vbo: Flesh out implementation of indirect draws
Chris Forbes
2013-11-25
1
-0
/
+218
*
mesa: add indirect_offset, is_indirect to _mesa_prim
Chris Forbes
2013-11-25
4
-1
/
+12
*
glapi: add plumbing for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect
Chris Forbes
2013-11-25
1
-0
/
+35
*
mesa: add indirect drawing buffer parameter to draw functions
Christoph Bumiller
2013-11-25
8
-12
/
+13
*
vbo: add 10_11_11 support to vbo_attrib_tmp
Chris Forbes
2013-11-08
1
-6
/
+26
*
mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib
Fredrik Höglund
2013-11-07
1
-6
/
+6
*
mesa: Add a new GetTransformFeedbackVertexCount() driver hook.
Kenneth Graunke
2013-10-31
1
-0
/
+10
*
vbo: fix MSVC double->float conversion warnings
Brian Paul
2013-10-31
1
-2
/
+2
*
vbo: access VBO memory more efficiently when building display lists
Brian Paul
2013-10-16
1
-8
/
+31
*
vbo: assorted minor clean-ups
Brian Paul
2013-10-11
4
-14
/
+14
*
vbo: Implement new gs prim types in vbo_count_tessellated_primitives.
Paul Berry
2013-09-09
1
-0
/
+12
*
mesa: Rename gl_context::swtnl_im to vbo_context; use proper type.
Kenneth Graunke
2013-09-03
2
-3
/
+3
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