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path: root/src/mesa/vbo/vbo_split_inplace.c
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* mesa: Make gl_vertex_array contain pointers to first order VAO members.Mathias Fröhlich2018-03-101-3/+3
* vbo: whitespace/formatting fixes in vbo_split_inplace.cBrian Paul2018-01-241-104/+111
* vbo: remove unneeded #includesBrian Paul2018-01-241-1/+0
* mesa: replace _mesa_index_buffer::type with index_sizeMarek Olšák2017-04-221-2/+2
* mesa: rename gl_client_array -> gl_vertex_arrayBrian Paul2016-10-281-3/+3
* vbo: pass the stream from DrawTransformFeedbackStream to driversMarek Olšák2015-08-061-1/+1
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-1/+1
* mesa: add indirect drawing buffer parameter to draw functionsChristoph Bumiller2013-11-251-1/+1
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: move more format helper functions to glformats.cBrian Paul2012-07-241-1/+1
* mesa: Add support for GL_ARB_base_instanceFredrik Höglund2012-06-191-2/+4
* mesa: add gl_context::NewDriverState and use it for vertex arraysMarek Olšák2012-05-081-0/+2
* mesa: move gl_client_array*[] from vbo_draw_func into gl_contextMarek Olšák2012-05-081-2/+7
* mesa: implement DrawTransformFeedback from ARB_transform_feedback2Marek Olšák2011-12-151-1/+2
* vbo: initialize num_instances in a few placesBrian Paul2011-01-181-0/+1
* vbo: init num_instances in split_prims()Brian Paul2011-01-171-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-2/+2
* vbo: fix void * arithmetic warningKeith Whitwell2010-02-031-1/+2
* vbo: Fix up in-place splitting for non-contiguous/indexed primitives.Francisco Jerez2010-02-031-51/+62
* vbo: Avoid extra validation of DrawElements.Eric Anholt2009-08-121-0/+1
* vbo: Fix build on windows.Michal Krol2009-07-301-1/+1
* mesa/vbo: always recalculate min_index and max_index when splitting verticesMaciej Cencora2009-07-081-26/+10
* mesa: move the NullBufferObj from GLcontext to gl_shared_stateBrian Paul2009-05-071-1/+1
* mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-09-231-1/+1
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-3/+3
* Use new rebase helper. Remove other rebase code.Keith Whitwell2007-01-301-1/+0
* Remove debug, reenable inplace splitting.keithw2007-01-151-15/+1
* New files to manage splitting drawing commandskeithw2007-01-151-0/+301