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path: root/src/mesa/vbo/vbo_split_inplace.c
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* mesa: add gl_context::NewDriverState and use it for vertex arraysMarek Olšák2012-05-081-0/+2
* mesa: move gl_client_array*[] from vbo_draw_func into gl_contextMarek Olšák2012-05-081-2/+7
* mesa: implement DrawTransformFeedback from ARB_transform_feedback2Marek Olšák2011-12-151-1/+2
* vbo: initialize num_instances in a few placesBrian Paul2011-01-181-0/+1
* vbo: init num_instances in split_prims()Brian Paul2011-01-171-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-2/+2
* vbo: fix void * arithmetic warningKeith Whitwell2010-02-031-1/+2
* vbo: Fix up in-place splitting for non-contiguous/indexed primitives.Francisco Jerez2010-02-031-51/+62
* vbo: Avoid extra validation of DrawElements.Eric Anholt2009-08-121-0/+1
* vbo: Fix build on windows.Michal Krol2009-07-301-1/+1
* mesa/vbo: always recalculate min_index and max_index when splitting verticesMaciej Cencora2009-07-081-26/+10
* mesa: move the NullBufferObj from GLcontext to gl_shared_stateBrian Paul2009-05-071-1/+1
* mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-09-231-1/+1
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-3/+3
* Use new rebase helper. Remove other rebase code.Keith Whitwell2007-01-301-1/+0
* Remove debug, reenable inplace splitting.keithw2007-01-151-15/+1
* New files to manage splitting drawing commandskeithw2007-01-151-0/+301