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path: root/src/mesa/vbo/vbo_save_draw.c
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* vbo: fix glVertexAttribI* functionsMarek Olšák2012-11-061-6/+15
* mesa: Remove support for NV_vertex_program's special attributes aliasingEric Anholt2012-10-151-5/+0
* mesa: remove FEATURE_dlist define.Oliver McFadden2012-09-151-6/+0
* mesa: add gl_context::NewDriverState and use it for vertex arraysMarek Olšák2012-05-081-1/+1
* mesa: move gl_client_array*[] from vbo_draw_func into gl_contextMarek Olšák2012-05-081-2/+1
* vbo: move vbo_draw_method into vbo_context.hMarek Olšák2012-05-081-2/+1
* vbo: call UpdateState directly when notifying a driver about _NEW_ARRAYMarek Olšák2012-04-231-1/+1
* vbo: remove vbo_context::mat_currvalMarek Olšák2012-04-191-1/+2
* vbo: remove vbo_context::generic_currvalMarek Olšák2012-04-191-1/+2
* vbo: remove vbo_context::legacy_currvalMarek Olšák2012-04-191-2/+2
* vbo: unmap vertex store before executing listsBrian Paul2012-02-091-2/+22
* vbo: fix node_attrsz[] usage in vbo_bind_vertex_list()Brian Paul2012-02-011-2/+2
* vbo: signal _NEW_ARRAY when transitioning between glBegin/End, glDrawArraysBrian Paul2011-12-261-0/+3
* mesa: implement DrawTransformFeedback from ARB_transform_feedback2Marek Olšák2011-12-151-1/+2
* mesa: Make gl_program::InputsRead 64 bits.Mathias Fröhlich2011-11-291-1/+1
* vbo: Use The VERT_{ATTRIB,BIT} defines.Mathias Fröhlich2011-11-291-7/+9
* mesa: Eliminate dd_function_table::MapBufferIan Romanick2011-08-231-3/+5
* mesa: Remove target parameter from dd_function_table::GetBufferSubDataIan Romanick2011-08-231-1/+1
* mesa: Remove target parameter from dd_function_table::MapBufferIan Romanick2011-08-231-1/+0
* mesa: Remove target parameter from dd_function_table::UnmapBufferIan Romanick2011-08-231-2/+1
* vbo: remove node->count > 0 test in vbo_save_playback_vertex_list()Brian Paul2011-06-081-9/+11
* mesa: Update _ElementSize in a few more places.José Fonseca2011-04-071-0/+2
* mesa: Update _ElementSize.Brian Paul2011-04-071-0/+1
* vbo: notify a driver that we change buffer offsets, strides, etc.Marek Olšák2011-02-141-0/+1
* vbo: Include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-091-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-4/+4
* vbo: misc clean-upsBrian Paul2010-06-041-29/+36
* mesa/es: Remove omit list.Chia-I Wu2010-05-121-0/+6
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-1/+1
* vbo: Avoid extra validation of DrawElements.Eric Anholt2009-08-121-0/+1
* vbo: cache last dlist vertex in malloced memoryKeith Whitwell2009-04-161-10/+21
* vbo: Silence integer-to-pointer warnings.Michal Krol2009-03-151-3/+3
* mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-8/+25
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| * mesa: replace GLuint with GLbitfield to be clearer about usageBrian Paul2008-10-071-1/+1
| * mesa: update state after binding vertex list in dlist pathKeith Whitwell2008-10-071-0/+5
| * mesa: avoid generating constant vertex attributes in fixedfunc programsKeith Whitwell2008-10-031-0/+4
| * mesa: add new internal state for tracking current vertex attribsKeith Whitwell2008-10-031-8/+16
| * mesa: improved gl_buffer_object reference countingBrian Paul2008-09-041-8/+20
| * fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul2008-05-161-4/+6
* | mesa: fix GLSL issue preventing use of all 16 generic vertex attributesBrian Paul2009-02-021-1/+17
* | mesa: set the new array->Format field in VBO codeBrian Paul2009-01-231-0/+1
* | mesa: improved gl_buffer_object reference countingBrian Paul2008-09-041-8/+20
* | fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul2008-05-161-1/+1
* | fix memory access error in vbo_bind_vertex_listXiang, Haihao2007-09-201-1/+1
* | mesa: bind VBO_ATTRIB_XXX to correct input array whenXiang, Haihao2007-09-141-2/+4
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* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-7/+7
* s/version/vertex/Brian2007-04-121-1/+1
* fix bug in _playback_copy_to_current(): need to skip version position data (s...Brian2007-04-121-0/+2
* Merge branch 'origin' into glsl-compiler-1Brian2007-03-091-1/+1
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| * Fix #10071 - wrong max_index in vbo draw_prims. (Papadakos Panagiotis)Aapo Tahkola2007-02-261-1/+1