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path: root/src/mesa/vbo/vbo_save_draw.c
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* mesa: replace GLuint with GLbitfield to be clearer about usageBrian Paul2008-10-071-1/+1
* mesa: update state after binding vertex list in dlist pathKeith Whitwell2008-10-071-0/+5
* mesa: avoid generating constant vertex attributes in fixedfunc programsKeith Whitwell2008-10-031-0/+4
* mesa: add new internal state for tracking current vertex attribsKeith Whitwell2008-10-031-8/+16
* mesa: improved gl_buffer_object reference countingBrian Paul2008-09-041-8/+20
* fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul2008-05-161-4/+6
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-7/+7
* s/version/vertex/Brian2007-04-121-1/+1
* fix bug in _playback_copy_to_current(): need to skip version position data (s...Brian2007-04-121-0/+2
* Merge branch 'origin' into glsl-compiler-1Brian2007-03-091-1/+1
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| * Fix #10071 - wrong max_index in vbo draw_prims. (Papadakos Panagiotis)Aapo Tahkola2007-02-261-1/+1
* | XXX comments about shadersBrian2007-02-221-0/+1
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* Fix invalid enums passed to MapBufferAapo Tahkola2007-01-181-1/+1
* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa i...Keith Whitwell2007-01-161-6/+11
* Fix typo in display list attrib binding.Keith Whitwell2006-11-021-1/+1
* Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that ourKeith Whitwell2006-10-301-12/+10
* better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell2006-10-301-3/+25
* Checkpoint of new vbo-building code. Currently builds regular arraysKeith Whitwell2006-10-291-0/+202