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src
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mesa
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vbo
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vbo_save.h
Commit message (
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Author
Age
Files
Lines
*
vbo: optimize some display list drawing (v2)
Brian Paul
2018-01-17
1
-0
/
+14
*
vbo: add comment that vbo_save_vertex_list::buffer_offset is in bytes
Brian Paul
2018-01-17
1
-1
/
+1
*
vbo: rename prim to prims
Brian Paul
2018-01-17
1
-2
/
+2
*
vbo: rename vbo_save_context::buffer to buffer_map
Brian Paul
2018-01-17
1
-2
/
+2
*
vbo: remove unused vbo_save_context::count field
Brian Paul
2018-01-17
1
-1
/
+0
*
vbo: s/GLuint/GLbitfield/ for vbo_save_context::replay_flags
Brian Paul
2018-01-17
1
-1
/
+1
*
vbo: rename vbo_save_vertex_list::count to vertex_count
Brian Paul
2018-01-17
1
-1
/
+1
*
vbo: rename vbo_save_vertex_store::buffer to buffer_map
Brian Paul
2018-01-17
1
-1
/
+1
*
vbo: rename vbo_save_primitive_store::buffer to prims
Brian Paul
2018-01-17
1
-1
/
+1
*
vbo: whitespace fixes in vbo_save.h
Brian Paul
2018-01-17
1
-15
/
+17
*
mesa: rename gl_client_array -> gl_vertex_array
Brian Paul
2016-10-28
1
-2
/
+2
*
vbo: increase VBO_SAVE_BUFFER_SIZE from 8k to 256k dwords
Tim Rowley
2016-09-06
1
-1
/
+1
*
vbo: Use a bitmask to track the active arrays in vbo_save*.
Mathias Fröhlich
2016-06-16
1
-0
/
+2
*
mesa: remove Driver.EndCallList
Marek Olšák
2015-10-03
1
-2
/
+0
*
mesa: remove Driver.BeginCallList
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.EndList
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.NewList
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.NotifySaveBegin
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.SaveFlushVertices
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: use fi_type in vertex attribute code
Marius Predut
2015-02-25
1
-9
/
+9
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-3
/
+3
*
vbo: assorted minor clean-ups
Brian Paul
2013-10-11
1
-1
/
+1
*
vbo: add comments, const qualifiers
Brian Paul
2013-05-03
1
-4
/
+4
*
mesa: remove #include "mfeatures.h" from numerous source files
Brian Paul
2013-04-17
1
-1
/
+0
*
vbo: fix glVertexAttribI* functions
Marek Olšák
2012-11-06
1
-0
/
+2
*
mesa: remove FEATURE_dlist define.
Oliver McFadden
2012-09-15
1
-16
/
+0
*
vbo: unmap vertex store before executing lists
Brian Paul
2012-02-09
1
-0
/
+8
*
vbo: better handling of VBO allocation failures
Brian Paul
2011-11-11
1
-0
/
+3
*
vbo: Clean up unused variables in the vbo module.
Mathias Froehlich
2011-10-22
1
-1
/
+0
*
mesa: s/INLINE/inline/
Brian Paul
2011-10-01
1
-2
/
+2
*
vbo: added a comment
Brian Paul
2011-06-08
1
-1
/
+1
*
vbo: Include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-09
1
-0
/
+1
*
vbo: Avoid the copy to current in dlists if not required.
Mathias Fröhlich
2010-12-10
1
-1
/
+3
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-14
/
+14
*
mesa/es: Remove omit list.
Chia-I Wu
2010-05-12
1
-1
/
+16
*
vbo: cache last dlist vertex in malloced memory
Keith Whitwell
2009-04-16
1
-0
/
+7
*
Merge commit 'origin/gallium-0.1'
Keith Whitwell
2009-03-03
1
-1
/
+1
|
\
|
*
vbo: use MapBufferRange where available
Keith Whitwell
2009-03-03
1
-1
/
+1
*
|
mesa: display list clean-ups
Brian
2009-01-31
1
-1
/
+1
|
/
*
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
1
-1
/
+1
*
Remove special-case handling for index and edgeflag
Keith Whitwell
2007-01-15
1
-2
/
+0
*
move public structure definitions to vbo.h
Keith Whitwell
2006-10-31
1
-0
/
+1
*
Remove wakeup functions. This code is intended to be active all the
Keith Whitwell
2006-10-30
1
-2
/
+0
*
Checkpoint of new vbo-building code. Currently builds regular arrays
Keith Whitwell
2006-10-29
1
-0
/
+180