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path: root/src/mesa/vbo/vbo_exec_draw.c
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* mesa: replace GLuint with GLbitfield to be clearer about usageBrian Paul2008-10-071-1/+1
* mesa: avoid generating constant vertex attributes in fixedfunc programsKeith Whitwell2008-10-031-0/+8
* mesa: improved gl_buffer_object reference countingBrian Paul2008-09-041-7/+19
* mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/Brian Paul2008-06-181-1/+1
* fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul2008-05-161-1/+1
* vbo: unmap and remap immediate vbo before/after each draw.Keith Whitwell2007-12-181-0/+16
* added vbo_use_buffer_objects() to specify that immediate mode data should be ...Brian2007-08-171-3/+14
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-5/+5
* Fix #10071 - wrong max_index in vbo draw_prims. (Papadakos Panagiotis)Aapo Tahkola2007-02-261-1/+1
* re-fix bug 9062 in vbo codeRoland Scheidegger2007-01-251-0/+5
* Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that ourKeith Whitwell2006-10-301-1/+1
* better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell2006-10-301-7/+31
* Checkpoint of new vbo-building code. Currently builds regular arraysKeith Whitwell2006-10-291-0/+199