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path: root/src/mesa/vbo/vbo_exec_draw.c
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* mesa/vbo: use _lookup_prim_by_nr for debuggingKeith Whitwell2009-06-301-1/+1
* vbo: fix crash in vbo_exec_bind_arrays()Brian Paul2009-05-221-0/+1
* mesa: s/int/GLsizeiptr/ to silence warning with 64-bit buildBrian Paul2009-03-071-1/+1
* mesa: Follow ARB_map_buffer_range more stricly.José Fonseca2009-03-041-6/+9
* Merge commit 'origin/master' into gallium-map-rangeJosé Fonseca2009-03-041-1/+7
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| * vbo: second attempt - avoid getting buffer_ptr and buffer_map out of syncKeith Whitwell2009-03-041-1/+7
| * Revert "vbo: avoid getting buffer_ptr and buffer_map out of sync"Keith Whitwell2009-03-041-5/+1
| * vbo: avoid getting buffer_ptr and buffer_map out of syncKeith Whitwell2009-03-041-1/+5
* | mesa: Implement and use FlushMappedBufferRange.José Fonseca2009-03-041-0/+7
* | mesa: Massage the interface to more closely resemble ARB_map_buffer_rangeJosé Fonseca2009-03-031-5/+2
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* Merge commit 'origin/gallium-0.1'Keith Whitwell2009-03-031-19/+99
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| * vbo: use MapBufferRange where availableKeith Whitwell2009-03-031-17/+101
* | mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-0/+7
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| * | Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell2008-10-101-0/+7
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| | * mesa: replace GLuint with GLbitfield to be clearer about usageBrian Paul2008-10-071-1/+1
| | * mesa: avoid generating constant vertex attributes in fixedfunc programsKeith Whitwell2008-10-031-0/+8
| | * mesa: improved gl_buffer_object reference countingBrian Paul2008-09-041-7/+19
| | * mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/Brian Paul2008-06-181-1/+1
| | * fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul2008-05-161-1/+1
| | * vbo: unmap and remap immediate vbo before/after each draw.Keith Whitwell2007-12-181-0/+16
| | * added vbo_use_buffer_objects() to specify that immediate mode data should be ...Brian2007-08-171-3/+14
* | | mesa: fix GLSL issue preventing use of all 16 generic vertex attributesBrian Paul2009-02-021-0/+13
* | | mesa: set the new array->Format field in VBO codeBrian Paul2009-01-231-0/+1
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* | mesa: fix some VBO buffer object issuesBrian Paul2008-09-251-7/+11
* | vbo: unmap and remap immediate vbo before/after each draw.Keith Whitwell2008-09-231-0/+16
* | added vbo_use_buffer_objects() to specify that immediate mode data should be ...Brian2008-09-231-2/+13
* | mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/Brian Paul2008-09-231-1/+1
* | mesa: improved gl_buffer_object reference countingBrian Paul2008-09-041-7/+19
* | fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul2008-05-161-1/+1
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* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-5/+5
* Fix #10071 - wrong max_index in vbo draw_prims. (Papadakos Panagiotis)Aapo Tahkola2007-02-261-1/+1
* re-fix bug 9062 in vbo codeRoland Scheidegger2007-01-251-0/+5
* Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that ourKeith Whitwell2006-10-301-1/+1
* better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell2006-10-301-7/+31
* Checkpoint of new vbo-building code. Currently builds regular arraysKeith Whitwell2006-10-291-0/+199