Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/ | Brian Paul | 2008-06-18 | 1 | -1/+1 |
* | fix an attr/src mix-up when setting-up/binding vertex arrays | Brian Paul | 2008-05-16 | 1 | -1/+1 |
* | vbo: unmap and remap immediate vbo before/after each draw. | Keith Whitwell | 2007-12-18 | 1 | -0/+16 |
* | added vbo_use_buffer_objects() to specify that immediate mode data should be ... | Brian | 2007-08-17 | 1 | -3/+14 |
* | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian | 2007-07-04 | 1 | -5/+5 |
* | Fix #10071 - wrong max_index in vbo draw_prims. (Papadakos Panagiotis) | Aapo Tahkola | 2007-02-26 | 1 | -1/+1 |
* | re-fix bug 9062 in vbo code | Roland Scheidegger | 2007-01-25 | 1 | -0/+5 |
* | Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our | Keith Whitwell | 2006-10-30 | 1 | -1/+1 |
* | better handling of current attributes. Trivial dlist and varray tests work | Keith Whitwell | 2006-10-30 | 1 | -7/+31 |
* | Checkpoint of new vbo-building code. Currently builds regular arrays | Keith Whitwell | 2006-10-29 | 1 | -0/+199 |