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path: root/src/mesa/vbo/vbo_exec_draw.c
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* mesa/vbo: Update Comment to what is actually happening.Mathias Fröhlich2019-05-141-3/+1
* mesa: Work with bitmasks when en/dis-abling VAO arrays.Mathias Fröhlich2018-11-211-8/+3
* mesa: Rename gl_vertex_array_object::_Enabled -> Enabled.Mathias Fröhlich2018-11-211-4/+4
* vbo: Remove set but not used weak field from _mesa_prim.Mathias Fröhlich2018-11-011-2/+1
* vbo: remove MaxVertexAttribStride assert check.Dave Airlie2018-05-181-1/+0
* mesa: Remove flush_vertices argument from VAO methods.Mathias Fröhlich2018-05-171-3/+3
* vbo: Make sure the internal VAO's stay within limits.Mathias Fröhlich2018-03-231-1/+4
* vbo: Remove now duplicate _DrawVAO notification.Mathias Fröhlich2018-03-221-5/+0
* mesa: Update VAO internal state when setting the _DrawVAO.Mathias Fröhlich2018-03-221-3/+0
* vbo: Move vbo_bind_arrays into a dd_driver_functions draw callback.Mathias Fröhlich2018-03-221-1/+0
* mesa: Move vbo draw functions into dd_function_table.Mathias Fröhlich2018-03-221-8/+3
* vbo: Make use of _DrawVAO from immediate mode drawMathias Fröhlich2018-02-231-51/+66
* vbo: Use _VPMode instead of get_vp_mode().Mathias Fröhlich2018-02-231-2/+3
* vbo: Simplify input array distribution for imm type draws.Mathias Fröhlich2018-02-011-66/+15
* vbo: Use static const VERT_ATTRIB->VBO_ATTRIB maps.Mathias Fröhlich2018-02-011-4/+4
* mesa: Put materials at the end of the generic block.Mathias Fröhlich2018-02-011-5/+5
* mesa: Use defines for the aliased material array attributes.Mathias Fröhlich2018-02-011-3/+7
* vbo: move, rename vp_mode enums, get_program_mode() functionBrian Paul2018-01-291-3/+4
* vbo: remove vbo_context.h and change includes to use vbo.h insteadBrian Paul2018-01-241-1/+0
* vbo: move VBO-private types, prototypes, etc. into new vbo_private.h headerBrian Paul2018-01-241-0/+1
* vbo: replace assert(0) with unreachable()Brian Paul2018-01-241-2/+2
* mesa: remove unneeded #includes of main/compiler.hBrian Paul2018-01-171-1/+0
* vbo: whitespace, formatting fixes in vbo_exec_draw.cBrian Paul2018-01-171-64/+64
* vbo: use inputs_read var to simplify codeBrian Paul2018-01-171-4/+4
* vbo: change vbo_context attribute map arrays to GLubyteBrian Paul2018-01-171-1/+1
* vbo: lift common code out of switch casesBrian Paul2018-01-171-9/+6
* mesa: shrink VERT_ATTRIB bitfields to 32 bitsMarek Olšák2017-11-251-1/+1
* mesa/vbo: remove redundant _mesa_is_bufferobj() callsTimothy Arceri2017-03-311-10/+4
* mesa: rename gl_client_array -> gl_vertex_arrayBrian Paul2016-10-281-1/+1
* r200/i915/st/mesa/compiler: use common inputs read fieldTimothy Arceri2016-10-261-2/+4
* mesa/i965/i915/r200: eliminate gl_vertex_programTimothy Arceri2016-10-261-2/+2
* mesa: Remove set but not used gl_client_array::Stride.Mathias Fröhlich2016-07-311-1/+0
* mesa: Remove set but not used gl_client_array::Enabled.Mathias Fröhlich2016-07-311-1/+0
* vbo: Fix handling of POS/GENERIC0 attributes.Mathias Fröhlich2016-07-271-3/+16
* vbo: fix attr resetRob Clark2016-07-061-1/+1
* vbo: Use a bitmask to track the active arrays in vbo_exec*.Mathias Fröhlich2016-06-161-0/+2
* vbo: fix another GL_LINE_LOOP bugBrian Paul2015-11-041-0/+1
* vbo: fix GL_LINE_LOOP stray line bugBrian Paul2015-10-201-0/+11
* vbo: add new vbo_compute_max_verts() helper functionBrian Paul2015-10-201-2/+1
* vbo: simplify some code in vbo_copy_vertices()Brian Paul2015-10-201-6/+5
* vbo: replace the comment on vbo_copy_vertices()Brian Paul2015-10-201-3/+7
* vbo: fix whitespace in vbo_exec_draw.cBrian Paul2015-10-131-13/+12
* vbo: pass the stream from DrawTransformFeedbackStream to driversMarek Olšák2015-08-061-1/+1
* vbo: replace __FUNCTION__ with __func__Marius Predut2015-04-141-2/+2
* mesa: include stdio.h where neededBrian Paul2015-03-051-0/+1
* mesa/vbo: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-4/+4
* mesa: use fi_type in vertex attribute codeMarius Predut2015-02-251-4/+4
* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-231-4/+4
* mesa: Delete VAO _MaxElement code and index buffer bounds checking.Kenneth Graunke2014-09-191-2/+0
* mesa: allow buffers to be mapped multiple timesMarek Olšák2014-02-251-8/+14