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mesa
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vbo
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vbo_exec_draw.c
Commit message (
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Author
Age
Files
Lines
*
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-09-04
1
-7
/
+19
*
mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/
Brian Paul
2008-06-18
1
-1
/
+1
*
fix an attr/src mix-up when setting-up/binding vertex arrays
Brian Paul
2008-05-16
1
-1
/
+1
*
vbo: unmap and remap immediate vbo before/after each draw.
Keith Whitwell
2007-12-18
1
-0
/
+16
*
added vbo_use_buffer_objects() to specify that immediate mode data should be ...
Brian
2007-08-17
1
-3
/
+14
*
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
1
-5
/
+5
*
Fix #10071 - wrong max_index in vbo draw_prims. (Papadakos Panagiotis)
Aapo Tahkola
2007-02-26
1
-1
/
+1
*
re-fix bug 9062 in vbo code
Roland Scheidegger
2007-01-25
1
-0
/
+5
*
Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our
Keith Whitwell
2006-10-30
1
-1
/
+1
*
better handling of current attributes. Trivial dlist and varray tests work
Keith Whitwell
2006-10-30
1
-7
/
+31
*
Checkpoint of new vbo-building code. Currently builds regular arrays
Keith Whitwell
2006-10-29
1
-0
/
+199