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path: root/src/mesa/vbo/vbo_exec_array.c
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* vbo: call UpdateState directly when notifying a driver about _NEW_ARRAYMarek Olšák2012-04-231-11/+1
* vbo: do FLUSH_CURRENT before validating and updating stateMarek Olšák2012-04-231-10/+16
* vbo: remove vbo_context::mat_currvalMarek Olšák2012-04-191-1/+2
* vbo: remove vbo_context::generic_currvalMarek Olšák2012-04-191-3/+3
* vbo: remove vbo_context::legacy_currvalMarek Olšák2012-04-191-4/+4
* vbo: don't check twice whether it's valid to renderMarek Olšák2012-04-191-20/+0
* mesa: add _NEW_VARYING_VP_INPUTS for gl_context::varying_vp_inputsMarek Olšák2012-04-191-2/+2
* mesa,vbo: properly detect when vertex arrays need to be recalculatedMarek Olšák2012-04-191-39/+20
* mesa/vbo: inline vbo_sizeof_ib_type.Dave Airlie2012-02-281-16/+0
* vbo: Eliminate short-circuiting in invalid-start case.Kenneth Graunke2012-02-171-5/+1
* vbo: Rework checking of 'end' against _MaxElement.Kenneth Graunke2012-02-171-11/+6
* vbo: Ignore invalid element ranges which are outside VBO bounds.Kenneth Graunke2012-02-171-0/+25
* vbo: Remove pedantic warning about 'end' beind out of bounds.Kenneth Graunke2012-02-171-47/+2
* vbo: fix a building errorChih-Wei Huang2012-02-041-0/+2
* vbo: fix breakage from previous commitBrian Paul2012-01-111-1/+1
* vbo: fix void * arithmetic compilation error on MSVCBrian Paul2012-01-111-4/+5
* vbo: introduce vbo_get_minmax_indices functionYuanhan Liu2012-01-121-8/+42
* vbo: introduce vbo_sizeof_ib_type() functionYuanhan Liu2011-12-301-33/+19
* vbo: Clean up recalculate_input_bindings.Mathias Fröhlich2011-12-271-40/+17
* vbo: signal _NEW_ARRAY when transitioning between glBegin/End, glDrawArraysBrian Paul2011-12-261-0/+4
* mesa: implement DrawTransformFeedback from ARB_transform_feedback2Marek Olšák2011-12-151-5/+88
* mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.Mathias Fröhlich2011-11-291-36/+5
* mesa: Make gl_program::InputsRead 64 bits.Mathias Fröhlich2011-11-291-2/+2
* vbo: Use The VERT_{ATTRIB,BIT} defines.Mathias Fröhlich2011-11-291-20/+21
* mesa: move ElementArrayBufferObj to gl_array_objectYuanhan Liu2011-11-291-21/+21
* vbo: Clean up unused variables in the vbo module.Mathias Froehlich2011-10-221-6/+1
* vbo: Redeclare bind_array() as non-static vbo_bind_array()Chad Versace2011-10-181-5/+5
* mesa/vbo: Treat attribute 0 and vertex as the sameIan Romanick2011-10-141-1/+2
* mesa: Only map the necessary buffer range in vbo_get_minmax_indexIan Romanick2011-08-231-4/+19
* mesa: Eliminate dd_function_table::MapBufferIan Romanick2011-08-231-9/+15
* mesa: Remove target parameter from dd_function_table::MapBufferIan Romanick2011-08-231-8/+3
* mesa: Remove target parameter from dd_function_table::UnmapBufferIan Romanick2011-08-231-7/+5
* vbo: do not call _mesa_max_buffer_index in debug buildsMarek Olšák2011-08-051-3/+1
* vbo: minor optimisation in vbo_exec_DrawRangeElementsDave Airlie2011-07-141-3/+3
* vbo: minor simplification in print_draw_arrays() debug functionBrian Paul2011-06-131-4/+4
* mesa: add implementation of glDrawElementsInstancedBaseVertexPierre-Eric Pelloux-Prayer2011-06-021-1/+26
* vbo: init prim[] array with memset()Brian Paul2011-04-151-6/+2
* mesa/st: Prevent 'end' < 'start' in vbo_exec_DrawRangeElementsBaseVertex()José Fonseca2011-04-071-1/+6
* vbo: mark vertex arrays as dirty when re-bindingMarek Olšák2011-03-081-1/+12
* vbo: silence unused var warningBrian Paul2011-02-281-0/+1
* vbo: added vbo_check_buffers_are_unmapped() debug functionBrian Paul2011-02-221-0/+17
* vbo: add debug code to verify that buffers are unmapped before drawingBrian Paul2011-02-181-0/+25
* vbo: bind arrays only when necessaryMarek Olšák2011-02-141-0/+5
* mesa: s/primcount/numInstances/Brian Paul2011-01-171-10/+10
* vbo: support for primitive restartBrian Paul2010-10-211-86/+150
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-12/+12
* mesa: Revert accidentally committed vertex code chunkKristian Høgsberg2010-09-131-2/+0
* glx: Don't destroy DRI2 drawables for legacy glx drawablesKristian Høgsberg2010-09-131-0/+2
* mesa: fix some printf warnings with castsBrian Paul2010-09-021-2/+2
* vbo: Remove unnecessary header.Vinson Lee2010-05-301-1/+0