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src
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mesa
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vbo
/
vbo_exec_array.c
Commit message (
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Author
Age
Files
Lines
*
vbo: call UpdateState directly when notifying a driver about _NEW_ARRAY
Marek Olšák
2012-04-23
1
-11
/
+1
*
vbo: do FLUSH_CURRENT before validating and updating state
Marek Olšák
2012-04-23
1
-10
/
+16
*
vbo: remove vbo_context::mat_currval
Marek Olšák
2012-04-19
1
-1
/
+2
*
vbo: remove vbo_context::generic_currval
Marek Olšák
2012-04-19
1
-3
/
+3
*
vbo: remove vbo_context::legacy_currval
Marek Olšák
2012-04-19
1
-4
/
+4
*
vbo: don't check twice whether it's valid to render
Marek Olšák
2012-04-19
1
-20
/
+0
*
mesa: add _NEW_VARYING_VP_INPUTS for gl_context::varying_vp_inputs
Marek Olšák
2012-04-19
1
-2
/
+2
*
mesa,vbo: properly detect when vertex arrays need to be recalculated
Marek Olšák
2012-04-19
1
-39
/
+20
*
mesa/vbo: inline vbo_sizeof_ib_type.
Dave Airlie
2012-02-28
1
-16
/
+0
*
vbo: Eliminate short-circuiting in invalid-start case.
Kenneth Graunke
2012-02-17
1
-5
/
+1
*
vbo: Rework checking of 'end' against _MaxElement.
Kenneth Graunke
2012-02-17
1
-11
/
+6
*
vbo: Ignore invalid element ranges which are outside VBO bounds.
Kenneth Graunke
2012-02-17
1
-0
/
+25
*
vbo: Remove pedantic warning about 'end' beind out of bounds.
Kenneth Graunke
2012-02-17
1
-47
/
+2
*
vbo: fix a building error
Chih-Wei Huang
2012-02-04
1
-0
/
+2
*
vbo: fix breakage from previous commit
Brian Paul
2012-01-11
1
-1
/
+1
*
vbo: fix void * arithmetic compilation error on MSVC
Brian Paul
2012-01-11
1
-4
/
+5
*
vbo: introduce vbo_get_minmax_indices function
Yuanhan Liu
2012-01-12
1
-8
/
+42
*
vbo: introduce vbo_sizeof_ib_type() function
Yuanhan Liu
2011-12-30
1
-33
/
+19
*
vbo: Clean up recalculate_input_bindings.
Mathias Fröhlich
2011-12-27
1
-40
/
+17
*
vbo: signal _NEW_ARRAY when transitioning between glBegin/End, glDrawArrays
Brian Paul
2011-12-26
1
-0
/
+4
*
mesa: implement DrawTransformFeedback from ARB_transform_feedback2
Marek Olšák
2011-12-15
1
-5
/
+88
*
mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.
Mathias Fröhlich
2011-11-29
1
-36
/
+5
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
1
-2
/
+2
*
vbo: Use The VERT_{ATTRIB,BIT} defines.
Mathias Fröhlich
2011-11-29
1
-20
/
+21
*
mesa: move ElementArrayBufferObj to gl_array_object
Yuanhan Liu
2011-11-29
1
-21
/
+21
*
vbo: Clean up unused variables in the vbo module.
Mathias Froehlich
2011-10-22
1
-6
/
+1
*
vbo: Redeclare bind_array() as non-static vbo_bind_array()
Chad Versace
2011-10-18
1
-5
/
+5
*
mesa/vbo: Treat attribute 0 and vertex as the same
Ian Romanick
2011-10-14
1
-1
/
+2
*
mesa: Only map the necessary buffer range in vbo_get_minmax_index
Ian Romanick
2011-08-23
1
-4
/
+19
*
mesa: Eliminate dd_function_table::MapBuffer
Ian Romanick
2011-08-23
1
-9
/
+15
*
mesa: Remove target parameter from dd_function_table::MapBuffer
Ian Romanick
2011-08-23
1
-8
/
+3
*
mesa: Remove target parameter from dd_function_table::UnmapBuffer
Ian Romanick
2011-08-23
1
-7
/
+5
*
vbo: do not call _mesa_max_buffer_index in debug builds
Marek Olšák
2011-08-05
1
-3
/
+1
*
vbo: minor optimisation in vbo_exec_DrawRangeElements
Dave Airlie
2011-07-14
1
-3
/
+3
*
vbo: minor simplification in print_draw_arrays() debug function
Brian Paul
2011-06-13
1
-4
/
+4
*
mesa: add implementation of glDrawElementsInstancedBaseVertex
Pierre-Eric Pelloux-Prayer
2011-06-02
1
-1
/
+26
*
vbo: init prim[] array with memset()
Brian Paul
2011-04-15
1
-6
/
+2
*
mesa/st: Prevent 'end' < 'start' in vbo_exec_DrawRangeElementsBaseVertex()
José Fonseca
2011-04-07
1
-1
/
+6
*
vbo: mark vertex arrays as dirty when re-binding
Marek Olšák
2011-03-08
1
-1
/
+12
*
vbo: silence unused var warning
Brian Paul
2011-02-28
1
-0
/
+1
*
vbo: added vbo_check_buffers_are_unmapped() debug function
Brian Paul
2011-02-22
1
-0
/
+17
*
vbo: add debug code to verify that buffers are unmapped before drawing
Brian Paul
2011-02-18
1
-0
/
+25
*
vbo: bind arrays only when necessary
Marek Olšák
2011-02-14
1
-0
/
+5
*
mesa: s/primcount/numInstances/
Brian Paul
2011-01-17
1
-10
/
+10
*
vbo: support for primitive restart
Brian Paul
2010-10-21
1
-86
/
+150
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-12
/
+12
*
mesa: Revert accidentally committed vertex code chunk
Kristian Høgsberg
2010-09-13
1
-2
/
+0
*
glx: Don't destroy DRI2 drawables for legacy glx drawables
Kristian Høgsberg
2010-09-13
1
-0
/
+2
*
mesa: fix some printf warnings with casts
Brian Paul
2010-09-02
1
-2
/
+2
*
vbo: Remove unnecessary header.
Vinson Lee
2010-05-30
1
-1
/
+0
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