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src
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mesa
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vbo
/
vbo_exec_array.c
Commit message (
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Author
Age
Files
Lines
*
mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()
Brian Paul
2013-05-02
1
-0
/
+107
*
mesa: remove GLvertexformat::Rectf()
Brian Paul
2013-05-02
1
-0
/
+21
*
mesa: simplify dispatch for glDraw* functions
Brian Paul
2013-05-02
1
-36
/
+0
*
vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch()
Brian Paul
2013-05-02
1
-0
/
+41
*
vbo: fix possible use-after-free segfault after a VAO is deleted
Marek Olšák
2013-05-01
1
-2
/
+6
*
mesa/es3: Add support for GL_PRIMITIVE_RESTART_FIXED_INDEX
Ian Romanick
2013-01-11
1
-8
/
+8
*
vbo: use GLuint for numInstances to silence MSVC warnings
Brian Paul
2012-11-06
1
-1
/
+1
*
mesa: Remove support for NV_vertex_program's special attributes aliasing
Eric Anholt
2012-10-15
1
-26
/
+0
*
mesa: remove FEATURE_EXT_transform_feedback define.
Oliver McFadden
2012-09-15
1
-10
/
+0
*
mesa: implement new DrawTransformFeedback functions
Marek Olšák
2012-07-12
1
-5
/
+57
*
vbo: optimize validation for glMultiDrawElements
Marek Olšák
2012-06-28
1
-12
/
+6
*
vbo: first ASSERT_OUTSIDE_BEGIN_END then FLUSH, not the other way around
Marek Olšák
2012-06-28
1
-22
/
+0
*
vbo: don't call twice _mesa_valid_to_render in DrawArraysInstancedBaseInstance
Marek Olšák
2012-06-28
1
-5
/
+2
*
mesa: more const qualifiers to match the latest glext.h
Brian Paul
2012-06-27
1
-2
/
+3
*
mesa: Add support for GL_ARB_base_instance
Fredrik Höglund
2012-06-19
1
-9
/
+105
*
vbo: use software primitive restart in the VBO module
Jordan Justen
2012-05-17
1
-6
/
+37
*
mesa: implement DEBUG_ALWAYS_FLUSH debug option
Brian Paul
2012-05-11
1
-0
/
+16
*
mesa: add gl_context::NewDriverState and use it for vertex arrays
Marek Olšák
2012-05-08
1
-1
/
+1
*
mesa: move gl_client_array*[] from vbo_draw_func into gl_context
Marek Olšák
2012-05-08
1
-6
/
+6
*
vbo: move vbo_draw_method into vbo_context.h
Marek Olšák
2012-05-08
1
-1
/
+1
*
vbo: call UpdateState directly when notifying a driver about _NEW_ARRAY
Marek Olšák
2012-04-23
1
-11
/
+1
*
vbo: do FLUSH_CURRENT before validating and updating state
Marek Olšák
2012-04-23
1
-10
/
+16
*
vbo: remove vbo_context::mat_currval
Marek Olšák
2012-04-19
1
-1
/
+2
*
vbo: remove vbo_context::generic_currval
Marek Olšák
2012-04-19
1
-3
/
+3
*
vbo: remove vbo_context::legacy_currval
Marek Olšák
2012-04-19
1
-4
/
+4
*
vbo: don't check twice whether it's valid to render
Marek Olšák
2012-04-19
1
-20
/
+0
*
mesa: add _NEW_VARYING_VP_INPUTS for gl_context::varying_vp_inputs
Marek Olšák
2012-04-19
1
-2
/
+2
*
mesa,vbo: properly detect when vertex arrays need to be recalculated
Marek Olšák
2012-04-19
1
-39
/
+20
*
mesa/vbo: inline vbo_sizeof_ib_type.
Dave Airlie
2012-02-28
1
-16
/
+0
*
vbo: Eliminate short-circuiting in invalid-start case.
Kenneth Graunke
2012-02-17
1
-5
/
+1
*
vbo: Rework checking of 'end' against _MaxElement.
Kenneth Graunke
2012-02-17
1
-11
/
+6
*
vbo: Ignore invalid element ranges which are outside VBO bounds.
Kenneth Graunke
2012-02-17
1
-0
/
+25
*
vbo: Remove pedantic warning about 'end' beind out of bounds.
Kenneth Graunke
2012-02-17
1
-47
/
+2
*
vbo: fix a building error
Chih-Wei Huang
2012-02-04
1
-0
/
+2
*
vbo: fix breakage from previous commit
Brian Paul
2012-01-11
1
-1
/
+1
*
vbo: fix void * arithmetic compilation error on MSVC
Brian Paul
2012-01-11
1
-4
/
+5
*
vbo: introduce vbo_get_minmax_indices function
Yuanhan Liu
2012-01-12
1
-8
/
+42
*
vbo: introduce vbo_sizeof_ib_type() function
Yuanhan Liu
2011-12-30
1
-33
/
+19
*
vbo: Clean up recalculate_input_bindings.
Mathias Fröhlich
2011-12-27
1
-40
/
+17
*
vbo: signal _NEW_ARRAY when transitioning between glBegin/End, glDrawArrays
Brian Paul
2011-12-26
1
-0
/
+4
*
mesa: implement DrawTransformFeedback from ARB_transform_feedback2
Marek Olšák
2011-12-15
1
-5
/
+88
*
mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.
Mathias Fröhlich
2011-11-29
1
-36
/
+5
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
1
-2
/
+2
*
vbo: Use The VERT_{ATTRIB,BIT} defines.
Mathias Fröhlich
2011-11-29
1
-20
/
+21
*
mesa: move ElementArrayBufferObj to gl_array_object
Yuanhan Liu
2011-11-29
1
-21
/
+21
*
vbo: Clean up unused variables in the vbo module.
Mathias Froehlich
2011-10-22
1
-6
/
+1
*
vbo: Redeclare bind_array() as non-static vbo_bind_array()
Chad Versace
2011-10-18
1
-5
/
+5
*
mesa/vbo: Treat attribute 0 and vertex as the same
Ian Romanick
2011-10-14
1
-1
/
+2
*
mesa: Only map the necessary buffer range in vbo_get_minmax_index
Ian Romanick
2011-08-23
1
-4
/
+19
*
mesa: Eliminate dd_function_table::MapBuffer
Ian Romanick
2011-08-23
1
-9
/
+15
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