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path: root/src/mesa/vbo/vbo_exec_array.c
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* mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.Mathias Fröhlich2011-11-291-36/+5
* mesa: Make gl_program::InputsRead 64 bits.Mathias Fröhlich2011-11-291-2/+2
* vbo: Use The VERT_{ATTRIB,BIT} defines.Mathias Fröhlich2011-11-291-20/+21
* mesa: move ElementArrayBufferObj to gl_array_objectYuanhan Liu2011-11-291-21/+21
* vbo: Clean up unused variables in the vbo module.Mathias Froehlich2011-10-221-6/+1
* vbo: Redeclare bind_array() as non-static vbo_bind_array()Chad Versace2011-10-181-5/+5
* mesa/vbo: Treat attribute 0 and vertex as the sameIan Romanick2011-10-141-1/+2
* mesa: Only map the necessary buffer range in vbo_get_minmax_indexIan Romanick2011-08-231-4/+19
* mesa: Eliminate dd_function_table::MapBufferIan Romanick2011-08-231-9/+15
* mesa: Remove target parameter from dd_function_table::MapBufferIan Romanick2011-08-231-8/+3
* mesa: Remove target parameter from dd_function_table::UnmapBufferIan Romanick2011-08-231-7/+5
* vbo: do not call _mesa_max_buffer_index in debug buildsMarek Olšák2011-08-051-3/+1
* vbo: minor optimisation in vbo_exec_DrawRangeElementsDave Airlie2011-07-141-3/+3
* vbo: minor simplification in print_draw_arrays() debug functionBrian Paul2011-06-131-4/+4
* mesa: add implementation of glDrawElementsInstancedBaseVertexPierre-Eric Pelloux-Prayer2011-06-021-1/+26
* vbo: init prim[] array with memset()Brian Paul2011-04-151-6/+2
* mesa/st: Prevent 'end' < 'start' in vbo_exec_DrawRangeElementsBaseVertex()José Fonseca2011-04-071-1/+6
* vbo: mark vertex arrays as dirty when re-bindingMarek Olšák2011-03-081-1/+12
* vbo: silence unused var warningBrian Paul2011-02-281-0/+1
* vbo: added vbo_check_buffers_are_unmapped() debug functionBrian Paul2011-02-221-0/+17
* vbo: add debug code to verify that buffers are unmapped before drawingBrian Paul2011-02-181-0/+25
* vbo: bind arrays only when necessaryMarek Olšák2011-02-141-0/+5
* mesa: s/primcount/numInstances/Brian Paul2011-01-171-10/+10
* vbo: support for primitive restartBrian Paul2010-10-211-86/+150
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-12/+12
* mesa: Revert accidentally committed vertex code chunkKristian Høgsberg2010-09-131-2/+0
* glx: Don't destroy DRI2 drawables for legacy glx drawablesKristian Høgsberg2010-09-131-0/+2
* mesa: fix some printf warnings with castsBrian Paul2010-09-021-2/+2
* vbo: Remove unnecessary header.Vinson Lee2010-05-301-1/+0
* vbo: remove dead codeBrian Paul2010-05-271-21/+0
* vbo: update/add commentsBrian Paul2010-05-271-15/+62
* mesa: implement core Mesa support for GL_ARB_draw_instancedBrian Paul2010-04-041-4/+86
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-35/+35
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-2/+2
* vbo: fix broken glMultiDrawElements()Brian Paul2010-02-151-4/+5
* vbo: fix missing state validation bugsBrian Paul2010-01-291-14/+14
* mesa: Warn when indices are out of bounds, but do not skip the draw in debug ...Brian Paul2010-01-291-3/+1
* mesa: fix int/uint comparison warningsBrian Paul2010-01-271-5/+5
* vbo: if 'end' is out of bounds, clamp itBrian Paul2010-01-261-0/+4
* vbo: clamp DrawElements start/end to max possible valuesBrian Paul2010-01-261-0/+10
* vbo: Remove unnecessary header from vbo_exec_array.c.Vinson Lee2010-01-121-1/+0
* mesa: fix assorted compiler warningsBrian Paul2009-11-171-1/+1
* vbo: clean-ups, reformattingBrian Paul2009-10-141-25/+24
* mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.Brian Paul2009-10-141-0/+29
* Merge branch 'mesa_7_6_branch'Brian Paul2009-09-241-19/+25
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| * vbo: limit number of warnings to 10Brian Paul2009-09-241-18/+25
| * mesa: refine the error checking vbo_exec_DrawRangeElements()Brian Paul2009-09-211-4/+31
* | vbo: added comment about max array indexBrian Paul2009-09-211-0/+6
* | vbo: restore some lost warning outputBrian Paul2009-09-211-4/+5
* | mesa: refine the error checking vbo_exec_DrawRangeElements()Brian Paul2009-09-211-6/+33