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src
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mesa
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vbo
/
vbo_exec_api.c
Commit message (
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Author
Age
Files
Lines
*
vbo: add comments, braces in ATTR_UNION() in vbo_exec_api.c
Brian Paul
2015-10-13
1
-2
/
+12
*
mesa: remove Driver.FlushVertices
Marek Olšák
2015-10-03
1
-1
/
+8
*
mesa: remove Driver.BeginVertices
Marek Olšák
2015-10-03
1
-2
/
+2
*
mesa/vbo: add support for 64-bit vertex attributes. (v1)
Dave Airlie
2015-05-08
1
-30
/
+53
*
Fix a few typos
Zoë Blade
2015-04-27
1
-1
/
+1
*
vbo: replace __FUNCTION__ with __func__
Marius Predut
2015-04-14
1
-1
/
+1
*
vbo: improve the code style by adjust the preprocessing c code directives
Marius Predut
2015-03-11
1
-1
/
+1
*
mesa/vbo: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
1
-6
/
+6
*
mesa: use fi_type in vertex attribute code
Marius Predut
2015-02-25
1
-18
/
+18
*
mesa: Use assert() instead of ASSERT wrapper.
Matt Turner
2015-02-23
1
-7
/
+7
*
mesa: Drop the "target" parameter from NewBufferObject().
Kenneth Graunke
2014-10-16
1
-1
/
+1
*
mesa: Set correct array element in vbo_exec_vtx_init.
Kenneth Graunke
2014-09-24
1
-1
/
+1
*
mesa: allow buffers to be mapped multiple times
Marek Olšák
2014-02-25
1
-2
/
+2
*
mesa: add storage flags parameter to Driver.BufferData
Marek Olšák
2014-02-25
1
-1
/
+5
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-3
/
+3
*
mesa: modified _mesa_align_free() to accept NULL pointer
Siavash Eliasi
2013-12-04
1
-5
/
+4
*
mesa: add indirect_offset, is_indirect to _mesa_prim
Chris Forbes
2013-11-25
1
-0
/
+1
*
vbo: implement primitive merging for glBegin/End sequences
Brian Paul
2013-05-03
1
-0
/
+30
*
mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()
Brian Paul
2013-05-02
1
-107
/
+0
*
mesa: remove GLvertexformat::Rectf()
Brian Paul
2013-05-02
1
-23
/
+0
*
mesa: remove _MESA_INIT_EVAL_VTXFMT() macro
Brian Paul
2013-05-02
1
-1
/
+8
*
mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macro
Brian Paul
2013-05-02
1
-1
/
+1
*
mesa: remove _MESA_INIT_DLIST_VTXFMT() macro
Brian Paul
2013-05-02
1
-1
/
+3
*
mesa: use new _mesa_inside_begin_end() function
Brian Paul
2013-04-23
1
-6
/
+6
*
mesa: remove #include "mfeatures.h" from numerous source files
Brian Paul
2013-04-17
1
-1
/
+0
*
vbo: add a null pointer check to handle OOM instead of crashing
Brian Paul
2013-01-25
1
-0
/
+5
*
mesa: Drop manual checks for outside begin/end.
Eric Anholt
2013-01-21
1
-7
/
+0
*
mesa: Install a minimal dispatch table during glBegin()/glEnd().
Eric Anholt
2013-01-21
1
-0
/
+17
*
mesa: Remove the dead PrepareExecBegin() driver hook.
Eric Anholt
2013-01-21
1
-3
/
+0
*
mesa: Use an early return to unindent most of vbo_exec_Begin/End().
Eric Anholt
2013-01-21
1
-55
/
+54
*
mesa: don't initialize VBO vtxfmt in _vbo_CreateContext
Jordan Justen
2012-12-16
1
-4
/
+0
*
mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
Paul Berry
2012-11-29
1
-3
/
+3
*
vbo: fix glVertexAttribI* functions
Marek Olšák
2012-11-06
1
-9
/
+20
*
mesa: Add notes about remaining NV_vertex_program code.
Eric Anholt
2012-10-15
1
-0
/
+4
*
mesa: Remove support for NV_vertex_program's attribute evaluation.
Eric Anholt
2012-10-15
1
-4
/
+2
*
mesa: remove FEATURE_evaluators define.
Oliver McFadden
2012-09-15
1
-4
/
+0
*
mesa: remove FEATURE_beginend define.
Oliver McFadden
2012-09-15
1
-71
/
+0
*
Don't cast the return value of malloc/realloc
Matt Turner
2012-09-05
1
-1
/
+1
*
mesa: Kill ES2 wrapper functions
Ian Romanick
2012-08-29
1
-8
/
+20
*
mesa/es: Validate glMaterial face and pname in Mesa code rather than the ES w...
Ian Romanick
2012-08-29
1
-2
/
+6
*
mesa: rename ColorMaterialBitmask to _ColorMaterialBitmask
Brian Paul
2012-06-27
1
-1
/
+1
*
mesa: Add support for GL_ARB_base_instance
Fredrik Höglund
2012-06-19
1
-0
/
+1
*
mesa: implement DEBUG_ALWAYS_FLUSH debug option
Brian Paul
2012-05-11
1
-0
/
+4
*
mesa: fix glMaterial / dlist bug
Brian Paul
2012-05-11
1
-0
/
+95
*
vbo: move vbo_draw_method into vbo_context.h
Marek Olšák
2012-05-08
1
-1
/
+1
*
vbo: remove vbo_context::generic_currval
Marek Olšák
2012-04-19
1
-2
/
+4
*
vbo: remove vbo_context::legacy_currval
Marek Olšák
2012-04-19
1
-2
/
+2
*
mesa: Fold error generation into _mesa_valid_prim_mode().
Eric Anholt
2012-03-19
1
-2
/
+1
*
vbo: signal _NEW_ARRAY when transitioning between glBegin/End, glDrawArrays
Brian Paul
2011-12-26
1
-0
/
+2
*
vbo: remove unreachable _mesa_error() call
Brian Paul
2011-12-02
1
-3
/
+0
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