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path: root/src/mesa/vbo/vbo_exec_api.c
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* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-231-7/+7
* mesa: Drop the "target" parameter from NewBufferObject().Kenneth Graunke2014-10-161-1/+1
* mesa: Set correct array element in vbo_exec_vtx_init.Kenneth Graunke2014-09-241-1/+1
* mesa: allow buffers to be mapped multiple timesMarek Olšák2014-02-251-2/+2
* mesa: add storage flags parameter to Driver.BufferDataMarek Olšák2014-02-251-1/+5
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-3/+3
* mesa: modified _mesa_align_free() to accept NULL pointerSiavash Eliasi2013-12-041-5/+4
* mesa: add indirect_offset, is_indirect to _mesa_primChris Forbes2013-11-251-0/+1
* vbo: implement primitive merging for glBegin/End sequencesBrian Paul2013-05-031-0/+30
* mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()Brian Paul2013-05-021-107/+0
* mesa: remove GLvertexformat::Rectf()Brian Paul2013-05-021-23/+0
* mesa: remove _MESA_INIT_EVAL_VTXFMT() macroBrian Paul2013-05-021-1/+8
* mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macroBrian Paul2013-05-021-1/+1
* mesa: remove _MESA_INIT_DLIST_VTXFMT() macroBrian Paul2013-05-021-1/+3
* mesa: use new _mesa_inside_begin_end() functionBrian Paul2013-04-231-6/+6
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* vbo: add a null pointer check to handle OOM instead of crashingBrian Paul2013-01-251-0/+5
* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-7/+0
* mesa: Install a minimal dispatch table during glBegin()/glEnd().Eric Anholt2013-01-211-0/+17
* mesa: Remove the dead PrepareExecBegin() driver hook.Eric Anholt2013-01-211-3/+0
* mesa: Use an early return to unindent most of vbo_exec_Begin/End().Eric Anholt2013-01-211-55/+54
* mesa: don't initialize VBO vtxfmt in _vbo_CreateContextJordan Justen2012-12-161-4/+0
* mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry2012-11-291-3/+3
* vbo: fix glVertexAttribI* functionsMarek Olšák2012-11-061-9/+20
* mesa: Add notes about remaining NV_vertex_program code.Eric Anholt2012-10-151-0/+4
* mesa: Remove support for NV_vertex_program's attribute evaluation.Eric Anholt2012-10-151-4/+2
* mesa: remove FEATURE_evaluators define.Oliver McFadden2012-09-151-4/+0
* mesa: remove FEATURE_beginend define.Oliver McFadden2012-09-151-71/+0
* Don't cast the return value of malloc/reallocMatt Turner2012-09-051-1/+1
* mesa: Kill ES2 wrapper functionsIan Romanick2012-08-291-8/+20
* mesa/es: Validate glMaterial face and pname in Mesa code rather than the ES w...Ian Romanick2012-08-291-2/+6
* mesa: rename ColorMaterialBitmask to _ColorMaterialBitmaskBrian Paul2012-06-271-1/+1
* mesa: Add support for GL_ARB_base_instanceFredrik Höglund2012-06-191-0/+1
* mesa: implement DEBUG_ALWAYS_FLUSH debug optionBrian Paul2012-05-111-0/+4
* mesa: fix glMaterial / dlist bugBrian Paul2012-05-111-0/+95
* vbo: move vbo_draw_method into vbo_context.hMarek Olšák2012-05-081-1/+1
* vbo: remove vbo_context::generic_currvalMarek Olšák2012-04-191-2/+4
* vbo: remove vbo_context::legacy_currvalMarek Olšák2012-04-191-2/+2
* mesa: Fold error generation into _mesa_valid_prim_mode().Eric Anholt2012-03-191-2/+1
* vbo: signal _NEW_ARRAY when transitioning between glBegin/End, glDrawArraysBrian Paul2011-12-261-0/+2
* vbo: remove unreachable _mesa_error() callBrian Paul2011-12-021-3/+0
* vbo: Use The VERT_{ATTRIB,BIT} defines.Mathias Fröhlich2011-11-291-8/+16
* vbo: better handling of VBO allocation failuresBrian Paul2011-11-111-1/+6
* vbo: pull some code from api_noop.c into vbo moduleBrian Paul2011-11-111-5/+137
* mesa: Add dd_function_table::PrepareExecBeginChad Versace2011-10-181-0/+3
* mesa: check glBegin()/glDrawArrays()/etc mode with _mesa_valid_prim_mode()Brian Paul2011-09-211-0/+7
* mesa/vbo: add ARB_vertex_type_2_10_10_10_rev APIs.Dave Airlie2011-09-061-0/+45
* mesa: Remove target parameter from dd_function_table::UnmapBufferIan Romanick2011-08-231-1/+1
* mesa: fix !FEATURE_GL buildChia-I Wu2011-08-211-18/+18
* vbo: check array indexes to prevent negative indexingBrian Paul2011-06-081-4/+8