Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: Fix glBegin-time test for invalid programs/shaders. | Brian Paul | 2008-04-11 | 1 | -0/+3 |
| | | | | Cherry-picked from master. | ||||
* | Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵ | Brian | 2007-07-04 | 1 | -1/+1 |
| | | | | of -I flags. | ||||
* | Remove unused index buffer. | Keith Whitwell | 2007-01-15 | 1 | -3/+0 |
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* | move public structure definitions to vbo.h | Keith Whitwell | 2006-10-31 | 1 | -0/+1 |
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* | Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our | Keith Whitwell | 2006-10-30 | 1 | -3/+0 |
| | | | | | | | NV_vertex_program implementation has slightly incorrect aliasing behaviour. I think this is reasonable given the simplification and the fact that the mainstream ARB_vp continues to have the correct behaviour. | ||||
* | Remove wakeup functions. This code is intended to be active all the | Keith Whitwell | 2006-10-30 | 1 | -1/+0 |
| | | | | time. | ||||
* | better handling of current attributes. Trivial dlist and varray tests work | Keith Whitwell | 2006-10-30 | 1 | -4/+0 |
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* | Checkpoint of new vbo-building code. Currently builds regular arrays | Keith Whitwell | 2006-10-29 | 1 | -0/+175 |
rather than VBO's - VBOs are easy but need to look closer at the driver interface. The trivial/tri demo works. |