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path: root/src/mesa/vbo/vbo_exec.c
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* vbo: create a few utility functions for merging primitivesBrian Paul2013-05-031-0/+99
* mesa: simplify dispatch for glDraw* functionsBrian Paul2013-05-021-2/+0
* vbo: fix possible use-after-free segfault after a VAO is deletedMarek Olšák2013-05-011-2/+18
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: Change args to vbo_count_tessellated_primitives.Paul Berry2012-12-181-15/+19
* mesa: don't initialize VBO vtxfmt in _vbo_CreateContextJordan Justen2012-12-161-4/+0
* mesa: Remove support for NV_vertex_program's attribute evaluation.Eric Anholt2012-10-151-1/+1
* vbo: add a prefix to count_tessellated_primitivesDave Airlie2012-09-151-1/+1
* mesa,vbo: properly detect when vertex arrays need to be recalculatedMarek Olšák2012-04-191-0/+4
* mesa: Add count_tessellated_primitives() function.Paul Berry2011-12-201-0/+48
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-3/+3
* vbo: comments and whitespaceBrian Paul2010-05-271-7/+5
* vbo: Remove unnecessary headers from vbo_exec.c.Vinson Lee2010-01-121-3/+0
* mesa: Add BeginVertices driver callKeith Whitwell2009-03-031-0/+1
* mesa: refactor: move #define FEATURE flags into new mfeatures.h fileBrian Paul2008-06-101-1/+0
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-8/+8
* Remove wakeup functions. This code is intended to be active all theKeith Whitwell2006-10-301-18/+5
* better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell2006-10-301-117/+0
* Checkpoint of new vbo-building code. Currently builds regular arraysKeith Whitwell2006-10-291-0/+227