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src
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mesa
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vbo
/
vbo_context.c
Commit message (
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Author
Age
Files
Lines
*
mesa: Make gl_vertex_array contain pointers to first order VAO members.
Mathias Fröhlich
2018-03-10
1
-26
/
+26
*
vbo: Make use of _DrawVAO from immediate mode draw
Mathias Fröhlich
2018-02-23
1
-0
/
+8
*
vbo: Use _DrawVAO for array type draw commands.
Mathias Fröhlich
2018-02-23
1
-2
/
+6
*
vbo: Implement method to track the inputs array.
Mathias Fröhlich
2018-02-23
1
-0
/
+1
*
vbo: Use static const VERT_ATTRIB->VBO_ATTRIB maps.
Mathias Fröhlich
2018-02-01
1
-21
/
+2
*
mesa: Use defines for the aliased material array attributes.
Mathias Fröhlich
2018-02-01
1
-2
/
+2
*
vbo: change an argument in vbo_draw_indirect_prims()
Brian Paul
2018-02-01
1
-5
/
+12
*
vbo: s/cl/array/ in vbo_context.c
Brian Paul
2018-01-29
1
-15
/
+15
*
vbo: move remaining items from vbo_context.h to vbo.h
Brian Paul
2018-01-24
1
-1
/
+1
*
vbo: move VBO-private types, prototypes, etc. into new vbo_private.h header
Brian Paul
2018-01-24
1
-0
/
+19
*
mesa: use new _vbo_install_exec_vtxfmt() function
Brian Paul
2018-01-24
1
-0
/
+10
*
vbo: remove unneeded #includes in vbo_context.c
Brian Paul
2018-01-17
1
-2
/
+0
*
vbo: whitespace, formatting fixes in vbo_context.c
Brian Paul
2018-01-17
1
-24
/
+35
*
vbo: change vbo_context attribute map arrays to GLubyte
Brian Paul
2018-01-17
1
-0
/
+3
*
mesa: inline vbo_exec_invalidate_state() and call from mesa core
Timothy Arceri
2017-06-09
1
-6
/
+0
*
vbo: set min_index = 0 so gallium can use the value directly
Marek Olšák
2017-04-28
1
-1
/
+1
*
mesa: rename gl_client_array -> gl_vertex_array
Brian Paul
2016-10-28
1
-4
/
+4
*
mesa: Remove set but not used gl_client_array::Stride.
Mathias Fröhlich
2016-07-31
1
-1
/
+0
*
mesa: Remove set but not used gl_client_array::Enabled.
Mathias Fröhlich
2016-07-31
1
-1
/
+0
*
vbo: Declare the index range invalid for DrawIndirect
Jason Ekstrand
2016-05-23
1
-1
/
+1
*
vbo: create a new draw function interface for indirect draws
Ilia Mirkin
2016-01-07
1
-0
/
+50
*
vbo: s/GLuint/GLbitfield/ for state bitmasks
Brian Paul
2016-01-06
1
-1
/
+1
*
vbo: simplify vertex array initializations in vbo_context.c
Brian Paul
2015-10-13
1
-52
/
+43
*
vbo: get rid of needless NR_MAT_ATTRIBS constant
Brian Paul
2015-10-13
1
-6
/
+3
*
vbo: fix incorrect switch statement in init_mat_currval()
Brian Paul
2015-10-13
1
-1
/
+1
*
vbo: Avoid double promotion.
Matt Turner
2015-07-29
1
-3
/
+3
*
mesa/vbo: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
1
-2
/
+2
*
mesa: Use assert() instead of ASSERT wrapper.
Matt Turner
2015-02-23
1
-1
/
+1
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-1
/
+1
*
mesa: Rename gl_context::swtnl_im to vbo_context; use proper type.
Kenneth Graunke
2013-09-03
1
-2
/
+2
*
mesa: remove outdated version lines in comments
Rico Schüller
2013-06-05
1
-1
/
+0
*
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
2013-04-23
1
-3
/
+4
*
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
Paul Berry
2012-11-29
1
-2
/
+2
*
mesa: s/FREE/free/
Brian Paul
2012-09-01
1
-1
/
+1
*
vbo: remove vbo_context::mat_currval
Marek Olšák
2012-04-19
1
-5
/
+2
*
vbo: remove vbo_context::generic_currval
Marek Olšák
2012-04-19
1
-2
/
+1
*
vbo: remove vbo_context::legacy_currval
Marek Olšák
2012-04-19
1
-2
/
+1
*
vbo: signal _NEW_ARRAY when transitioning between glBegin/End, glDrawArrays
Brian Paul
2011-12-26
1
-7
/
+4
*
vbo: Use The VERT_{ATTRIB,BIT} defines.
Mathias Fröhlich
2011-11-29
1
-15
/
+11
*
mesa: Update _ElementSize in a few more places.
José Fonseca
2011-04-07
1
-0
/
+1
*
mesa: Update _ElementSize.
Brian Paul
2011-04-07
1
-0
/
+2
*
vbo: remove a redundant call to _ae_invalidate_state
Marek Olšák
2011-01-06
1
-1
/
+0
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-7
/
+7
*
mesa/es: Remove omit list.
Chia-I Wu
2010-05-12
1
-4
/
+0
*
mesa: Only initialize save dispatch table for OpenGL
Kristian Høgsberg
2010-05-03
1
-2
/
+4
*
vbo: remove dead code
Brian Paul
2010-02-24
1
-35
/
+3
*
mesa: Enable true refcounting for NullBufferObj.
Michal Krol
2010-02-09
1
-2
/
+10
*
mesa: use _mesa_reference_buffer_object() in a few places
Brian Paul
2009-06-12
1
-1
/
+2
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