aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/vbo/vbo_attrib_tmp.h
Commit message (Collapse)AuthorAgeFilesLines
* mesa: implement integer-valued vertex attribute functionsBrian Paul2010-10-281-0/+201
| | | | The integers still get converted to floats. That'll have to change someday.
* vbo: re-indent fileBrian Paul2010-10-281-181/+234
|
* mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBSBrian Paul2009-05-221-8/+8
| | | | | Be clearer that this is the number of generic vertex program/shader attributes, not counting the legacy attributes (pos, normal, color, etc).
* Remove special-case handling for index and edgeflagKeith Whitwell2007-01-151-2/+3
| | | | | This isn't required with the changes to core mesa and the new attribute layout.
* Checkpoint of new vbo-building code. Currently builds regular arraysKeith Whitwell2006-10-291-0/+485
rather than VBO's - VBOs are easy but need to look closer at the driver interface. The trivial/tri demo works.