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path: root/src/mesa/vbo/vbo.h
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* vbo: simplify vbo_save_NotifyBegin()Brian Paul2017-07-071-1/+1
* mesa: inline vbo_exec_invalidate_state() and call from mesa coreTimothy Arceri2017-06-091-1/+0
* mesa: replace _mesa_index_buffer::type with index_sizeMarek Olšák2017-04-221-1/+1
* mesa: rename gl_client_array -> gl_vertex_arrayBrian Paul2016-10-281-5/+5
* vbo: Remove always true return from vbo_bind_arrays.Mathias Fröhlich2016-08-151-1/+1
* vbo: Return INVALID_OPERATION during draw with a mapped bufferJordan Justen2016-04-271-3/+1
* vbo: cache/memoize the result of vbo_get_minmax_indices (v3)Nicolai Hähnle2016-02-031-0/+3
* vbo: create a new draw function interface for indirect drawsIlia Mirkin2016-01-071-0/+15
* vbo: s/GLuint/GLbitfield/ for state bitmasksBrian Paul2016-01-061-1/+1
* mesa/vbo: Add draw_id field to struct _mesa_primKristian Høgsberg Kristensen2015-12-291-0/+1
* mesa: remove Driver.EndCallListMarek Olšák2015-10-031-0/+1
* mesa: remove Driver.BeginCallListMarek Olšák2015-10-031-0/+1
* mesa: remove Driver.EndListMarek Olšák2015-10-031-0/+1
* mesa: remove Driver.NewListMarek Olšák2015-10-031-0/+1
* mesa: remove Driver.NotifySaveBeginMarek Olšák2015-10-031-1/+1
* mesa: remove Driver.SaveFlushVerticesMarek Olšák2015-10-031-0/+1
* mesa: remove Driver.FlushVerticesMarek Olšák2015-10-031-0/+3
* vbo: pass the stream from DrawTransformFeedbackStream to driversMarek Olšák2015-08-061-1/+2
* Fix invalid extern "C" around header inclusion.Mark Janes2015-03-051-0/+8
* mesa: pass indirect buffer to sw primitive restartChris Forbes2013-11-251-1/+2
* mesa: add indirect_offset, is_indirect to _mesa_primChris Forbes2013-11-251-1/+4
* mesa: add indirect drawing buffer parameter to draw functionsChristoph Bumiller2013-11-251-1/+2
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* vbo: create a few utility functions for merging primitivesBrian Paul2013-05-031-0/+10
* vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch()Brian Paul2013-05-021-0/+9
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: Change args to vbo_count_tessellated_primitives.Paul Berry2012-12-181-1/+2
* vbo: use GLuint for numInstances to silence MSVC warningsBrian Paul2012-11-061-1/+1
* vbo: add a prefix to count_tessellated_primitivesDave Airlie2012-09-151-1/+1
* mesa: Add support for GL_ARB_base_instanceFredrik Höglund2012-06-191-0/+1
* vbo: add software primitive restart supportJordan Justen2012-05-171-0/+6
* mesa: move gl_client_array*[] from vbo_draw_func into gl_contextMarek Olšák2012-05-081-1/+0
* mesa/vbo: inline vbo_sizeof_ib_type.Dave Airlie2012-02-281-2/+16
* vbo: introduce vbo_get_minmax_indices functionYuanhan Liu2012-01-121-3/+3
* vbo: introduce vbo_sizeof_ib_type() functionYuanhan Liu2011-12-301-0/+4
* mesa: Add count_tessellated_primitives() function.Paul Berry2011-12-201-0/+3
* mesa: implement DrawTransformFeedback from ARB_transform_feedback2Marek Olšák2011-12-151-1/+3
* vbo: Redeclare bind_array() as non-static vbo_bind_array()Chad Versace2011-10-181-0/+1
* vbo: add vbo_always_unmap_buffers()Brian Paul2011-03-011-0/+1
* vbo: added vbo_check_buffers_are_unmapped() debug functionBrian Paul2011-02-221-0/+2
* vbo: added commentBrian Paul2011-01-201-1/+1
* vbo: Clean up header file inclusion in vbo.h.Vinson Lee2010-12-301-1/+4
* vbo: Avoid the copy to current in dlists if not required.Mathias Fröhlich2010-12-101-1/+2
* vbo: Fix GLES2 glVertexAttrib.Chia-I Wu2010-12-081-13/+13
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-9/+9
* i965: Don't rebase the index buffer to min 0 if any arrays are in VBOs.Eric Anholt2010-10-121-0/+1
* mesa: Move GLES1/2 vbo entrypoints to vbo_exec_api.cKristian Høgsberg2010-04-271-0/+24
* mesa: implement core Mesa support for GL_ARB_draw_instancedBrian Paul2010-04-041-0/+1