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* sync up t_vp_build.c brw_vs_tnl.c a bitRoland Scheidegger2007-03-131-5/+7
* fix for bug#10196Xiang, Haihao2007-03-111-1/+8
* fix stupid bug in the optimized per-vertex fog generation codeRoland Scheidegger2007-02-141-1/+2
* optimize generated vertex programs a bitRoland Scheidegger2007-02-091-31/+30
* fix issues when using mixed-mode pos-invariant vp and ff tnl (bug #9856)Roland Scheidegger2007-02-051-19/+32
* Merge branch 'vbo-0.2'Keith Whitwell2007-02-0222-6907/+484
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| * Use new rebase helper. Remove other rebase code.Keith Whitwell2007-01-301-70/+38
| * Merge vbo_0_1_branchKeith Whitwell2007-01-164-3296/+0
| * Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa i...Keith Whitwell2007-01-168-8/+3314
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| * | Remove debug, reenable inplace splitting.keithw2007-01-151-7/+9
| * | Split too-large draw commands.Keith Whitwell2007-01-151-26/+102
| * | Fix compiler warnings.Keith Whitwell2006-11-031-15/+29
| * | Fix type-conversion of incoming vertices.Keith Whitwell2006-11-021-4/+5
| * | merge current trunk into vbo branchAlan Hourihane2006-11-022-9/+10
| * | Respect array->Normalized flag.Keith Whitwell2006-11-021-15/+55
| * | missing fileKeith Whitwell2006-11-021-0/+305
| * | pickup structs from vbo.hKeith Whitwell2006-10-312-2/+2
| * | better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell2006-10-301-0/+2
| * | Changes for new vbo-building module.Keith Whitwell2006-10-2921-6893/+78
* | | fixes for C++ warnings/errorsBrian2007-01-232-2/+3
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* | check for target instead of program->Target in _tnl_program_string, avoids se...Roland Scheidegger2006-11-291-1/+1
* | decrease the current vertex count by 1 if an uneven number of vertices is cop...Roland Scheidegger2006-11-221-0/+5
* | remove unneded call to _tnl_invalidate_state() in _tnl_need_projected_coords(...Roland Scheidegger2006-11-221-4/+1
* | Set _NEW_LIGHT when materials are present in display lists also.Keith Whitwell2006-11-221-0/+1
* | Move setting of _NEW_LIGHT to only occur when materials are present.Keith Whitwell2006-11-221-2/+1
* | list header files in sources files (Dan Nicholson)Brian Paul2006-11-211-1/+16
* | Make sure vbo's are mapped before accessing their contents inKeith Whitwell2006-11-161-0/+8
* | Add a size parameter to _mesa_add_unnamed_constant() andBrian Paul2006-11-151-2/+2
* | signal _NEW_LIGHT in _tnl_copy_to_current()Brian Paul2006-10-311-0/+2
* | Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.Brian Paul2006-10-301-7/+7
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* If DEBUG, check that all array indices really do fall in [start,end] inBrian Paul2006-10-261-1/+19
* Previously, if a fragment program referenced fragment.fogcoord but theBrian Paul2006-10-251-2/+3
* Fix broken line clipping.Brian Paul2006-10-181-3/+8
* Fix a dangerous use of ASSERT in an else-clause not enclosed in braces.Brian Paul2006-10-181-2/+4
* List of source (.c) files in each directory.Brian Paul2006-10-111-0/+31
* a step toward moving run-time vertex program state out of GLcontextBrian Paul2006-10-101-4/+4
* do not import arrays for generic arb attribs if the array is not enabled (sam...Roland Scheidegger2006-10-071-2/+3
* bring in active_sz mechanism from i965 driver. Fixes bug 8410Keith Whitwell2006-09-252-7/+17
* don't skip user clip plane clipping when the current vertex program is positi...Roland Scheidegger2006-09-221-1/+2
* just comments and const qualifiersBrian Paul2006-09-131-12/+11
* fix broken do_EXP()Brian Paul2006-09-131-7/+2
* only allow VERT_ATTRIB_MAX instead of _TNL_ATTRIB_MAX for inputs of vertex pr...Roland Scheidegger2006-09-072-2/+2
* Remove XFree86 CVS keyword.Brian Paul2006-08-253-3/+0
* In _save_End(), set CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END ifBrian Paul2006-08-251-0/+3
* improved commentsBrian Paul2006-08-251-5/+18
* Fixup more PROGRAM_UNDEFINED problems.Alan Hourihane2006-08-101-2/+2
* use WRITE_MASK_* instead of 0x1, 0x2, etcBrian Paul2006-08-031-8/+8
* Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol2006-08-012-0/+6
* Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul2006-07-206-19/+19
* use ctx->Light.ShadeModel instead of ctx->_TriangleCapsBrian Paul2006-07-201-3/+3