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* Support for floating point color representation in tnl module.Keith Whitwell2001-04-2815-527/+462
* first pass at eval fixesKeith Whitwell2001-04-2611-133/+213
* no-copy drawarrays for remaining non-fan primitivesKeith Whitwell2001-04-261-15/+75
* Remove values from VB->importable_data as those arrays are removedKeith Whitwell2001-04-191-2/+3
* Fix striding of color material inputs. (Fixes glean colorLitPerf)Keith Whitwell2001-04-191-28/+30
* fixed mis-ordered args to _math_trans_4f() in _tnl_fill_immediate_drawarrays()Brian Paul2001-04-171-2/+2
* Perform fixup on material valuesKeith Whitwell2001-04-095-78/+112
* Remove all traces of CULL_MASK_ACTIVE.Gareth Hughes2001-03-303-53/+51
* Remove ENABLE_* flags, ctx->_Enabled.Keith Whitwell2001-03-292-10/+18
* Removed DD_Z_NEVER.Brian Paul2001-03-292-11/+9
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-197-86/+201
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-1238-793/+797
* Clean up install, restore for exec vtxfmts.Gareth Hughes2001-03-111-2/+2
* Support for swappable tnl modules.Gareth Hughes2001-03-111-9/+9
* More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work.Brian Paul2001-03-082-5/+6
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-0712-70/+76
* more namespace clean-upsBrian Paul2001-03-034-29/+29
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-0314-107/+107
* added fog coord clampingBrian Paul2001-02-271-3/+5
* Added GLvector4chan type, removed lots of CHAN_TYPE ifdefs.Keith Whitwell2001-02-207-174/+60
* Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR whenKeith Whitwell2001-02-163-64/+29
* Fixed conform problems with recent material tracking change.Keith Whitwell2001-02-167-68/+62
* Fix propogation of material values in VB's that don't reach the lightingKeith Whitwell2001-02-1511-234/+150
* fixed a CI-mode spot light conformance failure, but still not clear whyBrian Paul2001-02-141-2/+5
* fixed a CI mode segfault, minor clean-upsBrian Paul2001-02-131-10/+9
* gl_error clean-upsBrian Paul2001-02-132-4/+5
* Overhaul of texture image handling.Brian Paul2001-02-062-4/+2
* Use a lookup table to compute exponents in tnl fogging code. SlightlyKeith Whitwell2001-02-061-7/+42
* Fast no-copy drawarrays for large tristripsKeith Whitwell2001-02-041-37/+59
* only compute separate specular if texturing really enabledBrian Paul2001-01-291-3/+5
* Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell2001-01-297-536/+224
* Lots of GLchan datatype changes.Brian Paul2001-01-2410-206/+322
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-232-7/+6
* Fixes for performance bug on compiled array element paths.Keith Whitwell2001-01-173-7/+13
* Fix several conformance problems. Hack solution to line stipple problem.Keith Whitwell2001-01-162-7/+5
* Fixed conform feedback and drawelements tests.Keith Whitwell2001-01-145-16/+21
* fix conform dlist testKeith Whitwell2001-01-131-1/+5
* Fix crash in book/stencil.Keith Whitwell2001-01-136-65/+89
* Fixed 'IRound' to 'IROUND' in mmath.hKeith Whitwell2001-01-0812-99/+77
* Add call to Driver.RenderPrimitive()Keith Whitwell2001-01-081-1/+2
* Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out driversKeith Whitwell2001-01-084-13/+24
* Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertexKeith Whitwell2001-01-059-667/+454
* added divide by zero checkBrian Paul2001-01-031-2/+5
* More color macro clean-ups.Brian Paul2001-01-033-23/+24
* Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)Brian Paul2001-01-022-22/+22
* Add render stage for unclipped vb's to fx driver.Keith Whitwell2000-12-288-39/+114
* fix demos/fire, enable lazy vertex flushingKeith Whitwell2000-12-271-1/+3
* Fix evalpoints bug (samples/nurb)Keith Whitwell2000-12-272-8/+9
* fix sproingies bugKeith Whitwell2000-12-275-27/+21
* Fixes for compiling assembly (disable unused 'masked' versions)Keith Whitwell2000-12-276-92/+128