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* Checkpoint commit: Preliminary version of a facility to emit x86/sse codeKeith Whitwell2005-05-181-0/+937
* don't include strings.hBrian Paul2005-05-171-2/+0
* Turn disassem off (oops).Keith Whitwell2005-05-121-1/+1
* When lighting is enabled, but no lights are enabled, the scenecolorKeith Whitwell2005-05-121-27/+85
* Use _mesa_memset rather than memsetKeith Whitwell2005-05-111-1/+1
* Rename temp_flag to temp_in_use. Use ctx->Const.MaxVertexProgramTempsKeith Whitwell2005-05-111-8/+13
* Ensure programs don't overflow allocated instruction store.Keith Whitwell2005-05-101-1/+8
* Improved detection of program changes.Keith Whitwell2005-05-101-20/+32
* Fix some valgrind complaintsKeith Whitwell2005-05-101-2/+4
* Double-buffer generated instructions and only notify driver when theKeith Whitwell2005-05-101-5/+27
* Missing from previous commitKeith Whitwell2005-05-102-4/+8
* Update for FragmentProgram._ActiveKeith Whitwell2005-05-101-2/+2
* Add a facility to route all rasterization through a fragment programKeith Whitwell2005-05-041-5/+22
* Import all texture coordinate arrays. Import them only once.Keith Whitwell2005-05-031-5/+4
* Format for 80 columns. Add alternate matrix mul based on MAD rather than DP4.Keith Whitwell2005-04-291-115/+217
* Add DISASSEM define, similar to other program generator files.Keith Whitwell2005-04-291-6/+21
* fix _tnl_copy_to_current() so that current edge flag and rasterpos aren't tra...Brian Paul2005-04-281-1/+9
* tweak previous fog/fragment program fixBrian Paul2005-04-261-3/+5
* enable fog render input if fragment program fog option setBrian Paul2005-04-261-1/+1
* Ensure all VB->AttribPtr[] are populated. Reported by Aapo TahkolaKeith Whitwell2005-04-251-8/+18
* Fix the worst problems with dangling edgeflag references inKeith Whitwell2005-04-233-21/+30
* Move the call to _tnl_UpdateFixedFunctionProgram to makeKeith Whitwell2005-04-222-1/+4
* Simplify the pipeline_stage structureKeith Whitwell2005-04-2222-835/+415
* Facility to construct a vertex program which executes the currentKeith Whitwell2005-04-211-0/+1047
* New software implementation of ARB_vertex_program. Similar in speedKeith Whitwell2005-04-211-0/+1551
* Reverted the last change back to fix bug 3035Ben Crossman2005-04-151-1/+1
* A few getenv() that werent using the mesa wrapper versionBen Crossman2005-04-141-1/+1
* use COPY_CLEAN_4V macro to replace using both ASSIGN_4V & COPY_SZ_4VAlan Hourihane2005-03-024-12/+6
* Added a bunch of new comments, minor code clean-ups.Brian Paul2005-03-021-18/+45
* Using glColor3 commands to update materials could result in an undefinedBrian Paul2005-03-021-4/+6
* additional parenthesis in TNL_CONTEXT macro (Nicolai Haehnle)Brian Paul2005-02-281-3/+3
* `static const' instead of `const static'Daniel Borca2005-02-141-1/+1
* mesa-tnl-0-to-NULL.patch from Jeff MuizelaarKeith Whitwell2005-02-1021-59/+59
* Catch no-op vertex buffers consisting only of vertices which willKeith Whitwell2005-02-101-12/+14
* Determine ahead of time whether a display list will include verticesKeith Whitwell2005-01-224-13/+19
* Fix calculation of last_count in _tnl_wrap_buffers()Keith Whitwell2005-01-181-1/+3
* make tnl_clipspace_attr->insert field const, to silence warningBrian Paul2005-01-161-1/+1
* free buffer in t_vertex_c.c on context deleteKeith Whitwell2005-01-123-0/+11
* Fix segfault in pipes by dealing with stride == 0 case in generic_interp_extrasKeith Whitwell2005-01-101-14/+25
* Added missing break; to fix infinite recursion between choose_emit_funcFelix Kuehling2005-01-081-0/+1
* And fix the obvious bugs in higher-numbered templates.Keith Whitwell2005-01-071-8/+8
* Templatize the fastpaths.Keith Whitwell2005-01-071-254/+71
* Add some more hardcoded fastpaths.Keith Whitwell2005-01-071-15/+117
* Cope with the possibility that incoming vectors may haveKeith Whitwell2005-01-071-65/+24
* solved classic "char*" vs "char[]" conflict. we were mimicking a pointer var...Daniel Borca2005-01-061-8/+8
* Make the format of the fastpaths cleaner at the expense of a littleKeith Whitwell2005-01-051-90/+223
* Give attributes with zero-stride a count of 1 to make it easierKeith Whitwell2005-01-055-25/+39
* Add a couple of hardwired fastpaths to t_vertex.c.Keith Whitwell2005-01-052-44/+135
* If there is only one normal, don't transform it multiple times.Keith Whitwell2005-01-051-0/+12
* re-disable TRACEBrian Paul2004-12-031-1/+1